]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cl_client.qc
Merge branch 'master' into Mario/tweaks
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_client.qc
index d50b89920c4b9c64c9e6360ae0797f7bf9f929f9..b10ea960c5b16d6ed9370d3e84413cc14b586903 100644 (file)
@@ -1704,14 +1704,14 @@ bool Spectate(entity this, entity pl)
 
 bool SpectateNext(entity this)
 {
-       other = find(this.enemy, classname, STR_PLAYER);
+       entity ent = find(this.enemy, classname, STR_PLAYER);
 
-       if (MUTATOR_CALLHOOK(SpectateNext, this, other))
-               other = M_ARGV(1, entity);
-       else if (!other)
-               other = find(other, classname, STR_PLAYER);
+       if (MUTATOR_CALLHOOK(SpectateNext, this, ent))
+               ent = M_ARGV(1, entity);
+       else if (!ent)
+               ent = find(ent, classname, STR_PLAYER);
 
-       if(other) { SetSpectatee(this, other); }
+       if(ent) { SetSpectatee(this, ent); }
 
        return SpectateSet(this);
 }
@@ -1719,36 +1719,36 @@ bool SpectateNext(entity this)
 bool SpectatePrev(entity this)
 {
        // NOTE: chain order is from the highest to the lower entnum (unlike find)
-       other = findchain(classname, STR_PLAYER);
-       if (!other) // no player
+       entity ent = findchain(classname, STR_PLAYER);
+       if (!ent) // no player
                return false;
 
-       entity first = other;
+       entity first = ent;
        // skip players until current spectated player
        if(this.enemy)
-       while(other && other != this.enemy)
-               other = other.chain;
+       while(ent && ent != this.enemy)
+               ent = ent.chain;
 
-       switch (MUTATOR_CALLHOOK(SpectatePrev, this, other, first))
+       switch (MUTATOR_CALLHOOK(SpectatePrev, this, ent, first))
        {
                case MUT_SPECPREV_FOUND:
-                   other = M_ARGV(1, entity);
+                   ent = M_ARGV(1, entity);
                    break;
                case MUT_SPECPREV_RETURN:
-                   other = M_ARGV(1, entity);
+                   ent = M_ARGV(1, entity);
                    return true;
                case MUT_SPECPREV_CONTINUE:
                default:
                {
-                       if(other.chain)
-                               other = other.chain;
+                       if(ent.chain)
+                               ent = ent.chain;
                        else
-                               other = first;
+                               ent = first;
                        break;
                }
        }
 
-       SetSpectatee(this, other);
+       SetSpectatee(this, ent);
        return SpectateSet(this);
 }
 
@@ -2420,7 +2420,18 @@ void PlayerPostThink (entity this)
        if (IS_REAL_CLIENT(this))
        if (IS_PLAYER(this) || sv_maxidle_spectatorsareidle)
        {
-               if (time - this.parm_idlesince < 1) // instead of (time == this.parm_idlesince) to support sv_maxidle <= 10
+               int totalClients = 0;
+               if(sv_maxidle_slots > 0)
+               {
+                       FOREACH_CLIENT(IS_REAL_CLIENT(it) || sv_maxidle_slots_countbots,
+                       {
+                               ++totalClients;
+                       });
+               }
+
+               if (sv_maxidle_slots > 0 && (maxclients - totalClients) > sv_maxidle_slots)
+               { /* do nothing */ }
+               else if (time - this.parm_idlesince < 1) // instead of (time == this.parm_idlesince) to support sv_maxidle <= 10
                {
                        if (this.idlekick_lasttimeleft)
                        {