]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cl_client.qc
add a slow rot to 50% nex charge (even when not holding the gun), improve the current...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_client.qc
index 66a838a31cfa0e2ebdfb8aee4ccad1a6e197bc68..35eff19e6619e9ddcd6646918c0794616d139f63 100644 (file)
@@ -2808,6 +2808,11 @@ void PlayerPreThink (void)
                }
 
                player_regen();
+
+               // rot nex charge to the charge limit
+               if(cvar("g_balance_nex_charge_rot_rate") && self.nex_charge > cvar("g_balance_nex_charge_limit"))
+                       self.nex_charge = bound(cvar("g_balance_nex_charge_limit"), self.nex_charge - cvar("g_balance_nex_charge_rot_rate") * frametime / W_TICSPERFRAME, 1);
+
                if(frametime)
                        player_anim();