]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc
Don't use as tooltip the description of the first cvar for those menu items controlle...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / menu / xonotic / dialog_settings_game_crosshair.qc
index 62c2d658fa02ff771d98de12740878034314e9c0..add9d82b6b3ffaa2fb2fa90793288844524313bf 100644 (file)
@@ -79,7 +79,7 @@ void XonoticGameCrosshairSettingsTab_fill(entity me)
        me.TR(me);
        me.TR(me);
                me.TDempty(me, 0.1);
-               me.TD(me, 1, 2.9, e = makeXonoticCheckBox(0, "crosshair_ring", _("Use rings to indicate weapon status")));
+               me.TD(me, 1, 2.9, e = makeXonoticCheckBox_T(0, "crosshair_ring", _("Use rings to indicate weapon status"), "-"));
                        makeMulti(e, "crosshair_ring_reload");
                        setDependent(e, "crosshair_enabled", 1, 2);
        //me.TR(me);