]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/bot/api.qh
Implement symmetrical editing of waypoints for ctf maps with rotational symmetry...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / bot / api.qh
index 0de29af065b8bd274785902f077c9e8749bd51bb..c682a25bae62228b692bc7cc8f7d20bf5e2eaacc 100644 (file)
@@ -44,9 +44,10 @@ float skill;
 .float wp24mincost, wp25mincost, wp26mincost, wp27mincost, wp28mincost, wp29mincost, wp30mincost, wp31mincost;
 .float wpconsidered;
 .float wpcost;
+.float wphardwired;
 .int wpflags;
 
-bool bot_aim(entity this, float shotspeed, float shotspeedupward, float maxshottime, float applygravity);
+bool bot_aim(entity this, .entity weaponentity, float shotspeed, float shotspeedupward, float maxshottime, float applygravity);
 void bot_clientconnect(entity this);
 void bot_clientdisconnect(entity this);
 void bot_cmdhelp(string scmd);
@@ -66,7 +67,17 @@ entity find_bot_by_number(float number);
 
 void havocbot_goalrating_enemyplayers(entity this, float ratingscale, vector org, float sradius);
 void havocbot_goalrating_items(entity this, float ratingscale, vector org, float sradius);
+void havocbot_goalrating_waypoints(entity this, float ratingscale, vector org, float sradius);
 
+vector havocbot_middlepoint;
+float havocbot_middlepoint_radius;
+vector havocbot_symmetryaxys_equation;
+
+.entity bot_basewaypoint;
+.bool navigation_dynamicgoal;
+void navigation_dynamicgoal_init(entity this, bool initially_static);
+void navigation_dynamicgoal_set(entity this);
+void navigation_dynamicgoal_unset(entity this);
 entity navigation_findnearestwaypoint(entity ent, float walkfromwp);
 void navigation_goalrating_end(entity this);
 void navigation_goalrating_start(entity this);
@@ -85,3 +96,6 @@ void waypoint_spawnforitem_force(entity e, vector org);
 void waypoint_spawnforteleporter(entity e, vector destination, float timetaken);
 void waypoint_spawnforteleporter_v(entity e, vector org, vector destination, float timetaken);
 entity waypoint_spawn(vector m1, vector m2, float f);
+
+.entity goalcurrent;
+void navigation_clearroute(entity this);