METHOD(XonoticWeaponsList, toString, string(entity))
ATTRIB(XonoticWeaponsList, rowsPerItem, float, 1)
METHOD(XonoticWeaponsList, draw, void(entity))
- METHOD(XonoticWeaponsList, drawListBoxItem, void(entity, float, vector, float))
+ METHOD(XonoticWeaponsList, drawListBoxItem, void(entity, int, vector, bool, float))
METHOD(XonoticWeaponsList, resizeNotify, void(entity, vector, vector, vector, vector))
METHOD(XonoticWeaponsList, keyDown, float(entity, float, float, float))
ATTRIB(XonoticWeaponsList, realFontSize, vector, '0 0 0')
}
float XonoticWeaponsList_mouseDrag(entity me, vector pos)
{
- float f, i;
- i = me.selectedItem;
- f = SUPER(XonoticWeaponsList).mouseDrag(me, pos);
+ int i = me.selectedItem;
+ float f = SUPER(XonoticWeaponsList).mouseDrag(me, pos);
if(me.pressed != 1) // don't change priority if the person is just scrolling
{
}
return substring(s, 0, strlen(s) - 2);
}
-void XonoticWeaponsList_drawListBoxItem(entity me, float i, vector absSize, float isSelected)
+void XonoticWeaponsList_drawListBoxItem(entity me, int i, vector absSize, bool isSelected, float highlightedTime)
{
entity e;
if(isSelected)
draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_SELECTED, SKINALPHA_LISTBOX_SELECTED);
+ else if(highlightedTime)
+ draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_SELECTED, getHighlightAlpha(SKINALPHA_LISTBOX_SELECTED * 0.1, highlightedTime));
e = get_weaponinfo(stof(argv(i)));
string msg = e.message;
if(e.spawnflags & WEP_FLAG_MUTATORBLOCKED)
msg = sprintf(_("%s (mutator weapon)"), msg);
vector save_fontscale = draw_fontscale;
- float f = draw_CondensedFontFactor(msg, FALSE, me.realFontSize, 1);
+ float f = draw_CondensedFontFactor(msg, false, me.realFontSize, 1);
draw_fontscale.x *= f;
vector fs = me.realFontSize;
fs.x *= f;