]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/autocvars.qh
Merge remote-tracking branch 'origin/master' into samual/lightning_gun
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / autocvars.qh
index dead5a9d4b360d924a0642f4b21fe0161e734ccd..bc6a80fafae97f9d094a8af7289838b68b1e27ff 100644 (file)
@@ -441,6 +441,33 @@ float autocvar_g_balance_laser_secondary_radius;
 float autocvar_g_balance_laser_secondary_speed;
 float autocvar_g_balance_laser_reload_ammo;
 float autocvar_g_balance_laser_reload_time;
+float autocvar_g_balance_lightning_primary_ammo;
+float autocvar_g_balance_lightning_primary_animtime;
+float autocvar_g_balance_lightning_primary_damage;
+float autocvar_g_balance_lightning_primary_edgedamage;
+float autocvar_g_balance_lightning_primary_falloff_halflifedist;
+float autocvar_g_balance_lightning_primary_falloff_maxdist;
+float autocvar_g_balance_lightning_primary_falloff_mindist;
+float autocvar_g_balance_lightning_primary_force;
+float autocvar_g_balance_lightning_primary_lifetime;
+float autocvar_g_balance_lightning_primary_radius;
+float autocvar_g_balance_lightning_primary_range;
+float autocvar_g_balance_lightning_primary_refire;
+float autocvar_g_balance_lightning_primary_speed;
+float autocvar_g_balance_lightning_secondary_ammo;
+float autocvar_g_balance_lightning_secondary_animtime;
+float autocvar_g_balance_lightning_secondary_damage;
+float autocvar_g_balance_lightning_secondary_damageforcescale;
+float autocvar_g_balance_lightning_secondary_edgedamage;
+float autocvar_g_balance_lightning_secondary_flyingdamage;
+float autocvar_g_balance_lightning_secondary_flyingforce;
+float autocvar_g_balance_lightning_secondary_flyingradius;
+float autocvar_g_balance_lightning_secondary_force;
+float autocvar_g_balance_lightning_secondary_health;
+float autocvar_g_balance_lightning_secondary_lifetime;
+float autocvar_g_balance_lightning_secondary_radius;
+float autocvar_g_balance_lightning_secondary_refire;
+float autocvar_g_balance_lightning_secondary_speed;
 float autocvar_g_balance_minelayer_ammo;
 float autocvar_g_balance_minelayer_animtime;
 float autocvar_g_balance_minelayer_damage;