if (Ban_MaybeEnforceBanOnce(this)) return;
assert(!IS_CLIENT(this), return);
assert(player_count >= 0, player_count = 0);
+ TRANSMUTE(Client, this);
this.classname = "player_joining";
- this.flags = FL_CLIENT;
#ifdef WATERMARK
Send_Notification(NOTIF_ONE_ONLY, this, MSG_INFO, INFO_WATERMARK, WATERMARK);