]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/autocvars.qh
Merge remote-tracking branch 'origin/master' into samual/spawn_weapons
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / autocvars.qh
index dead5a9d4b360d924a0642f4b21fe0161e734ccd..2ae7230128361cbd578d97235a1d6fbc25197955 100644 (file)
@@ -415,32 +415,76 @@ float autocvar_g_balance_keyhunt_score_push;
 float autocvar_g_balance_keyhunt_throwvelocity;
 float autocvar_g_balance_kill_delay;
 float autocvar_g_balance_kill_antispam;
+float autocvar_g_balance_laser_melee_animtime;
+float autocvar_g_balance_laser_melee_damage;
+float autocvar_g_balance_laser_melee_delay;
+float autocvar_g_balance_laser_melee_force;
+float autocvar_g_balance_laser_melee_multihit;
+float autocvar_g_balance_laser_melee_no_doubleslap;
+float autocvar_g_balance_laser_melee_nonplayerdamage;
+float autocvar_g_balance_laser_melee_range;
+float autocvar_g_balance_laser_melee_refire;
+float autocvar_g_balance_laser_melee_swing_side;
+float autocvar_g_balance_laser_melee_swing_up;
+float autocvar_g_balance_laser_melee_time;
+float autocvar_g_balance_laser_melee_traces;
+float autocvar_g_balance_laser_primary;
 float autocvar_g_balance_laser_primary_animtime;
 float autocvar_g_balance_laser_primary_damage;
 float autocvar_g_balance_laser_primary_delay;
 float autocvar_g_balance_laser_primary_edgedamage;
 float autocvar_g_balance_laser_primary_force;
-float autocvar_g_balance_laser_primary_force_other_scale;
-float autocvar_g_balance_laser_primary_force_velocitybias;
-float autocvar_g_balance_laser_primary_force_zscale;
+//float autocvar_g_balance_laser_primary_force_other_scale;
+//float autocvar_g_balance_laser_primary_force_velocitybias;
+//float autocvar_g_balance_laser_primary_force_zscale;
 float autocvar_g_balance_laser_primary_lifetime;
 float autocvar_g_balance_laser_primary_radius;
 float autocvar_g_balance_laser_primary_refire;
 float autocvar_g_balance_laser_primary_shotangle;
 float autocvar_g_balance_laser_primary_speed;
+//float autocvar_g_balance_laser_primary_spread;
+float autocvar_g_balance_laser_reload_ammo;
+float autocvar_g_balance_laser_reload_time;
 float autocvar_g_balance_laser_secondary;
 float autocvar_g_balance_laser_secondary_animtime;
 float autocvar_g_balance_laser_secondary_damage;
 float autocvar_g_balance_laser_secondary_edgedamage;
 float autocvar_g_balance_laser_secondary_force;
-float autocvar_g_balance_laser_secondary_force_other_scale;
-float autocvar_g_balance_laser_secondary_force_velocitybias;
-float autocvar_g_balance_laser_secondary_force_zscale;
+//float autocvar_g_balance_laser_secondary_force_other_scale;
+//float autocvar_g_balance_laser_secondary_force_velocitybias;
+//float autocvar_g_balance_laser_secondary_force_zscale;
 float autocvar_g_balance_laser_secondary_lifetime;
 float autocvar_g_balance_laser_secondary_radius;
-float autocvar_g_balance_laser_secondary_speed;
-float autocvar_g_balance_laser_reload_ammo;
-float autocvar_g_balance_laser_reload_time;
+float autocvar_g_balance_laser_secondary_refire;
+//float autocvar_g_balance_laser_secondary_speed;
+float autocvar_g_balance_laser_shockwave_damage;
+float autocvar_g_balance_laser_shockwave_distance;
+float autocvar_g_balance_laser_shockwave_edgedamage;
+float autocvar_g_balance_laser_shockwave_force;
+float autocvar_g_balance_laser_shockwave_force_forwardbias;
+float autocvar_g_balance_laser_shockwave_force_zscale;
+float autocvar_g_balance_laser_shockwave_jump_damage;
+float autocvar_g_balance_laser_shockwave_jump_edgedamage;
+float autocvar_g_balance_laser_shockwave_jump_force;
+float autocvar_g_balance_laser_shockwave_jump_force_velocitybias;
+float autocvar_g_balance_laser_shockwave_jump_force_zscale;
+float autocvar_g_balance_laser_shockwave_jump_multiplier_accuracy;
+float autocvar_g_balance_laser_shockwave_jump_multiplier_distance;
+float autocvar_g_balance_laser_shockwave_jump_multiplier_min;
+float autocvar_g_balance_laser_shockwave_jump_radius;
+float autocvar_g_balance_laser_shockwave_multiplier_accuracy;
+float autocvar_g_balance_laser_shockwave_multiplier_distance;
+float autocvar_g_balance_laser_shockwave_multiplier_min;
+float autocvar_g_balance_laser_shockwave_splash_damage;
+float autocvar_g_balance_laser_shockwave_splash_edgedamage;
+float autocvar_g_balance_laser_shockwave_splash_force;
+float autocvar_g_balance_laser_shockwave_splash_force_forwardbias;
+float autocvar_g_balance_laser_shockwave_splash_multiplier_accuracy;
+float autocvar_g_balance_laser_shockwave_splash_multiplier_distance;
+float autocvar_g_balance_laser_shockwave_splash_multiplier_min;
+float autocvar_g_balance_laser_shockwave_splash_radius;
+float autocvar_g_balance_laser_shockwave_spread_max;
+float autocvar_g_balance_laser_shockwave_spread_min;
 float autocvar_g_balance_minelayer_ammo;
 float autocvar_g_balance_minelayer_animtime;
 float autocvar_g_balance_minelayer_damage;