bool autocvar_bot_nofire;
#define autocvar_bot_number cvar("bot_number")
#define autocvar_bot_prefix cvar_string("bot_prefix")
-bool autocvar_bot_sound_monopoly;
#define autocvar_bot_suffix cvar_string("bot_suffix")
bool autocvar_bot_usemodelnames;
int autocvar_bot_vs_human;
float autocvar_sv_gameplayfix_gravityunaffectedbyticrate;
bool autocvar_sv_gameplayfix_upwardvelocityclearsongroundflag;
float autocvar_g_trueaim_minrange;
-bool autocvar_g_debug_defaultsounds;
float autocvar_g_grab_range;
int autocvar_g_max_info_autoscreenshot;
bool autocvar_physics_ode;