// NOTE csqc uses the active mutators list sent by this function
// to understand which mutators are enabled
// also note that they aren't all registered mutators, e.g. jetpack, low gravity
-void SendWelcomemessage_msg_type(entity this, int msg_type)
+void SendWelcomeMessage(entity this, int msg_type)
{
WriteByte(msg_type, boolean(autocvar_g_campaign));
if (boolean(autocvar_g_campaign))