ATTRIB(XonoticMapInfoDialog, typeRaceLabel, entity, NULL)
ATTRIB(XonoticMapInfoDialog, typeCTSLabel, entity, NULL)
ATTRIB(XonoticMapInfoDialog, typeNexballLabel, entity, NULL)
+ ATTRIB(XonoticMapInfoDialog, typeFreezetagLabel, entity, NULL)
+ ATTRIB(XonoticMapInfoDialog, typeKeepawayLabel, entity, NULL)
ATTRIB(XonoticMapInfoDialog, currentMapIndex, float, 0)
ATTRIB(XonoticMapInfoDialog, currentMapBSPName, string, string_null)
me.typeRaceLabel.disabled = !(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE);
me.typeCTSLabel.disabled = !(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_CTS);
me.typeNexballLabel.disabled = !(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_NEXBALL);
+ me.typeFreezetagLabel.disabled = !(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_FREEZETAG);
+ me.typeKeepawayLabel.disabled = !(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_KEEPAWAY);
MapInfo_ClearTemps();
}
me.typeLMSLabel = e;
me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Arena"));
me.typeArenaLabel = e;
- me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Rune"));
- me.typeRuneLabel = e;
- me.TR(me);
- me.TDempty(me, 0.2);
me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Domination"));
me.typeDominationLabel = e;
+ me.TR(me);
+ me.TDempty(me, 0.2);
me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Key Hunt"));
me.typeKeyHuntLabel = e;
me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "CTF"));
me.typeCALabel = e;
me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Assault"));
me.typeAssaultLabel = e;
- me.TR(me);
- me.TDempty(me, 0.2);
me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Onslaught"));
me.typeOnslaughtLabel = e;
+ me.TR(me);
+ me.TDempty(me, 0.2);
me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Race"));
me.typeRaceLabel = e;
me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "CTS"));
me.typeCTSLabel = e;
me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Nexball"));
me.typeNexballLabel = e;
+ me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Freezetag"));
+ me.typeFreezetagLabel = e;
+ me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Keepaway"));
+ me.typeKeepawayLabel = e;
me.gotoRC(me, me.rows - 2, 0);
me.TD(me, 1, me.columns, e = makeXonoticTextLabel(0.5, ""));
me.TD(me, 1, me.columns - 5.5, me.startButton = e = makeXonoticButton("Play", '0 0 0'));
me.startButton.onClick = MapList_LoadMap;
me.startButton.onClickEntity = NULL; // filled later
- me.TDempty(me, 0.5);
}
#endif