]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/arena.qc
Merge branch 'master' into mario/runematch_nuke
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / arena.qc
index c364ecae351cde3ccda1c85c30b182a55756dd41..8a4a404307a1a87749fd88613f1418d79b4f5ed5 100644 (file)
@@ -123,7 +123,7 @@ void reset_map(float dorespawn)
        }
 
        if(g_keyhunt)
-               kh_Controller_SetThink_NoMsg(autocvar_g_balance_keyhunt_delay_round+(game_starttime - time), kh_StartRound);
+               kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_round+(game_starttime - time), kh_StartRound);
 
        if(g_arena)
        if(champion && champion.classname == "player" && player_count > 1)
@@ -199,8 +199,7 @@ void Arena_Warmup()
        {
                if(warmup && time < warmup)
                {
-                       FOR_EACH_REALCLIENT(e)
-                               Send_CSQC_Centerprint_Generic_Expire(e, CPID_ROUND_STARTING);
+                       Kill_Notification(NOTIF_ALL, world, MSG_CENTER_CPID, CPID_ARENA);
                        warmup = 0;
                }
                if(champion && g_arena)
@@ -234,8 +233,7 @@ void Arena_Warmup()
                if(f != roundStartTime_prev) {
                        roundStartTime_prev = f;
                        if(g_ca && !(red_players && blue_players)) {
-                               FOR_EACH_REALCLIENT(self)
-                                       Send_CSQC_Centerprint_Generic(self, CPID_ROUND_STARTING, "^1Need at least 1 player in each team to play CA", 2, 0);
+                               Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ARENA_NEEDPLAYER);
                                warmup = time + autocvar_g_ca_warmup;
                        } else {
                                if(f == 5)
@@ -247,8 +245,7 @@ void Arena_Warmup()
                                else if(f == 1)
                                        Announce("1");
 
-                               FOR_EACH_REALCLIENT(e)
-                                       Send_CSQC_Centerprint_Generic(e, CPID_ROUND_STARTING, "Round will start in %d", 1, f);
+                               Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ARENA_ROUNDSTART, f);
                        }
                }
 
@@ -270,8 +267,7 @@ void Arena_Warmup()
                                reset_map(TRUE);
                } else {
                        Announce("begin");
-                       FOR_EACH_REALCLIENT(e)
-                               Send_CSQC_Centerprint_Generic(e, CPID_ROUND_STARTING, "^1Begin!", 1, 0);
+                       Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ARENA_BEGIN); 
                }
 
                if(g_arena) {
@@ -293,22 +289,22 @@ void count_players()
        // count amount of players in each team
        total_players = red_players = blue_players = yellow_players = pink_players = 0;
        FOR_EACH_PLAYER(self) {
-               if (self.team == COLOR_TEAM1)
+               if (self.team == NUM_TEAM_1)
                {
                        red_players += 1;
                        total_players += 1;
                }
-               else if (self.team == COLOR_TEAM2)
+               else if (self.team == NUM_TEAM_2)
                {
                        blue_players += 1;
                        total_players += 1;
                }
-               else if (self.team == COLOR_TEAM3)
+               else if (self.team == NUM_TEAM_3)
                {
                        yellow_players += 1;
                        total_players += 1;
                }
-               else if (self.team == COLOR_TEAM4)
+               else if (self.team == NUM_TEAM_4)
                {
                        pink_players += 1;
                        total_players += 1;
@@ -322,12 +318,12 @@ void count_alive_players()
        if(g_ca)
        {
                FOR_EACH_PLAYER(self) {
-                       if (self.team == COLOR_TEAM1 && self.health >= 1)
+                       if (self.team == NUM_TEAM_1 && self.health >= 1)
                        {
                                redalive += 1;
                                totalalive += 1;
                        }
-                       else if (self.team == COLOR_TEAM2 && self.health >= 1)
+                       else if (self.team == NUM_TEAM_2 && self.health >= 1)
                        {
                                bluealive += 1;
                                totalalive += 1;
@@ -342,22 +338,22 @@ void count_alive_players()
        {
                // count amount of alive players in each team
                FOR_EACH_PLAYER(self) {
-                       if (self.team == COLOR_TEAM1 && self.freezetag_frozen == 0 && self.health >= 1)
+                       if (self.team == NUM_TEAM_1 && self.freezetag_frozen == 0 && self.health >= 1)
                        {
                                redalive += 1;
                                totalalive += 1;
                        }
-                       else if (self.team == COLOR_TEAM2 && self.freezetag_frozen == 0 && self.health >= 1)
+                       else if (self.team == NUM_TEAM_2 && self.freezetag_frozen == 0 && self.health >= 1)
                        {
                                bluealive += 1;
                                totalalive += 1;
                        }
-                       else if (self.team == COLOR_TEAM3 && self.freezetag_frozen == 0 && self.health >= 1)
+                       else if (self.team == NUM_TEAM_3 && self.freezetag_frozen == 0 && self.health >= 1)
                        {
                                yellowalive += 1;
                                totalalive += 1;
                        }
-                       else if (self.team == COLOR_TEAM4 && self.freezetag_frozen == 0 && self.health >= 1)
+                       else if (self.team == NUM_TEAM_4 && self.freezetag_frozen == 0 && self.health >= 1)
                        {
                                pinkalive += 1;
                                totalalive += 1;
@@ -400,12 +396,12 @@ void Spawnqueue_Check()
                                if(redalive) {
                                        play2all("ctf/red_capture.wav");
                                        FOR_EACH_CLIENT(self) centerprint(self, "^1RED ^7team wins the round");
-                                       TeamScore_AddToTeam(COLOR_TEAM1, ST_SCORE, +1);
+                                       TeamScore_AddToTeam(NUM_TEAM_1, ST_SCORE, +1);
                                }
                                else if(bluealive) {
                                        play2all("ctf/blue_capture.wav");
                                        FOR_EACH_CLIENT(self) centerprint(self, "^4BLUE ^7team wins the round");
-                                       TeamScore_AddToTeam(COLOR_TEAM2, ST_SCORE, +1);
+                                       TeamScore_AddToTeam(NUM_TEAM_2, ST_SCORE, +1);
                                }
                                else
                                        FOR_EACH_CLIENT(self) centerprint(self, "^7Round tied");