#include "miscfunctions.qh"
#include "portals.qh"
#include "teamplay.qh"
-#include "playerdemo.qh"
#include "spawnpoints.qh"
#include "resources.qh"
#include "g_damage.qh"
WaypointSprite_UpdateHealth(this.waypointsprite_attachedforcarrier, '1 0 0' * v);
}
- playerdemo_write(this);
-
CSQCMODEL_AUTOUPDATE(this);
}