}
else // show the crosshair picker at full size
{
- sz = sz * (0.95 / sz_x);
- if(sz_y > 0.95)
- sz = sz * (0.95 / sz_y);
+ sz = sz * (0.95 / sz.x);
+ if(sz.y > 0.95)
+ sz = sz * (0.95 / sz.y);
}
draw_Picture('0.5 0.5 0' - 0.5 * sz, me.src3, sz, rgb, a);