+float autocvar__notarget;
float autocvar__independent_players;
float autocvar__campaign_index;
string autocvar__campaign_name;
float autocvar_g_use_ammunition;
float autocvar_g_waypointeditor;
float autocvar_g_waypoints_for_items;
-float autocvar_g_waypointsprite_deadlifetime;
-float autocvar_g_waypointsprite_deployed_lifetime;
-float autocvar_g_waypointsprite_limitedrange;
float autocvar_g_weapon_charge_colormod_blue_full;
float autocvar_g_weapon_charge_colormod_blue_half;
float autocvar_g_weapon_charge_colormod_green_full;
float autocvar_r_showbboxes;
float autocvar_rescan_pending;
float autocvar_samelevel;
+string autocvar_sessionid;
#define autocvar_skill cvar("skill")
float autocvar_skill_auto;
#define autocvar_slowmo cvar("slowmo")
string autocvar_sv_eventlog_files_nameprefix;
string autocvar_sv_eventlog_files_namesuffix;
float autocvar_sv_eventlog_files_timestamps;
-float autocvar_sv_fragmessage_information_handicap;
-float autocvar_sv_fragmessage_information_ping;
-float autocvar_sv_fragmessage_information_stats;
-float autocvar_sv_fragmessage_information_typefrag;
+float autocvar_sv_fraginfo_handicap;
+float autocvar_sv_fraginfo_ping;
+float autocvar_sv_fraginfo_stats;
+float autocvar_sv_fraginfo_typefrag;
float autocvar_sv_friction;
float autocvar_sv_friction_on_land;
float autocvar_sv_gameplayfix_q2airaccelerate;
float autocvar_sv_warsowbunny_backtosideratio;
float autocvar_sv_warsowbunny_topspeed;
float autocvar_sv_warsowbunny_turnaccel;
+float autocvar_sv_waypointsprite_deadlifetime;
+float autocvar_sv_waypointsprite_deployed_lifetime;
+float autocvar_sv_waypointsprite_limitedrange;
string autocvar_sv_weaponstats_file;
float autocvar_sv_gibhealth;
float autocvar_sys_ticrate;
float autocvar_g_trueaim_minrange;
float autocvar_g_debug_defaultsounds;
float autocvar_g_loituma;
+float autocvar_g_sandbox_info;
+string autocvar_g_sandbox_storage_name;
+float autocvar_g_sandbox_storage_autosave;
+float autocvar_g_sandbox_storage_autoload;
+float autocvar_g_sandbox_editor_maxobjects;
+float autocvar_g_sandbox_editor_free;
+float autocvar_g_sandbox_editor_distance_spawn;
+float autocvar_g_sandbox_editor_distance_edit;
+float autocvar_g_sandbox_object_scale_min;
+float autocvar_g_sandbox_object_scale_max;
+float autocvar_g_sandbox_object_material_velocity_min;
+float autocvar_g_sandbox_object_material_velocity_factor;