return 1;
}
- float InputBox_mousePress(entity me, vector pos)
+ METHOD(InputBox, mousePress, bool(InputBox this, vector pos))
{
- if (me.enableClearButton)
- if (over_ClearButton(me, pos))
+ if (this.enableClearButton)
+ if (over_ClearButton(this, pos))
{
- me.cb_pressed = 1;
- return 1;
+ this.cb_pressed = 1;
+ return true;
}
- me.dragScrollTimer = time;
- me.pressed = 1;
- return InputBox_mouseDrag(me, pos);
+ this.dragScrollTimer = time;
+ this.pressed = 1;
+ return InputBox_mouseDrag(this, pos);
}
float InputBox_mouseRelease(entity me, vector pos)