+++ /dev/null
-#include "dialog_disconnect.qh"
-
-#include "textlabel.qh"
-#include "button.qh"
-
-void Disconnect_Click(entity btn, entity me)
-{
- localcmd("disconnect");
- Dialog_Close(btn, me);
-}
-
-void XonoticDisconnectDialog_fill(entity me)
-{
- entity e;
- me.TR(me);
- me.TD(me, 1, 2, makeXonoticTextLabel(0.5, _("Are you sure to disconnect from server?")));
- me.TR(me);
- me.TR(me);
- me.TD(me, 1, 1, e = makeXonoticButton_T(_("Yes"), '1 0 0', _("I would disconnect from server...")));
- e.onClick = Disconnect_Click;
- e.onClickEntity = me;
- me.TD(me, 1, 1, e = makeXonoticButton_T(_("No"), '0 1 0', _("I would play more!")));
- e.onClick = Dialog_Close;
- e.onClickEntity = me;
-}