]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cl_client.qc
fix cvar use of electro bounce params
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_client.qc
index bb3e4774a96d304c690e30c3ba11fad8f6e8553f..e3507d6413a8e54b4e57a4fd4fba36104916fa47 100644 (file)
@@ -1075,6 +1075,9 @@ void PutClientInServer (void)
        //      ctf_playerchanged();
 }
 
+.float ebouncefactor, ebouncestop; // electro's values
+// TODO do we need all these fields, or should we stop autodetecting runtime
+// changes and just have a console command to update this?
 float ClientInit_SendEntity(entity to, float sf)
 {
        WriteByte(MSG_ENTITY, ENT_CLIENT_INIT);
@@ -1099,6 +1102,8 @@ float ClientInit_SendEntity(entity to, float sf)
        WriteByte(MSG_ENTITY, self.cnt * 255.0); // g_balance_weaponswitchdelay
        WriteCoord(MSG_ENTITY, self.bouncefactor); // g_balance_grenadelauncher_bouncefactor
        WriteCoord(MSG_ENTITY, self.bouncestop); // g_balance_grenadelauncher_bouncestop
+       WriteCoord(MSG_ENTITY, self.ebouncefactor); // g_balance_grenadelauncher_bouncefactor
+       WriteCoord(MSG_ENTITY, self.ebouncestop); // g_balance_grenadelauncher_bouncestop
        WriteByte(MSG_ENTITY, cvar("g_balance_nex_secondary")); // client has to know if it should zoom or not
        WriteByte(MSG_ENTITY, cvar("g_balance_campingrifle_secondary")); // client has to know if it should zoom or not
        WriteByte(MSG_ENTITY, serverflags); // client has to know if it should zoom or not
@@ -1128,6 +1133,16 @@ void ClientInit_CheckUpdate()
                self.bouncestop = cvar("g_balance_grenadelauncher_bouncestop");
                self.SendFlags |= 1;
        }
+       if(self.ebouncefactor != cvar("g_balance_electro_secondary_bouncefactor"))
+       {
+               self.ebouncefactor = cvar("g_balance_electro_secondary_bouncefactor");
+               self.SendFlags |= 1;
+       }
+       if(self.ebouncestop != cvar("g_balance_electro_secondary_bouncestop"))
+       {
+               self.ebouncestop = cvar("g_balance_electro_secondary_bouncestop");
+               self.SendFlags |= 1;
+       }
 }
 
 void ClientInit_Spawn()
@@ -2388,7 +2403,7 @@ void ShowRespawnCountdown()
 void LeaveSpectatorMode()
 {
        if(isJoinAllowed()) {
-               if(!teams_matter || cvar("g_campaign") || cvar("g_balance_teams") || (self.wasplayer && cvar("g_changeteam_banned"))) {
+               if(!teams_matter || cvar("g_campaign") || cvar("g_balance_teams") || (self.wasplayer && cvar("g_changeteam_banned")) || self.team_forced > 0) {
                        self.classname = "player";
 
                        if(cvar("g_campaign") || cvar("g_balance_teams") || cvar("g_balance_teams_force"))
@@ -2460,50 +2475,6 @@ void checkSpectatorBlock() {
        }
 }
 
-float vercmp_recursive(string v1, string v2)
-{
-       float dot1, dot2;
-       string s1, s2;
-       float r;
-
-       dot1 = strstrofs(v1, ".", 0);
-       dot2 = strstrofs(v2, ".", 0);
-       if(dot1 == -1)
-               s1 = v1;
-       else
-               s1 = substring(v1, 0, dot1);
-       if(dot2 == -1)
-               s2 = v2;
-       else
-               s2 = substring(v2, 0, dot2);
-
-       r = stof(s1) - stof(s2);
-       if(r != 0)
-               return r;
-
-       r = strcasecmp(s1, s2);
-       if(r != 0)
-               return r;
-
-       if(dot1 == -1)
-               if(dot2 == -1)
-                       return 0;
-               else
-                       return -1;
-       else
-               if(dot2 == -1)
-                       return 1;
-               else
-                       return vercmp_recursive(substring(v1, dot1 + 1, 999), substring(v2, dot2 + 1, 999));
-}
-
-float vercmp(string v1, string v2)
-{
-       if(strcasecmp(v1, v2) == 0) // early out check
-               return 0;
-       return vercmp_recursive(v1, v2);
-}
-
 void ObserverThink()
 {
        if (self.flags & FL_JUMPRELEASED) {