#include "../common/playerstats.qh"
#include "../csqcmodellib/sv_model.qh"
+#include "../common/minigames/sv_minigames.qh"
+
#include "weapons/weaponstats.qh"
#include "../common/animdecide.qh"
if(cmsgstr != "")
centerprint(privatesay, cmsgstr);
}
+ else if ( teamsay && source.active_minigame )
+ {
+ sprint(source, sourcemsgstr);
+ dedicated_print(msgstr); // send to server console too
+ FOR_EACH_REALCLIENT(head)
+ if(head != source)
+ if(head.active_minigame == source.active_minigame)
+ sprint(head, msgstr);
+ }
else if(teamsay > 0) // team message, only sent to team mates
{
sprint(source, sourcemsgstr);