]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/menu/xonotic/dialog_multiplayer_join_serverinfo.qc
Add strfree to reduce explicit use of strunzone/string_null
[xonotic/xonotic-data.pk3dir.git] / qcsrc / menu / xonotic / dialog_multiplayer_join_serverinfo.qc
index baeb9a51bcbf127d14f8dc89acb36b6814ab5901..5745ce072e044940ddadd3d2e19dd41875e65dbb 100644 (file)
@@ -16,61 +16,21 @@ void XonoticServerInfoDialog_loadServerInfo(entity me, float i)
        // ====================================
        //  First clear and unzone the strings
        // ====================================
-       if(me.currentServerName)
-               strunzone(me.currentServerName);
-       me.currentServerName = string_null;
-
-       if(me.currentServerCName)
-               strunzone(me.currentServerCName);
-       me.currentServerCName = string_null;
-
-       if(me.currentServerType)
-               strunzone(me.currentServerType);
-       me.currentServerType = string_null;
-
-       if(me.currentServerMap)
-               strunzone(me.currentServerMap);
-       me.currentServerMap = string_null;
-
-       if(me.currentServerPlayers)
-               strunzone(me.currentServerPlayers);
-       me.currentServerPlayers = string_null;
-
-       if(me.currentServerNumPlayers)
-               strunzone(me.currentServerNumPlayers);
-       me.currentServerNumPlayers = string_null;
-
-       if(me.currentServerNumBots)
-               strunzone(me.currentServerNumBots);
-       me.currentServerNumBots = string_null;
-
-       if(me.currentServerNumFreeSlots)
-               strunzone(me.currentServerNumFreeSlots);
-       me.currentServerNumFreeSlots = string_null;
-
-       if(me.currentServerMod)
-               strunzone(me.currentServerMod);
-       me.currentServerMod = string_null;
-
-       if(me.currentServerVersion)
-               strunzone(me.currentServerVersion);
-       me.currentServerVersion = string_null;
-
+       strfree(me.currentServerName);
+       strfree(me.currentServerCName);
+       strfree(me.currentServerType);
+       strfree(me.currentServerMap);
+       strfree(me.currentServerPlayers);
+       strfree(me.currentServerNumPlayers);
+       strfree(me.currentServerNumBots);
+       strfree(me.currentServerNumFreeSlots);
+       strfree(me.currentServerMod);
+       strfree(me.currentServerVersion);
        // not zoned!
-       //if(me.currentServerEncrypt)
-       //      strunzone(me.currentServerEncrypt);
-       //me.currentServerEncrypt = string_null;
-       if(me.currentServerPure)
-               strunzone(me.currentServerPure);
-       me.currentServerPure = string_null;
-
-       if(me.currentServerKey)
-               strunzone(me.currentServerKey);
-       me.currentServerKey = string_null;
-
-       if(me.currentServerID)
-               strunzone(me.currentServerID);
-       me.currentServerID = string_null;
+       //      strfree(me.currentServerEncrypt);
+       strfree(me.currentServerPure);
+       strfree(me.currentServerKey);
+       strfree(me.currentServerID);
 
        // ==========================
        //  Now, fill in the strings