CLASS(XonoticGametypeList) EXTENDS(XonoticListBox)
METHOD(XonoticGametypeList, configureXonoticGametypeList, void(entity))
ATTRIB(XonoticGametypeList, rowsPerItem, float, 2)
- METHOD(XonoticGametypeList, drawListBoxItem, void(entity, float, vector, float))
+ METHOD(XonoticGametypeList, drawListBoxItem, void(entity, int, vector, bool, float))
METHOD(XonoticGametypeList, resizeNotify, void(entity, vector, vector, vector, vector))
METHOD(XonoticGametypeList, setSelected, void(entity, float))
METHOD(XonoticGametypeList, loadCvars, void(entity))
owner.gameTypeChangeNotify(owner);
}
}
-void XonoticGametypeList_drawListBoxItem(entity me, float i, vector absSize, float isSelected)
+void XonoticGametypeList_drawListBoxItem(entity me, int i, vector absSize, bool isSelected, float highlightedTime)
{
string s1, s2;
if(isSelected)
draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_SELECTED, SKINALPHA_LISTBOX_SELECTED);
+ else if(highlightedTime)
+ draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_SELECTED, getHighlightAlpha(SKINALPHA_LISTBOX_SELECTED * 0.1, highlightedTime));
draw_Picture(me.columnIconOrigin * eX, GameType_GetIcon(i), me.columnIconSize * eX + eY, '1 1 1', SKINALPHA_LISTBOX_SELECTED);
s1 = GameType_GetName(i);