]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cl_client.qc
Remove some more g_lms checks & add a use for mega health (disabled by default)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_client.qc
index a13ca51b9142c1c469cd8ddb7092b12515419fb4..26393d79c6b07280ae05f8fd463fe7952857ddb7 100644 (file)
@@ -6,12 +6,6 @@ void send_CSQC_teamnagger() {
        WriteByte(MSG_BROADCAST, TE_CSQC_TEAMNAGGER);
 }
 
-
-void AnnounceTo(entity e, string snd)
-{
-       // foobar
-}
-
 float ClientData_Send(entity to, float sf)
 {
        if(to != self.owner)
@@ -412,13 +406,9 @@ void PutObserverInServer (void)
        if not(g_ca)  // don't reset teams when moving a ca player to the spectators
                self.team = -1;  // move this as it is needed to log the player spectating in eventlog
 
-       if(self.killcount != -666) {
-               if(g_lms) {
-                       if(PlayerScore_Add(self, SP_LMS_RANK, 0) > 0 && self.lms_spectate_warning != 2)
-                               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_LMS_NOLIVES, self.netname);
-                       else
-                               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_LMS_FORFEIT, self.netname);
-               } else { Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_QUIT_SPECTATE, self.netname); }
+       if(self.killcount != -666)
+       {
+               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_QUIT_SPECTATE, self.netname);
 
                if(self.just_joined == FALSE) {
                        LogTeamchange(self.playerid, -1, 4);
@@ -509,14 +499,6 @@ void PutObserverInServer (void)
                        Spawnqueue_Insert(self);
                }
        }
-       else if(g_lms)
-       {
-               // Only if the player cannot play at all
-               if(PlayerScore_Add(self, SP_LMS_RANK, 0) == 666)
-                       self.frags = FRAGS_SPECTATOR;
-               else
-                       self.frags = FRAGS_LMS_LOSER;
-       }
        else if(g_ca)
        {
                if(self.caplayer)
@@ -617,21 +599,6 @@ void FixPlayermodel()
                                setcolor(self, stof(autocvar_sv_defaultplayercolors));
 }
 
-void PlayerTouchExplode(entity p1, entity p2)
-{
-       vector org;
-       org = (p1.origin + p2.origin) * 0.5;
-       org_z += (p1.mins_z + p2.mins_z) * 0.5;
-
-       te_explosion(org);
-
-       entity e;
-       e = spawn();
-       setorigin(e, org);
-       RadiusDamage(e, world, g_touchexplode_damage, g_touchexplode_edgedamage, g_touchexplode_radius, world, g_touchexplode_force, DEATH_TOUCHEXPLODE, world);
-       remove(e);
-}
-
 /*
 =============
 PutClientInServer
@@ -658,16 +625,11 @@ void PutClientInServer (void)
        // reset player keys
        self.itemkeys = 0;
 
-       // player is dead and becomes observer
-       // FIXME fix LMS scoring for new system
-       if(g_lms)
-       {
-               if(PlayerScore_Add(self, SP_LMS_RANK, 0) > 0)
-                       self.classname = "observer";
-       }
-
        if((g_arena && !self.spawned) || (g_ca && !allowed_to_spawn))
                self.classname = "observer";
+               
+       if(PlayerScore_Add(self, SP_LMS_RANK, 0) > 0)
+               self.classname = "observer";
 
        if(gameover)
                self.classname = "observer";
@@ -1137,7 +1099,7 @@ void KillIndicator_Think()
                if(clienttype(self.owner) == CLIENTTYPE_REAL)
                {
                        if(self.cnt <= 10)
-                               AnnounceTo(self.owner, strcat(ftos(self.cnt), ""));
+                               { Send_Notification(NOTIF_ONE, self.owner, MSG_ANNCE, Announcer_PickNumber(self.cnt)); }
                }
                self.nextthink = time + 1;
                self.cnt -= 1;
@@ -1423,7 +1385,7 @@ void ClientConnect (void)
 
        JoinBestTeam(self, FALSE, FALSE); // if the team number is valid, keep it
 
-       if((autocvar_sv_spectate == 1 && !g_lms) || autocvar_g_campaign || self.team_forced < 0) {
+       if(autocvar_g_campaign || self.team_forced < 0) {
                self.classname = "observer";
        } else {
                if(teamplay)
@@ -1515,17 +1477,14 @@ void ClientConnect (void)
 
        if(clienttype(self) == CLIENTTYPE_REAL)
        {
-               if(autocvar_g_bugrigs || WEPSET_EQ_AW(g_weaponarena_weapons, WEP_TUBA))
-                       stuffcmd(self, "cl_cmd settemp chase_active 1\n");
-       }
-
-       if(g_lms)
-       {
-               if(PlayerScore_Add(self, SP_LMS_LIVES, LMS_NewPlayerLives()) <= 0)
+               if(!autocvar_g_campaign)
                {
-                       PlayerScore_Add(self, SP_LMS_RANK, 666);
-                       self.frags = FRAGS_SPECTATOR;
+                       self.motd_actived_time = -1;
+                       Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_MOTD, getwelcomemessage());
                }
+
+               if(autocvar_g_bugrigs || WEPSET_EQ_AW(g_weaponarena_weapons, WEP_TUBA))
+                       stuffcmd(self, "cl_cmd settemp chase_active 1\n");
        }
 
        if(!sv_foginterval && world.fog != "")
@@ -1564,9 +1523,6 @@ void ClientConnect (void)
 
        CheatInitClient();
 
-       if(!autocvar_g_campaign)
-               Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_MOTD, getwelcomemessage());
-
        CSQCMODEL_AUTOINIT();
 
        self.model_randomizer = random();
@@ -2006,7 +1962,7 @@ void player_regen (void)
        limita = limita * limit_mod;
        //limitf = limitf * limit_mod;
 
-       if(g_lms && g_ca)
+       if(g_lms || g_ca)
                rot_mod = 0;
 
        if (!g_minstagib && !g_ca && (!g_lms || autocvar_g_lms_regenerate))
@@ -2275,7 +2231,7 @@ void ShowRespawnCountdown()
                {
                        self.respawn_countdown = number - 1;
                        if(ceil(self.respawn_time - (time + 0.5)) == number) // only say it if it is the same number even in 0.5s; to prevent overlapping sounds
-                               AnnounceTo(self, strcat(ftos(number), ""));
+                               Send_Notification(NOTIF_ONE, self, MSG_ANNCE, Announcer_PickNumber(number)); 
                }
        }
 }
@@ -2293,11 +2249,9 @@ void LeaveSpectatorMode()
 
                        if(autocvar_g_campaign)
                                { campaign_bots_may_start = 1; }
-                       else
-                               { Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_MOTD); }
 
                        Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_PREVENT_JOIN);
-                       
+
                        PutClientInServer();
 
                        if(IS_PLAYER(self)) { Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname); }
@@ -2307,7 +2261,7 @@ void LeaveSpectatorMode()
        else
        {
                // Player may not join because g_maxplayers is set
-               Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_PREVENT_JOIN);
+               Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_JOIN_PREVENT);
        }
 }
 
@@ -2364,22 +2318,24 @@ void checkSpectatorBlock() {
        }
 }
 
-.float motd_actived_time; // used for both motd and campaign_message
 void PrintWelcomeMessage()
 {
-       if (self.motd_actived_time == 0) { // is there already a message showing?
+       if(self.motd_actived_time == 0)
+       {
                if (autocvar_g_campaign) {
                        if ((self.classname == "player" && self.BUTTON_INFO) || (self.classname != "player")) {
                                self.motd_actived_time = time;
                                Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_MOTD, campaign_message);
                        }
                } else {
-                       if ((time - self.jointime > autocvar_welcome_message_time) && self.BUTTON_INFO) {
+                       if (self.BUTTON_INFO) {
                                self.motd_actived_time = time;
                                Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_MOTD, getwelcomemessage());
                        }
                }
-       } else { // showing MOTD or campaign message
+       }
+       else if(self.motd_actived_time > 0) // showing MOTD or campaign message
+       {
                if (autocvar_g_campaign) {
                        if (self.BUTTON_INFO)
                                self.motd_actived_time = time;
@@ -2388,16 +2344,25 @@ void PrintWelcomeMessage()
                                Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_MOTD);
                        }
                } else {
-                       if ((time - self.jointime) > autocvar_welcome_message_time) {
-                               if (self.BUTTON_INFO)
-                                       self.motd_actived_time = time;
-                               else if (time - self.motd_actived_time > 2) { // hide it some seconds after BUTTON_INFO has been released
-                                       self.motd_actived_time = 0;
-                                       Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_MOTD);
-                               }
+                       if (self.BUTTON_INFO)
+                               self.motd_actived_time = time;
+                       else if (time - self.motd_actived_time > 2) { // hide it some seconds after BUTTON_INFO has been released
+                               self.motd_actived_time = 0;
+                               Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_MOTD);
                        }
                }
        }
+       else //if(self.motd_actived_time < 0) // just connected, motd is active
+       {
+               if(self.BUTTON_INFO) // BUTTON_INFO hides initial MOTD
+                       self.motd_actived_time = -2; // wait until BUTTON_INFO gets released
+               else if(self.motd_actived_time == -2 || IS_PLAYER(self) || time - self.jointime > autocvar_welcome_message_time)
+               {
+                       // instanctly hide MOTD
+                       self.motd_actived_time = 0;
+                       Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_MOTD);
+               }
+       }
 }
 
 void ObserverThink()
@@ -2428,8 +2393,6 @@ void ObserverThink()
                        }
                }
        }
-
-       PrintWelcomeMessage();
 }
 
 void SpectatorThink()
@@ -2468,7 +2431,6 @@ void SpectatorThink()
                        PutObserverInServer();
        }
 
-       PrintWelcomeMessage();
        self.flags |= FL_CLIENT | FL_NOTARGET;
 }
 
@@ -2487,8 +2449,6 @@ void PlayerUseKey()
        MUTATOR_CALLHOOK(PlayerUseKey);
 }
 
-.float touchexplode_time;
-
 /*
 =============
 PlayerPreThink
@@ -2589,11 +2549,10 @@ void PlayerPreThink (void)
                self.usekeypressed = self.BUTTON_USE;
        }
 
-       PrintWelcomeMessage();
+       if(clienttype(self) == CLIENTTYPE_REAL)
+               PrintWelcomeMessage();
 
        if(self.classname == "player") {
-//             if(self.netname == "Wazat")
-//                     bprint(self.classname, "\n");
 
                CheckRules_Player();
 
@@ -2652,7 +2611,7 @@ void PlayerPreThink (void)
                                if(frametime)
                                        player_anim();
                                button_pressed = (self.BUTTON_ATCK || self.BUTTON_JUMP || self.BUTTON_ATCK2 || self.BUTTON_HOOK || self.BUTTON_USE);
-                               force_respawn = (g_lms || g_ca || g_cts || autocvar_g_forced_respawn);
+                               force_respawn = (g_ca || g_cts || autocvar_g_forced_respawn);
                                if (self.deadflag == DEAD_DYING)
                                {
                                        if(force_respawn)
@@ -2687,55 +2646,6 @@ void PlayerPreThink (void)
 
                        return;
                }
-               // FIXME from now on self.deadflag is always 0 (and self.health is never < 1)
-               // so (self.deadflag == DEAD_NO) is always true in the code below
-
-               if(g_touchexplode)
-               if(time > self.touchexplode_time)
-               if(self.classname == "player")
-               if(self.deadflag == DEAD_NO)
-               if not(IS_INDEPENDENT_PLAYER(self))
-               FOR_EACH_PLAYER(other) if(self != other)
-               {
-                       if(time > other.touchexplode_time)
-                       if(other.deadflag == DEAD_NO)
-                       if not(IS_INDEPENDENT_PLAYER(other))
-                       if(boxesoverlap(self.absmin, self.absmax, other.absmin, other.absmax))
-                       {
-                               PlayerTouchExplode(self, other);
-                               self.touchexplode_time = other.touchexplode_time = time + 0.2;
-                       }
-               }
-
-               if(g_lms && !self.deadflag && autocvar_g_lms_campcheck_interval)
-               {
-                       vector dist;
-
-                       // calculate player movement (in 2 dimensions only, so jumping on one spot doesn't count as movement)
-                       dist = self.prevorigin - self.origin;
-                       dist_z = 0;
-                       self.lms_traveled_distance += fabs(vlen(dist));
-
-                       if((autocvar_g_campaign && !campaign_bots_may_start) || (time < game_starttime))
-                       {
-                               self.lms_nextcheck = time + autocvar_g_lms_campcheck_interval*2;
-                               self.lms_traveled_distance = 0;
-                       }
-
-                       if(time > self.lms_nextcheck)
-                       {
-                               //sprint(self, "distance: ", ftos(self.lms_traveled_distance), "\n");
-                               if(self.lms_traveled_distance < autocvar_g_lms_campcheck_distance)
-                               {
-                                       Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_LMS_CAMPCHECK);
-                                       // FIXME KadaverJack: gibbing player here causes playermodel to bounce around, instead of eye.md3
-                                       // I wasn't able to find out WHY that happens, so I put a workaround in place that shall prevent players from being gibbed :(
-                                       Damage(self, self, self, bound(0, autocvar_g_lms_campcheck_damage, self.health + self.armorvalue * autocvar_g_balance_armor_blockpercent + 5), DEATH_CAMP, self.origin, '0 0 0');
-                               }
-                               self.lms_nextcheck = time + autocvar_g_lms_campcheck_interval;
-                               self.lms_traveled_distance = 0;
-                       }
-               }
 
                self.prevorigin = self.origin;
 
@@ -2946,7 +2856,7 @@ void PlayerPostThink (void)
                        else if(timeleft <= 10)
                        {
                                if(timeleft != self.idlekick_lasttimeleft)
-                                       AnnounceTo(self, ftos(timeleft));
+                                       Send_Notification(NOTIF_ONE, self, MSG_ANNCE, Announcer_PickNumber(timeleft));
                                self.idlekick_lasttimeleft = timeleft;
                        }
                }