else
stuffcmd(self, "set _teams_available 0\n");
- attach_entcs();
+ attach_entcs(self);
bot_relinkplayerlist();
bot_clientdisconnect();
- if(self.entcs)
- detach_entcs();
+ detach_entcs(self);
if(autocvar_sv_eventlog)
GameLogEcho(strcat(":part:", ftos(self.playerid)));