]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/menu/skin-customizables.inc
Listbox / Picker: Implement item fading in a different way so that it gets influenced...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / menu / skin-customizables.inc
index 1db6e6775d6533f35d9271dfdda1c34515b21ce4..58884a0f99f60eca58b0b917356726b60318428e 100644 (file)
@@ -144,9 +144,6 @@ SKINBEGIN
        SKINFLOAT(ROWS_CREDITS, 20);
        SKINFLOAT(WIDTH_CREDITS, 0.5);
 
-       // item: crosshair button
-       SKINSTRING(GFX_CROSSHAIRBUTTON, "crosshairbutton");
-
        // item: cvar list
        SKINFLOAT(ALPHA_CVARLIST_SAVED, 1);
        SKINFLOAT(ALPHA_CVARLIST_TEMPORARY, 0.7);
@@ -191,6 +188,9 @@ SKINBEGIN
        SKINFLOAT(ALPHA_LISTBOX_WAITING, 0.5);
        SKINVECTOR(COLOR_LISTBOX_BACKGROUND, '0 0 0');
        SKINFLOAT(ALPHA_LISTBOX_BACKGROUND, 0.5);
+       SKINVECTOR(COLOR_LISTBOX_FOCUSED, '0 0 1');
+       SKINFLOAT(ALPHA_LISTBOX_FOCUSED, 0.7);
+       SKINFLOAT(FADEALPHA_LISTBOX_FOCUSED, 0.3);
 
        // item: map list
        SKINVECTOR(COLOR_MAPLIST_TITLE, '1 1 1');
@@ -212,8 +212,8 @@ SKINBEGIN
        SKINFLOAT(ALPHA_MODELTITLE, 1);
 
        // item: player name editor
-       SKINSTRING(GFX_CHARMAP, "charmap");
-       SKINSTRING(GFX_CHARMAP_SELECTED, "charmapbutton");
+       SKINVECTOR(COLOR_CHARMAP_CHAR, '1 1 1');
+       SKINFLOAT(ALPHA_CHARMAP_CHAR, 1);
 
        // item: radio button
        SKINSTRING(GFX_RADIOBUTTON, "radiobutton");