METHOD(XonoticGameMessageSettingsTab, fill, void(entity));
METHOD(XonoticGameMessageSettingsTab, showNotify, void(entity));
ATTRIB(XonoticGameMessageSettingsTab, title, string, _("Messages"));
+ ATTRIB(XonoticGameMessageSettingsTab, intendedWidth, float, 0.9);
ATTRIB(XonoticGameMessageSettingsTab, rows, float, 15.5);
ATTRIB(XonoticGameMessageSettingsTab, columns, float, 6);
ATTRIB(XonoticGameMessageSettingsTab, weaponsList, entity);