+#ifndef DRAW_H
+#define DRAW_H
+
// from the engine
vector drawfontscale;
#define draw_fontscale drawfontscale
-#define draw_fontscale_x drawfontscale_x
-#define draw_fontscale_y drawfontscale_y
-#define draw_fontscale_z drawfontscale_z
vector draw_shift;
vector draw_scale;
float draw_TextWidth_WithColors(string s, vector size);
float draw_TextWidth_WithoutColors(string s, vector size);
+#endif