#include "waypoints.qh"
+#include <server/defs.qh>
+#include <server/miscfunctions.qh>
#include "cvars.qh"
#include "bot.qh"
it.colormod = '0.5 0.5 0.5';
it.effects &= ~(EF_NODEPTHTEST | EF_RED | EF_BLUE);
});
+
entity e2 = navigation_findnearestwaypoint(pl, false);
+ if(!e2)
+ {
+ LOG_INFOF("Can't find any waypoint nearby\n");
+ return;
+ }
+
navigation_markroutes(pl, e2);
int j = 0;
wp.colormod = '1 0 0';
else if (wp.wpflags & WAYPOINTFLAG_GENERATED)
wp.colormod = '1 1 0';
+ else if (wp.wphardwired)
+ wp.colormod = '0.5 0 1';
else
wp.colormod = '1 1 1';
}
{
if(!(f & WAYPOINTFLAG_PERSONAL))
{
- vector em1 = m1;
- vector em2 = m2;
- if (m1 == m2)
+ vector em1 = m1, em2 = m2;
+ if (!(f & WAYPOINTFLAG_GENERATED) && m1 == m2)
{
em1 = m1 - '8 8 8';
em2 = m2 + '8 8 8';
{
if(autocvar_developer)
{
- LOG_INFO("A generated waypoint is stuck in solid at ", vtos(w.origin), "\n");
+ LOG_INFO("A generated waypoint is stuck in solid at ", vtos(w.origin));
backtrace("Waypoint stuck");
}
}
LABEL(add_wp);
e = waypoint_spawn(org, org, 0);
+ if(!e)
+ {
+ LOG_INFOF("Couldn't spawn waypoint at %v\n", org);
+ return;
+ }
waypoint_schedulerelink(e);
- bprint(strcat("Waypoint spawned at ", vtos(org), "\n"));
+ bprint(strcat("Waypoint spawned at ", vtos(e.origin), "\n"));
if(sym)
{
org = waypoint_getSymmetricalOrigin(e.origin, ctf_flags);
return false;
}
-float waypoint_getdistancecost_simple(float dist)
+void waypoint_updatecost_foralllinks()
+{
+ IL_EACH(g_waypoints, !(it.wpflags & WAYPOINTFLAG_TELEPORT),
+ {
+ if(it.wp00) it.wp00mincost = waypoint_getlinkcost(it, it.wp00);
+ if(it.wp01) it.wp01mincost = waypoint_getlinkcost(it, it.wp01);
+ if(it.wp02) it.wp02mincost = waypoint_getlinkcost(it, it.wp02);
+ if(it.wp03) it.wp03mincost = waypoint_getlinkcost(it, it.wp03);
+ if(it.wp04) it.wp04mincost = waypoint_getlinkcost(it, it.wp04);
+ if(it.wp05) it.wp05mincost = waypoint_getlinkcost(it, it.wp05);
+ if(it.wp06) it.wp06mincost = waypoint_getlinkcost(it, it.wp06);
+ if(it.wp07) it.wp07mincost = waypoint_getlinkcost(it, it.wp07);
+ if(it.wp08) it.wp08mincost = waypoint_getlinkcost(it, it.wp08);
+ if(it.wp09) it.wp09mincost = waypoint_getlinkcost(it, it.wp09);
+ if(it.wp10) it.wp10mincost = waypoint_getlinkcost(it, it.wp10);
+ if(it.wp11) it.wp11mincost = waypoint_getlinkcost(it, it.wp11);
+ if(it.wp12) it.wp12mincost = waypoint_getlinkcost(it, it.wp12);
+ if(it.wp13) it.wp13mincost = waypoint_getlinkcost(it, it.wp13);
+ if(it.wp14) it.wp14mincost = waypoint_getlinkcost(it, it.wp14);
+ if(it.wp15) it.wp15mincost = waypoint_getlinkcost(it, it.wp15);
+ if(it.wp16) it.wp16mincost = waypoint_getlinkcost(it, it.wp16);
+ if(it.wp17) it.wp17mincost = waypoint_getlinkcost(it, it.wp17);
+ if(it.wp18) it.wp18mincost = waypoint_getlinkcost(it, it.wp18);
+ if(it.wp19) it.wp19mincost = waypoint_getlinkcost(it, it.wp19);
+ if(it.wp20) it.wp20mincost = waypoint_getlinkcost(it, it.wp20);
+ if(it.wp21) it.wp21mincost = waypoint_getlinkcost(it, it.wp21);
+ if(it.wp22) it.wp22mincost = waypoint_getlinkcost(it, it.wp22);
+ if(it.wp23) it.wp23mincost = waypoint_getlinkcost(it, it.wp23);
+ if(it.wp24) it.wp24mincost = waypoint_getlinkcost(it, it.wp24);
+ if(it.wp25) it.wp25mincost = waypoint_getlinkcost(it, it.wp25);
+ if(it.wp26) it.wp26mincost = waypoint_getlinkcost(it, it.wp26);
+ if(it.wp27) it.wp27mincost = waypoint_getlinkcost(it, it.wp27);
+ if(it.wp28) it.wp28mincost = waypoint_getlinkcost(it, it.wp28);
+ if(it.wp29) it.wp29mincost = waypoint_getlinkcost(it, it.wp29);
+ if(it.wp30) it.wp30mincost = waypoint_getlinkcost(it, it.wp30);
+ if(it.wp31) it.wp31mincost = waypoint_getlinkcost(it, it.wp31);
+ });
+}
+
+float waypoint_getlinearcost(float dist)
{
+ if(skill >= autocvar_bot_ai_bunnyhop_skilloffset)
+ return dist / (autocvar_sv_maxspeed * 1.25);
return dist / autocvar_sv_maxspeed;
}
+float waypoint_getlinearcost_underwater(float dist)
+{
+ // NOTE: this value is hardcoded on the engine too, see SV_WaterMove
+ return dist / (autocvar_sv_maxspeed * 0.7);
+}
-float waypoint_getdistancecost(vector from, vector to)
+float waypoint_gettravelcost(vector from, vector to, entity from_ent, entity to_ent)
{
- float c = waypoint_getdistancecost_simple(vlen(to - from));
+ bool submerged_from = navigation_check_submerged_state(from_ent, from);
+ bool submerged_to = navigation_check_submerged_state(to_ent, to);
+
+ if (submerged_from && submerged_to)
+ return waypoint_getlinearcost_underwater(vlen(to - from));
+
+ float c = waypoint_getlinearcost(vlen(to - from));
float height = from.z - to.z;
- if(height > 0 && autocvar_sv_gravity > 0)
+ if(height > jumpheight_vec.z && autocvar_sv_gravity > 0)
{
float height_cost = sqrt(height / (autocvar_sv_gravity / 2));
- float xydist = vlen(vec2(to - from));
- float xydist_cost = xydist / autocvar_sv_maxspeed;
- if(max(height_cost, xydist_cost) < c)
- c = max(height_cost, xydist_cost);
+ c = waypoint_getlinearcost(vlen(vec2(to - from))); // xy distance cost
+ if(height_cost > c)
+ c = height_cost;
}
+
+ if (submerged_from || submerged_to)
+ return (c + waypoint_getlinearcost_underwater(vlen(to - from))) / 2;
return c;
}
vector v2 = to.origin;
if (from.wpisbox)
{
- vector m1 = to.absmin, m2 = to.absmax;
- v1_x = bound(m1_x, v1_x, m2_x);
- v1_y = bound(m1_y, v1_y, m2_y);
- v1_z = bound(m1_z, v1_z, m2_z);
+ vector m1 = from.absmin, m2 = from.absmax;
+ v1.x = bound(m1.x, v2.x, m2.x);
+ v1.y = bound(m1.y, v2.y, m2.y);
+ v1.z = bound(m1.z, v2.z, m2.z);
}
if (to.wpisbox)
{
- vector m1 = from.absmin, m2 = from.absmax;
- v2_x = bound(m1_x, v2_x, m2_x);
- v2_y = bound(m1_y, v2_y, m2_y);
- v2_z = bound(m1_z, v2_z, m2_z);
+ vector m1 = to.absmin, m2 = to.absmax;
+ v2.x = bound(m1.x, v1.x, m2.x);
+ v2.y = bound(m1.y, v1.y, m2.y);
+ v2.z = bound(m1.z, v1.z, m2.z);
}
- return waypoint_getdistancecost(v1, v2);
+ return waypoint_gettravelcost(v1, v2, from, to);
}
// add a new link to the spawnfunc_waypoint, replacing the furthest link it already has
// (SLOW!)
void waypoint_think(entity this)
{
- vector sv, sm1, sm2, ev, em1, em2, dv;
+ vector sv = '0 0 0', sv2 = '0 0 0', ev = '0 0 0', ev2 = '0 0 0', dv;
+ float sv2_height = 0, ev2_height = 0;
bot_calculate_stepheightvec();
bot_navigation_movemode = ((autocvar_bot_navigation_ignoreplayers) ? MOVE_NOMONSTERS : MOVE_NORMAL);
//dprint("waypoint_think wpisbox = ", ftos(this.wpisbox), "\n");
- sm1 = this.origin + this.mins;
- sm2 = this.origin + this.maxs;
IL_EACH(g_waypoints, this != it,
{
if (boxesoverlap(this.absmin, this.absmax, it.absmin, it.absmax))
++relink_pvsculled;
continue;
}
- sv = it.origin;
- sv.x = bound(sm1_x, sv.x, sm2_x);
- sv.y = bound(sm1_y, sv.y, sm2_y);
- sv.z = bound(sm1_z, sv.z, sm2_z);
- ev = this.origin;
- em1 = it.origin + it.mins;
- em2 = it.origin + it.maxs;
- ev.x = bound(em1_x, ev.x, em2_x);
- ev.y = bound(em1_y, ev.y, em2_y);
- ev.z = bound(em1_z, ev.z, em2_z);
+
+ SET_TRACEWALK_DESTCOORDS_2(this, it.origin, sv, sv2, sv2_height);
+ SET_TRACEWALK_DESTCOORDS_2(it, this.origin, ev, ev2, ev2_height);
+
dv = ev - sv;
dv.z = 0;
if(vdist(dv, >=, 1050)) // max search distance in XY
++relink_lengthculled;
continue;
}
+
navigation_testtracewalk = 0;
- if (!this.wpisbox)
- {
- tracebox(sv - PL_MIN_CONST.z * '0 0 1', PL_MIN_CONST, PL_MAX_CONST, sv, false, this);
- if (!trace_startsolid)
- {
- //dprint("sv deviation", vtos(trace_endpos - sv), "\n");
- sv = trace_endpos + '0 0 1';
- }
- }
- if (!it.wpisbox)
- {
- tracebox(ev - PL_MIN_CONST.z * '0 0 1', PL_MIN_CONST, PL_MAX_CONST, ev, false, it);
- if (!trace_startsolid)
- {
- //dprint("ev deviation", vtos(trace_endpos - ev), "\n");
- ev = trace_endpos + '0 0 1';
- }
- }
+
//traceline(this.origin, it.origin, false, NULL);
//if (trace_fraction == 1)
- if (!this.wpisbox && tracewalk(this, sv, PL_MIN_CONST, PL_MAX_CONST, ev, MOVE_NOMONSTERS))
- waypoint_addlink(this, it);
- else
+ if (this.wpisbox)
relink_walkculled += 0.5;
- if (!it.wpisbox && tracewalk(it, ev, PL_MIN_CONST, PL_MAX_CONST, sv, MOVE_NOMONSTERS))
- waypoint_addlink(it, this);
else
+ {
+ if (tracewalk(this, sv, PL_MIN_CONST, PL_MAX_CONST, ev2, ev2_height, MOVE_NOMONSTERS))
+ waypoint_addlink(this, it);
+ else
+ relink_walkculled += 0.5;
+ }
+
+ if (it.wpisbox)
relink_walkculled += 0.5;
+ else
+ {
+ if (tracewalk(it, ev, PL_MIN_CONST, PL_MAX_CONST, sv2, sv2_height, MOVE_NOMONSTERS))
+ waypoint_addlink(it, this);
+ else
+ relink_walkculled += 0.5;
+ }
}
});
navigation_testtracewalk = 0;
return false;
}
+ bool parse_comments = true;
+ float ver = 0;
+
while ((s = fgets(file)))
{
+ if(parse_comments)
+ {
+ if(substring(s, 0, 2) == "//")
+ {
+ if(substring(s, 2, 17) == "WAYPOINT_VERSION ")
+ ver = stof(substring(s, 19, -1));
+ continue;
+ }
+ else
+ {
+ if(ver < WAYPOINT_VERSION)
+ return false;
+ parse_comments = false;
+ }
+ }
+
tokens = tokenizebyseparator(s, "*");
if (tokens!=2)
if(!found)
{
if(!removal_mode)
- LOG_INFO(strcat("NOTICE: Can not find waypoint at ", vtos(wp_from_pos), ". Path skipped\n"));
+ LOG_INFO("NOTICE: Can not find waypoint at ", vtos(wp_from_pos), ". Path skipped");
continue;
}
}
if(!found)
{
if(!removal_mode)
- LOG_INFO(strcat("NOTICE: Can not find waypoint at ", vtos(wp_to_pos), ". Path skipped\n"));
+ LOG_INFO("NOTICE: Can not find waypoint at ", vtos(wp_to_pos), ". Path skipped");
continue;
}
waypoint_addlink(wp_from, wp_to);
wp_from.wphardwired = true;
wp_to.wphardwired = true;
+ waypoint_setupmodel(wp_from);
+ waypoint_setupmodel(wp_to);
}
fclose(file);
LOG_TRACE("loaded ", ftos(c), " waypoint links from maps/", mapname, ".waypoints.hardwired");
}
-void waypoint_load_links_hardwired() { waypoint_load_or_remove_links_hardwired(false); }
-void waypoint_remove_links_hardwired() { waypoint_load_or_remove_links_hardwired(true); }
-
entity waypoint_get_link(entity w, float i)
{
switch(i)
int file = fopen(filename, FILE_WRITE);
if (file < 0)
{
- LOG_INFOF("waypoint link save to %s failed\n", filename);
+ LOG_INFOF("waypoint link save to %s failed", filename);
return;
}
+ fputs(file, strcat("//", "WAYPOINT_VERSION ", ftos_decimals(WAYPOINT_VERSION, 2), "\n"));
+
int c = 0;
IL_EACH(g_waypoints, true,
{
fclose(file);
botframe_cachedwaypointlinks = true;
- LOG_INFOF("saved %d waypoint links to maps/%s.waypoints.cache\n", c, mapname);
+ LOG_INFOF("saved %d waypoint links to maps/%s.waypoints.cache", c, mapname);
waypoint_load_links_hardwired();
}
waypoint_save_links(); // save anyway?
botframe_loadedforcedlinks = false;
- LOG_INFOF("waypoint links: save to %s failed\n", filename);
+ LOG_INFOF("waypoint links: save to %s failed", filename);
return;
}
+ // add 3 comments to not break compatibility with older Xonotic versions
+ // (they are read as a waypoint with origin '0 0 0' and flag 0 though)
+ fputs(file, strcat("//", "WAYPOINT_VERSION ", ftos_decimals(WAYPOINT_VERSION, 2), "\n"));
+ fputs(file, strcat("//", "\n"));
+ fputs(file, strcat("//", "\n"));
+
int c = 0;
IL_EACH(g_waypoints, true,
{
waypoint_save_links();
botframe_loadedforcedlinks = false;
- LOG_INFOF("saved %d waypoints to maps/%s.waypoints\n", c, mapname);
+ LOG_INFOF("saved %d waypoints to maps/%s.waypoints", c, mapname);
}
// load waypoints from file
filename = strcat("maps/", mapname);
filename = strcat(filename, ".waypoints");
file = fopen(filename, FILE_READ);
- if (file >= 0)
+
+ bool parse_comments = true;
+ float ver = 0;
+
+ if (file < 0)
+ {
+ LOG_TRACE("waypoint load from ", filename, " failed");
+ return 0;
+ }
+
+ while ((s = fgets(file)))
{
- while ((s = fgets(file)))
+ if(parse_comments)
{
- m1 = stov(s);
- s = fgets(file);
- if (!s)
- break;
- m2 = stov(s);
- s = fgets(file);
- if (!s)
- break;
- fl = stof(s);
- waypoint_spawn(m1, m2, fl);
- if (m1 == m2)
- cwp = cwp + 1;
+ if(substring(s, 0, 2) == "//")
+ {
+ if(substring(s, 2, 17) == "WAYPOINT_VERSION ")
+ ver = stof(substring(s, 19, -1));
+ continue;
+ }
else
- cwb = cwb + 1;
+ {
+ if(floor(ver) < floor(WAYPOINT_VERSION))
+ LOG_TRACE("waypoints for this map are outdated");
+ parse_comments = false;
+ }
}
- fclose(file);
- LOG_TRACE("loaded ", ftos(cwp), " waypoints and ", ftos(cwb), " wayboxes from maps/", mapname, ".waypoints");
- }
- else
- {
- LOG_TRACE("waypoint load from ", filename, " failed");
+ m1 = stov(s);
+ s = fgets(file);
+ if (!s)
+ break;
+ m2 = stov(s);
+ s = fgets(file);
+ if (!s)
+ break;
+ fl = stof(s);
+ waypoint_spawn(m1, m2, fl);
+ if (m1 == m2)
+ cwp = cwp + 1;
+ else
+ cwb = cwb + 1;
}
+ fclose(file);
+ LOG_TRACE("loaded ", ftos(cwp), " waypoints and ", ftos(cwb), " wayboxes from maps/", mapname, ".waypoints");
+
return cwp + cwb;
}
-vector waypoint_fixorigin(vector position)
+#define waypoint_fixorigin(position, tracetest_ent) \
+ waypoint_fixorigin_down_dir(position, tracetest_ent, '0 0 -1')
+
+vector waypoint_fixorigin_down_dir(vector position, entity tracetest_ent, vector down_dir)
{
- tracebox(position + '0 0 1' * (1 - PL_MIN_CONST.z), PL_MIN_CONST, PL_MAX_CONST, position + '0 0 -512', MOVE_NOMONSTERS, NULL);
+ tracebox(position + '0 0 1', PL_MIN_CONST, PL_MAX_CONST, position + down_dir * 3000, MOVE_NOMONSTERS, tracetest_ent);
+ if(trace_startsolid)
+ tracebox(position + '0 0 1' * (1 - PL_MIN_CONST.z / 2), PL_MIN_CONST, PL_MAX_CONST, position + down_dir * 3000, MOVE_NOMONSTERS, tracetest_ent);
+ if(trace_startsolid)
+ tracebox(position + '0 0 1' * (1 - PL_MIN_CONST.z), PL_MIN_CONST, PL_MAX_CONST, position + down_dir * 3000, MOVE_NOMONSTERS, tracetest_ent);
if(trace_fraction < 1)
position = trace_endpos;
- //traceline(position, position + '0 0 -512', MOVE_NOMONSTERS, NULL);
- //print("position is ", ftos(trace_endpos_z - position_z), " above solid\n");
return position;
}
void waypoint_spawnforitem_force(entity e, vector org)
{
// Fix the waypoint altitude if necessary
- org = waypoint_fixorigin(org);
+ org = waypoint_fixorigin(org, NULL);
// don't spawn an item spawnfunc_waypoint if it already exists
IL_EACH(g_waypoints, true,
e.nearestwaypointtimeout = -1;
}
-void waypoint_spawnforteleporter_v(entity e, vector org, vector destination, float timetaken)
+void waypoint_spawnforteleporter_wz(entity e, vector org, vector destination, float timetaken, vector down_dir, entity tracetest_ent)
{
- org = waypoint_fixorigin(org);
- destination = waypoint_fixorigin(destination);
+ // warpzones with oblique warp plane rely on down_dir to snap waypoints
+ // to the ground without leaving the warp plane
+ // warpzones with horizontal warp plane (down_dir.x == -1) generate
+ // destination waypoint snapped to the ground (leaving warpzone), source
+ // waypoint in the center of the warp plane
+ if(down_dir.x != -1)
+ org = waypoint_fixorigin_down_dir(org, tracetest_ent, down_dir);
+ if(down_dir.x == -1)
+ down_dir = '0 0 -1';
+ destination = waypoint_fixorigin_down_dir(destination, tracetest_ent, down_dir);
waypoint_spawnforteleporter_boxes(e, WAYPOINTFLAG_TELEPORT, org, org, destination, destination, timetaken);
}
-void waypoint_spawnforteleporter(entity e, vector destination, float timetaken)
+void waypoint_spawnforteleporter(entity e, vector destination, float timetaken, entity tracetest_ent)
{
- destination = waypoint_fixorigin(destination);
- waypoint_spawnforteleporter_boxes(e, WAYPOINTFLAG_TELEPORT, e.absmin, e.absmax, destination, destination, timetaken);
+ destination = waypoint_fixorigin(destination, tracetest_ent);
+ waypoint_spawnforteleporter_boxes(e, WAYPOINTFLAG_TELEPORT, e.absmin - PL_MAX_CONST + '1 1 1', e.absmax - PL_MIN_CONST + '-1 -1 -1', destination, destination, timetaken);
}
entity waypoint_spawnpersonal(entity this, vector position)
// drop the waypoint to a proper location:
// first move it up by a player height
// then move it down to hit the floor with player bbox size
- position = waypoint_fixorigin(position);
+ position = waypoint_fixorigin(position, this);
w = waypoint_spawn(position, position, WAYPOINTFLAG_GENERATED | WAYPOINTFLAG_PERSONAL);
w.nearestwaypoint = NULL;
// if wp -> porg, then OK
float maxdist;
- if(navigation_waypoint_will_link(wp.origin, porg, p, walkfromwp, 1050))
+ if(navigation_waypoint_will_link(wp.origin, porg, p, porg, 0, wp.origin, 0, walkfromwp, 1050))
{
// we may find a better one
maxdist = vlen(wp.origin - porg);
{
float d = vlen(wp.origin - it.origin) + vlen(it.origin - porg);
if(d < bestdist)
- if(navigation_waypoint_will_link(wp.origin, it.origin, p, walkfromwp, 1050))
- if(navigation_waypoint_will_link(it.origin, porg, p, walkfromwp, 1050))
+ if(navigation_waypoint_will_link(wp.origin, it.origin, p, it.origin, 0, wp.origin, 0, walkfromwp, 1050))
+ if(navigation_waypoint_will_link(it.origin, porg, p, porg, 0, it.origin, 0, walkfromwp, 1050))
{
bestdist = d;
p.(fld) = it;
});
if(bestdist < maxdist)
{
- LOG_INFO("update chain to new nearest WP ", etos(p.(fld)), "\n");
+ LOG_INFO("update chain to new nearest WP ", etos(p.(fld)));
return 0;
}
if(wp)
{
- if(!navigation_waypoint_will_link(wp.origin, o, p, walkfromwp, 1050))
+ if(!navigation_waypoint_will_link(wp.origin, o, p, o, 0, wp.origin, 0, walkfromwp, 1050))
{
// we cannot walk from wp.origin to o
// get closer to tmax
// if we get here, o is valid regarding waypoints
// check if o is connected right to the player
// we break if it succeeds, as that means o is a good waypoint location
- if(navigation_waypoint_will_link(o, porg, p, walkfromwp, 1050))
+ if(navigation_waypoint_will_link(o, porg, p, porg, 0, o, 0, walkfromwp, 1050))
break;
// o is no good, we need to get closer to the player
tmax = t;
}
- LOG_INFO("spawning a waypoint for connecting to ", etos(wp), "\n");
+ LOG_INFO("spawning a waypoint for connecting to ", etos(wp));
botframe_autowaypoints_createwp(o, p, fld, 0);
return 1;
}
if(r != -1)
return;
- LOG_INFO("emergency: got no good nearby WP to build a link from, starting a new chain\n");
+ LOG_INFO("emergency: got no good nearby WP to build a link from, starting a new chain");
if(!botframe_autowaypoints_fixdown(p.origin))
return; // shouldn't happen, caught above
botframe_autowaypoints_createwp(trace_endpos, p, fld, WAYPOINTFLAG_PROTECTED);
IL_EACH(g_waypoints, !(it.wpflags & (WAYPOINTFLAG_USEFUL | WAYPOINTFLAG_DEAD_END)),
{
- LOG_INFOF("Removed a waypoint at %v. Try again for more!\n", it.origin);
+ LOG_INFOF("Removed a waypoint at %v. Try again for more!", it.origin);
te_explosion(it.origin);
waypoint_remove(it);
break;
void botframe_autowaypoints()
{
- FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it) && !IS_DEAD(it), LAMBDA(
+ FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it) && !IS_DEAD(it), {
// going back is broken, so only fix waypoints to walk TO the player
//botframe_autowaypoints_fix(p, false, botframe_autowaypoints_lastwp0);
botframe_autowaypoints_fix(it, true, botframe_autowaypoints_lastwp1);
//te_explosion(p.botframe_autowaypoints_lastwp0.origin);
- ));
+ });
if (autocvar_g_waypointeditor_auto >= 2) {
botframe_deleteuselesswaypoints();