#define WEAPONSLIST_H
#include "listbox.qc"
CLASS(XonoticWeaponsList, XonoticListBox)
- METHOD(XonoticWeaponsList, configureXonoticWeaponsList, void(entity))
- METHOD(XonoticWeaponsList, toString, string(entity))
+ METHOD(XonoticWeaponsList, configureXonoticWeaponsList, void(entity));
+ METHOD(XonoticWeaponsList, toString, string(entity));
ATTRIB(XonoticWeaponsList, rowsPerItem, float, 1)
- METHOD(XonoticWeaponsList, draw, void(entity))
- METHOD(XonoticWeaponsList, drawListBoxItem, void(entity, int, vector, bool, bool))
- METHOD(XonoticWeaponsList, resizeNotify, void(entity, vector, vector, vector, vector))
- METHOD(XonoticWeaponsList, keyDown, float(entity, float, float, float))
+ METHOD(XonoticWeaponsList, draw, void(entity));
+ METHOD(XonoticWeaponsList, drawListBoxItem, void(entity, int, vector, bool, bool));
+ METHOD(XonoticWeaponsList, resizeNotify, void(entity, vector, vector, vector, vector));
+ METHOD(XonoticWeaponsList, keyDown, float(entity, float, float, float));
ATTRIB(XonoticWeaponsList, realFontSize, vector, '0 0 0')
ATTRIB(XonoticWeaponsList, realUpperMargin, float, 0)
- METHOD(XonoticWeaponsList, mouseDrag, float(entity, vector))
+ METHOD(XonoticWeaponsList, mouseDrag, float(entity, vector));
ENDCLASS(XonoticWeaponsList)
entity makeXonoticWeaponsList();
void WeaponsList_MoveUp_Click(entity btn, entity me);
if(me.selectedItem > 0)
{
cvar_set("cl_weaponpriority", swapInPriorityList(cvar_string("cl_weaponpriority"), me.selectedItem - 1, me.selectedItem));
- me.selectedItem -= 1;
+ me.setSelected(me, me.selectedItem - 1);
}
}
void WeaponsList_MoveDown_Click(entity box, entity me)
if(me.selectedItem < me.nItems - 1)
{
cvar_set("cl_weaponpriority", swapInPriorityList(cvar_string("cl_weaponpriority"), me.selectedItem, me.selectedItem + 1));
- me.selectedItem += 1;
+ me.setSelected(me, me.selectedItem + 1);
}
}
void XonoticWeaponsList_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize)
for(i = 0; i < n; ++i)
{
e = get_weaponinfo(stof(argv(i)));
- s = strcat(s, e.message, ", ");
+ s = strcat(s, e.m_name, ", ");
}
return substring(s, 0, strlen(s) - 2);
}
draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_FOCUSED, me.focusedItemAlpha);
}
e = get_weaponinfo(stof(argv(i)));
- string msg = e.message;
+ string msg = e.m_name;
if(e.spawnflags & WEP_FLAG_MUTATORBLOCKED)
- msg = sprintf(_("%s (mutator weapon)"), msg);
+ msg = strcat(msg, "*");
vector save_fontscale = draw_fontscale;
float f = draw_CondensedFontFactor(msg, false, me.realFontSize, 1);