#define PLAYERMODEL_H
#include "image.qc"
CLASS(XonoticPlayerModelSelector, XonoticImage)
- METHOD(XonoticPlayerModelSelector, configureXonoticPlayerModelSelector, void(entity))
- METHOD(XonoticPlayerModelSelector, loadCvars, void(entity))
- METHOD(XonoticPlayerModelSelector, saveCvars, void(entity))
- METHOD(XonoticPlayerModelSelector, draw, void(entity))
- METHOD(XonoticPlayerModelSelector, resizeNotify, void(entity, vector, vector, vector, vector))
- METHOD(XonoticPlayerModelSelector, showNotify, void(entity))
+ METHOD(XonoticPlayerModelSelector, configureXonoticPlayerModelSelector, void(entity));
+ METHOD(XonoticPlayerModelSelector, loadCvars, void(entity));
+ METHOD(XonoticPlayerModelSelector, saveCvars, void(entity));
+ METHOD(XonoticPlayerModelSelector, draw, void(entity));
+ METHOD(XonoticPlayerModelSelector, resizeNotify, void(entity, vector, vector, vector, vector));
+ METHOD(XonoticPlayerModelSelector, showNotify, void(entity));
ATTRIB(XonoticPlayerModelSelector, currentModel, string, string_null)
ATTRIB(XonoticPlayerModelSelector, currentSkin, float, 0)
ATTRIB(XonoticPlayerModelSelector, currentModelImage, string, string_null)
ATTRIB(XonoticPlayerModelSelector, currentModelTitle, string, string_null)
ATTRIB(XonoticPlayerModelSelector, currentModelDescription, string, string_null)
- METHOD(XonoticPlayerModelSelector, go, void(entity, float))
- METHOD(XonoticPlayerModelSelector, destroy, void(entity))
+ METHOD(XonoticPlayerModelSelector, go, void(entity, float));
+ METHOD(XonoticPlayerModelSelector, destroy, void(entity));
ATTRIB(XonoticPlayerModelSelector, origin, vector, '0 0 0')
ATTRIB(XonoticPlayerModelSelector, size, vector, '0 0 0')
ATTRIB(XonoticPlayerModelSelector, realFontSize, vector, '0 0 0')