#define DIALOG_SETTINGS_GAME_MODEL_H
#include "tab.qc"
CLASS(XonoticGameModelSettingsTab, XonoticTab)
- METHOD(XonoticGameModelSettingsTab, fill, void(entity))
- METHOD(XonoticGameModelSettingsTab, showNotify, void(entity))
+ METHOD(XonoticGameModelSettingsTab, fill, void(entity));
+ METHOD(XonoticGameModelSettingsTab, showNotify, void(entity));
+ ATTRIB(XonoticGameModelSettingsTab, title, string, _("Models"))
ATTRIB(XonoticGameModelSettingsTab, intendedWidth, float, 0.9)
ATTRIB(XonoticGameModelSettingsTab, rows, float, 13)
ATTRIB(XonoticGameModelSettingsTab, columns, float, 5)
ENDCLASS(XonoticGameModelSettingsTab)
entity makeXonoticGameModelSettingsTab();
+#include "../gamesettings.qh"
+REGISTER_SETTINGS(Models, makeXonoticGameModelSettingsTab());
#endif
#ifdef IMPLEMENTATION