Merge branch 'Mario/nades_mutator' into Mario/mutators
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_weaponsystem.qc
index a98eb6f..2240482 100644 (file)
@@ -233,8 +233,7 @@ void W_SetupShot_Dir_ProjectileSize_Range(entity ent, vector s_forward, vector m
 
        ent.dphitcontentsmask = oldsolid; // restore solid type (generally SOLID_SLIDEBOX)
 
-       if (!g_norecoil)
-               ent.punchangle_x = recoil * -1;
+       ent.punchangle_x = recoil * -1;
 
        if (snd != "")
        {