]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/client.qh
Minor cleanups
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / client.qh
index 099fac9f541f5ae71358f2fad6f2e0894a978e14..012e040f813da992f89ad999ac09aa4733d822bc 100644 (file)
@@ -17,7 +17,7 @@ CLASS(Client, Object)
     /** Client IP */
     ATTRIB(Client, netaddress, string, this.netaddress);
     ATTRIB(Client, playermodel, string, this.playermodel);
-    ATTRIB(Client, playerskin, int, this.playerskin);
+    ATTRIB(Client, playerskin, string, this.playerskin);
 
     /** fingerprint of CA key the player used to authenticate */
     ATTRIB(Client, crypto_keyfp, string, this.crypto_keyfp);
@@ -145,6 +145,9 @@ CLASS(Client, Object)
     ATTRIB(Client, cvar_cl_accuracy_data_receive, bool, this.cvar_cl_accuracy_data_receive);
     ATTRIBARRAY(Client, cvar_cl_weaponpriorities, string, 10);
     ATTRIB(Client, cvar_cl_weaponpriority, string, this.cvar_cl_weaponpriority);
+    ATTRIB(Client, cvar_cl_cts_noautoswitch, bool, this.cvar_cl_cts_noautoswitch);
+    ATTRIB(Client, cvar_cl_weapon_switch_reload, bool, this.cvar_cl_weapon_switch_reload);
+    ATTRIB(Client, cvar_cl_weapon_switch_fallback_to_impulse, bool, this.cvar_cl_weapon_switch_fallback_to_impulse);
 
     METHOD(Client, m_unwind, bool(Client this));
 
@@ -276,8 +279,12 @@ void FixPlayermodel(entity player);
 
 void ClientInit_misc(entity this);
 
+int GetPlayerLimit();
+
 bool joinAllowed(entity this);
 void Join(entity this);
 
 #define SPECTATE_COPY() ACCUMULATE void SpectateCopy(entity this, entity spectatee)
 #define SPECTATE_COPYFIELD(fld) SPECTATE_COPY() { this.(fld) = spectatee.(fld); }
+
+int Say(entity source, int teamsay, entity privatesay, string msgin, bool floodcontrol);