SKINSTRING(GFX_INPUTBOX, "inputbox");
SKINVECTOR(COLOR_INPUTBOX_N, '1 1 1');
SKINVECTOR(COLOR_INPUTBOX_F, '1 1 1');
+ SKINSTRING(GFX_CLEARBUTTON, "clearbutton");
+ SKINFLOAT(OFFSET_CLEARBUTTON, 0);
SKINFLOAT(MARGIN_INPUTBOX_CHARS, 1);
// item: key grabber