]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/bot/default/navigation.qc
Merge branch 'master' into terencehill/bot_AI_improvements
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / bot / default / navigation.qc
index 4c8982e9457a22d9614a6d4aed2d2bec00ab46fa..742213a8977c897633c5868864dd31e89f95a423 100644 (file)
@@ -643,15 +643,52 @@ void navigation_markroutes_inverted(entity fixed_source_waypoint)
 // updates the best goal according to a weighted calculation of travel cost and item value of a new proposed item
 void navigation_routerating(entity this, entity e, float f, float rangebias)
 {
-       entity nwp;
-       vector o;
        if (!e)
                return;
 
        if(e.blacklisted)
                return;
 
-       o = (e.absmin + e.absmax) * 0.5;
+       if (IS_PLAYER(e))
+       {
+               bool rate_wps = false;
+               if((e.flags & FL_INWATER) || (e.flags & FL_PARTIALGROUND))
+                       rate_wps = true;
+
+               if(!IS_ONGROUND(e))
+               {
+                       traceline(e.origin, e.origin + '0 0 -1500', true, NULL);
+                       int t = pointcontents(trace_endpos + '0 0 1');
+                       if(t != CONTENT_SOLID )
+                       {
+                               if(t == CONTENT_WATER || t == CONTENT_SLIME || t == CONTENT_LAVA)
+                                       rate_wps = true;
+                               else if(tracebox_hits_trigger_hurt(e.origin, e.mins, e.maxs, trace_endpos))
+                                       return;
+                       }
+               }
+
+               if(rate_wps)
+               {
+                       entity theEnemy = e;
+                       entity best_wp = NULL;
+                       float best_dist = 10000;
+                       IL_EACH(g_waypoints, vdist(it.origin - theEnemy.origin, <, 500) && vdist(it.origin - this.origin, >, 100),
+                       {
+                               float dist = vlen(it.origin - theEnemy.origin);
+                               if (dist < best_dist)
+                               {
+                                       best_wp = it;
+                                       best_dist = dist;
+                               }
+                       });
+                       if (!best_wp)
+                               return;
+                       e = best_wp;
+               }
+       }
+
+       vector o = (e.absmin + e.absmax) * 0.5;
 
        //print("routerating ", etos(e), " = ", ftos(f), " - ", ftos(rangebias), "\n");
 
@@ -744,6 +781,7 @@ void navigation_routerating(entity this, entity e, float f, float rangebias)
                }
        }
 
+       entity nwp;
        //te_wizspike(e.origin);
        //bprint(etos(e));
        //bprint("\n");
@@ -897,6 +935,13 @@ void navigation_poptouchedgoals(entity this)
                }
        }
 
+       if(this.goalcurrent.bot_pickup_respawning)
+       {
+               if(!this.goalcurrent.solid)
+                       return;
+               this.goalcurrent.bot_pickup_respawning = false;
+       }
+
        // If for some reason the bot is closer to the next goal, pop the current one
        if(this.goalstack01 && !wasfreed(this.goalstack01))
        if(vlen2(this.goalcurrent.origin - this.origin) > vlen2(this.goalstack01.origin - this.origin))
@@ -913,16 +958,11 @@ void navigation_poptouchedgoals(entity this)
                // personality property
        }
 
-       // HACK: remove players/bots as goals, they can lead a bot to unexpected places (cliffs, lava, etc)
-       // TODO: rate waypoints near the targetted player at that moment, instead of the player itself
-       if(IS_PLAYER(this.goalcurrent))
-               navigation_poproute(this);
-
        // Loose goal touching check when running
        if(this.aistatus & AI_STATUS_RUNNING)
-       if(this.speed >= autocvar_sv_maxspeed) // if -really- running
        if(this.goalcurrent.classname=="waypoint")
        if(!(this.goalcurrent.wpflags & WAYPOINTFLAG_TELEPORT))
+       if(vlen(this.velocity - eZ * this.velocity.z) >= autocvar_sv_maxspeed) // if -really- running
        {
                if(vdist(this.origin - this.goalcurrent.origin, <, 150))
                {
@@ -942,7 +982,7 @@ void navigation_poptouchedgoals(entity this)
                }
        }
 
-       while (this.goalcurrent && boxesoverlap(m1, m2, this.goalcurrent.absmin, this.goalcurrent.absmax))
+       while (this.goalcurrent && !IS_PLAYER(this.goalcurrent) && boxesoverlap(m1, m2, this.goalcurrent.absmin, this.goalcurrent.absmax))
        {
                if((this.goalcurrent.wpflags & WAYPOINTFLAG_TELEPORT))
                        break;