CS(this).movement = '0 0 0';
maxspeed = autocvar_sv_maxspeed;
- if (this.goalcurrent.wpflags & WAYPOINTFLAG_CROUCH)
- PHYS_INPUT_BUTTON_CROUCH(this) = true;
- else
- PHYS_INPUT_BUTTON_CROUCH(this) = false;
+ PHYS_INPUT_BUTTON_CROUCH(this) = boolean(this.goalcurrent.wpflags & WAYPOINTFLAG_CROUCH);
PHYS_INPUT_BUTTON_JETPACK(this) = false;
// Jetpack navigation