]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cl_client.qc
Merge remote branch 'origin/master' into fruitiex/gamemode_freezetag
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_client.qc
index e3507d6413a8e54b4e57a4fd4fba36104916fa47..3c4f8237ae8389ae0bec4e5bbc0852e7ef6a9bdf 100644 (file)
@@ -599,9 +599,16 @@ void PutObserverInServer (void)
        }
 
        DropAllRunes(self);
+       MUTATOR_CALLHOOK(MakePlayerObserver);
 
        Portal_ClearAll(self);
 
+       if(self.alivetime)
+       {
+               PlayerStats_Event(self, PLAYERSTATS_ALIVETIME, time - self.alivetime);
+               self.alivetime = 0;
+       }
+
        if(self.flagcarried)
                DropFlag(self.flagcarried, world, world);
 
@@ -630,6 +637,8 @@ void PutObserverInServer (void)
 
        PlayerScore_Clear(self); // clear scores when needed
 
+       accuracy_resend(self);
+
        self.spectatortime = time;
 
        self.classname = "observer";
@@ -713,8 +722,6 @@ void PutObserverInServer (void)
        }
        else
                self.frags = FRAGS_SPECTATOR;
-
-       MUTATOR_CALLHOOK(MakePlayerObserver);
 }
 
 float RestrictSkin(float s)
@@ -854,6 +861,8 @@ void PutClientInServer (void)
                entity spot, oldself;
                float j;
 
+               accuracy_resend(self);
+
                if(self.team < 0)
                        JoinBestTeam(self, FALSE, TRUE);
 
@@ -890,7 +899,11 @@ void PutClientInServer (void)
                self.air_finished = time + 12;
                self.dmg = 2;
                if(cvar("g_balance_nex_charge"))
+               {
+                       if(cvar("g_balance_nex_secondary_charge_pool"))
+                               self.nex_charge_pool_ammo = 1;
                        self.nex_charge = cvar("g_balance_nex_charge_start");
+               }
 
                if(inWarmupStage)
                {
@@ -1067,6 +1080,9 @@ void PutClientInServer (void)
                self.switchweapon = w_getbestweapon(self);
                self.cnt = self.switchweapon;
                self.weapon = 0;
+
+               if(!self.alivetime)
+                       self.alivetime = time;
        } else if(self.classname == "observer" || (g_ca && !allowed_to_spawn)) {
                PutObserverInServer ();
        }
@@ -1331,6 +1347,10 @@ void ClientKill (void)
        {
                // do nothing
        }
+    else if(g_freezetag && self.freezetag_frozen == 1)
+    {
+        // do nothing
+    }
        else
                ClientKill_TeamChange(0);
 }
@@ -1493,6 +1513,7 @@ void ClientConnect (void)
 
        PlayerScore_Attach(self);
        ClientData_Attach();
+       accuracy_init(self);
 
        bot_clientconnect();
 
@@ -1693,6 +1714,8 @@ void ClientConnect (void)
        send_CSQC_cr_maxbullets(self);
 
        CheatInitClient();
+
+       PlayerStats_AddPlayer(self);
 }
 
 /*
@@ -1713,6 +1736,8 @@ void ClientDisconnect (void)
                return;
        }
 
+       PlayerStats_AddGlobalInfo(self);
+
        CheatShutdownClient();
 
        if(self.hitplotfh >= 0)
@@ -1771,6 +1796,7 @@ void ClientDisconnect (void)
                Spawnqueue_Remove(self);
        }
 
+       accuracy_free(self);
        ClientData_Detach();
        PlayerScore_Detach(self);
 
@@ -2268,33 +2294,13 @@ void GetPressedKeys(void) {
                self.pressedkeys &~= KEY_CROUCH;
 }
 
-void update_stats (float number, float hit, float fired) {
-// self.stat_hit   = number + ((number==0) ? 1 : 64) * hit   * sv_accuracy_data_share;
-// self.stat_fired = number + ((number==0) ? 1 : 64) * fired * sv_accuracy_data_share;
-
-       if(number) {
-               self.stat_hit = number + 64 * hit * sv_accuracy_data_share;
-               self.stat_fired = number + 64 * fired * sv_accuracy_data_share;
-       } else {
-               self.stat_hit = hit * sv_accuracy_data_share;
-               self.stat_fired = fired * sv_accuracy_data_share;
-       }
-}
-
 /*
 ======================
 spectate mode routines
 ======================
 */
 
-.float weapon_count;
 void SpectateCopy(entity spectatee) {
-       if(spectatee.weapon_count < WEP_LAST) {
-               update_stats (spectatee.weapon_count, spectatee.cvar_cl_accuracy_data_share * floor(spectatee.stats_hit[spectatee.weapon_count - 1]), spectatee.cvar_cl_accuracy_data_share * floor(spectatee.stats_fired[spectatee.weapon_count - 1]));
-               spectatee.weapon_count ++;
-       } else
-               update_stats (0, spectatee.cvar_cl_accuracy_data_share * spectatee.stat_hit, spectatee.cvar_cl_accuracy_data_share * spectatee.stat_fired);
-
        other = spectatee;
        MUTATOR_CALLHOOK(SpectateCopy);
        self.armortype = spectatee.armortype;
@@ -2362,8 +2368,7 @@ float SpectateNext() {
                WriteEntity(MSG_ONE, self.enemy);
                //stuffcmd(self, "set viewsize $tmpviewsize \n");
                self.movetype = MOVETYPE_NONE;
-
-               self.enemy.weapon_count = 0;
+               accuracy_resend(self);
 
                if(!SpectateUpdate())
                        PutObserverInServer();
@@ -2412,8 +2417,6 @@ void LeaveSpectatorMode()
                        if(cvar("g_campaign"))
                                campaign_bots_may_start = 1;
 
-                       self.stat_count = WEP_LAST;
-
                        PutClientInServer();
 
                        if(self.classname == "player")
@@ -2517,14 +2520,12 @@ void SpectatorThink()
                                self.classname = "spectator";
                        } else {
                                self.classname = "observer";
-                               self.stat_count = WEP_LAST;
                                PutClientInServer();
                        }
                } else if (self.BUTTON_ATCK2) {
                        self.welcomemessage_time = 0;
                        self.flags &~= FL_JUMPRELEASED;
                        self.classname = "observer";
-                       self.stat_count = WEP_LAST;
                        PutClientInServer();
                } else {
                        if(!SpectateUpdate())
@@ -2844,8 +2845,11 @@ void PlayerPreThink (void)
                if (g_minstagib)
                        minstagib_ammocheck();
 
-               ctf_setstatus();
-               nexball_setstatus();
+               if(g_ctf)
+                       ctf_setstatus();
+
+               if(g_nexball)
+                       nexball_setstatus();
 
                self.dmg_team = max(0, self.dmg_team - cvar("g_teamdamage_resetspeed") * frametime);
 
@@ -2959,15 +2963,6 @@ void PlayerPostThink (void)
                stuffcmd(self, strcat("name ", self.netname, substring(ftos(random()), 2, -1), "\n"));
        }
 
-       // send the clients accuracy stats to the client
-       if(self.stat_count > 0)
-       if(frametime)
-       {
-               self.stat_hit = self.stat_count + 64 * floor(self.(stats_hit[self.stat_count - 1]));
-               self.stat_fired = self.stat_count + 64 * floor(self.(stats_fired[self.stat_count - 1]));
-               self.stat_count -= 1;
-       }
-
        if(sv_maxidle && frametime)
        {
                // WORKAROUND: only use dropclient in server frames (frametime set). Never use it in cl_movement frames (frametime zero).