]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/bot/default/bot.qc
Merge branch 'master' into terencehill/bot_ai
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / bot / default / bot.qc
index d768149e7d1eba2009c07c9e259a66cacdb16fe4..7b30b62dfabbd720111f6cafad9296c231ce7a66 100644 (file)
@@ -104,7 +104,8 @@ void bot_think(entity this)
 
        // clear buttons
        PHYS_INPUT_BUTTON_ATCK(this) = false;
-       PHYS_INPUT_BUTTON_JUMP(this) = false;
+       // keep jump button pressed for a short while, useful with ramp jumps
+       PHYS_INPUT_BUTTON_JUMP(this) = (!IS_DEAD(this) && time < this.bot_jump_time + 0.2);
        PHYS_INPUT_BUTTON_ATCK2(this) = false;
        PHYS_INPUT_BUTTON_ZOOM(this) = false;
        PHYS_INPUT_BUTTON_CROUCH(this) = false;
@@ -145,21 +146,7 @@ void bot_think(entity this)
 void bot_setnameandstuff(entity this)
 {
        string readfile, s;
-       float file, tokens, prio;
-
-       string bot_name, bot_model, bot_skin, bot_shirt, bot_pants;
-       string name, prefix, suffix;
-
-       if(autocvar_g_campaign)
-       {
-               prefix = "";
-               suffix = "";
-       }
-       else
-       {
-               prefix = autocvar_bot_prefix;
-               suffix = autocvar_bot_suffix;
-       }
+       int file, tokens, prio;
 
        file = fopen(autocvar_bot_config_file, FILE_READ);
 
@@ -230,6 +217,8 @@ void bot_setnameandstuff(entity this)
                fclose(file);
        }
 
+       string bot_name, bot_model, bot_skin, bot_shirt, bot_pants;
+
        tokens = tokenizebyseparator(readfile, "\t");
        if(argv(0) != "") bot_name = argv(0);
        else bot_name = "Bot";
@@ -288,13 +277,10 @@ void bot_setnameandstuff(entity this)
        setcolor(this, stof(bot_shirt) * 16 + stof(bot_pants));
        this.bot_preferredcolors = this.clientcolors;
 
-       // pick the name
-       if (autocvar_bot_usemodelnames)
-               name = bot_model;
-       else
-               name = bot_name;
+       string prefix = (autocvar_g_campaign ? "" : autocvar_bot_prefix);
+       string suffix = (autocvar_g_campaign ? "" : autocvar_bot_suffix);
+       string name = (autocvar_bot_usemodelnames ? bot_model : bot_name);
 
-       // number bots with identical names
        if (name == "")
        {
                name = ftos(etof(this));
@@ -302,6 +288,7 @@ void bot_setnameandstuff(entity this)
        }
        else
        {
+               // number bots with identical names
                int j = 0;
                FOREACH_CLIENT(IS_BOT_CLIENT(it), {
                        if(it.cleanname == name)
@@ -323,6 +310,10 @@ void bot_setnameandstuff(entity this)
 
 void bot_custom_weapon_priority_setup()
 {
+       static string bot_priority_far_prev;
+       static string bot_priority_mid_prev;
+       static string bot_priority_close_prev;
+       static string bot_priority_distances_prev;
        float tokens, i, w;
 
        bot_custom_weapon = false;
@@ -334,35 +325,41 @@ void bot_custom_weapon_priority_setup()
        )
                return;
 
-       // Parse distances
-       tokens = tokenizebyseparator(autocvar_bot_ai_custom_weapon_priority_distances," ");
+       if (bot_priority_distances_prev != autocvar_bot_ai_custom_weapon_priority_distances)
+       {
+               strcpy(bot_priority_distances_prev, autocvar_bot_ai_custom_weapon_priority_distances);
+               tokens = tokenizebyseparator(autocvar_bot_ai_custom_weapon_priority_distances," ");
 
-       if (tokens!=2)
-               return;
+               if (tokens!=2)
+                       return;
 
-       bot_distance_far = stof(argv(0));
-       bot_distance_close = stof(argv(1));
+               bot_distance_far = stof(argv(0));
+               bot_distance_close = stof(argv(1));
 
-       if(bot_distance_far < bot_distance_close){
-               bot_distance_far = stof(argv(1));
-               bot_distance_close = stof(argv(0));
+               if(bot_distance_far < bot_distance_close){
+                       bot_distance_far = stof(argv(1));
+                       bot_distance_close = stof(argv(0));
+               }
        }
 
        int c;
 
        #define PARSE_WEAPON_PRIORITIES(dist) MACRO_BEGIN \
-               tokens = tokenizebyseparator(W_NumberWeaponOrder(autocvar_bot_ai_custom_weapon_priority_##dist)," "); \
-               bot_weapons_##dist[0] = -1; \
-               c = 0; \
-               for(i = 0; i < tokens && c < Weapons_COUNT; ++i) { \
-                       w = stof(argv(i)); \
-                       if (w >= WEP_FIRST && w <= WEP_LAST) { \
-                               bot_weapons_##dist[c] = w; \
-                               ++c; \
+               if (bot_priority_##dist##_prev != autocvar_bot_ai_custom_weapon_priority_##dist) { \
+                       strcpy(bot_priority_##dist##_prev, autocvar_bot_ai_custom_weapon_priority_##dist); \
+                       tokens = tokenizebyseparator(W_NumberWeaponOrder(autocvar_bot_ai_custom_weapon_priority_##dist)," "); \
+                       bot_weapons_##dist[0] = -1; \
+                       c = 0; \
+                       for(i = 0; i < tokens && c < Weapons_COUNT; ++i) { \
+                               w = stof(argv(i)); \
+                               if (w >= WEP_FIRST && w <= WEP_LAST) { \
+                                       bot_weapons_##dist[c] = w; \
+                                       ++c; \
+                               } \
                        } \
+                       if (c < Weapons_COUNT) \
+                               bot_weapons_##dist[c] = -1; \
                } \
-               if (c < Weapons_COUNT) \
-                       bot_weapons_##dist[c] = -1; \
        MACRO_END
 
        PARSE_WEAPON_PRIORITIES(far);
@@ -834,10 +831,6 @@ void bot_serverframe()
        if (autocvar_g_waypointeditor_auto)
                botframe_autowaypoints();
 
-       if(time > bot_cvar_nextthink)
-       {
-               if(currentbots>0)
-                       bot_custom_weapon_priority_setup();
-               bot_cvar_nextthink = time + 5;
-       }
+       if (currentbots > 0)
+               bot_custom_weapon_priority_setup();
 }