]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/command/cmd.qc
Don't allow voice messages to function while spectating or observing
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
index 9743dc5c4815f56c0ef3212f52e661fe5bdc85d6..6928957d6d812e6f15511d2b82e421d8f0c7f877 100644 (file)
@@ -8,6 +8,8 @@
 #include "common.qh"
 #include "vote.qh"
 
+#include "../bot/api.qh"
+
 #include "../campaign.qh"
 #include "../cheats.qh"
 #include "../client.qh"
@@ -73,7 +75,7 @@ bool SV_ParseClientCommand_floodcheck(entity this)
 //  Command Sub-Functions
 // =======================
 
-void ClientCommand_autoswitch(entity caller, float request, float argc)
+void ClientCommand_autoswitch(entity caller, int request, int argc)
 {
        switch (request)
        {
@@ -98,7 +100,7 @@ void ClientCommand_autoswitch(entity caller, float request, float argc)
        }
 }
 
-void ClientCommand_clientversion(entity caller, float request, float argc)  // internal command, used only by code
+void ClientCommand_clientversion(entity caller, int request, int argc)  // internal command, used only by code
 {
        switch (request)
        {
@@ -119,7 +121,7 @@ void ClientCommand_clientversion(entity caller, float request, float argc)  // i
                                        {
                                                // JoinBestTeam(caller, false, true);
                                        }
-                                       else if (teamplay && !autocvar_sv_spectate && !(caller.team_forced > 0))
+                                       else if (teamplay && !autocvar_sv_spectate && !(Player_GetForcedTeamIndex(caller) > 0))
                                        {
                                                TRANSMUTE(Observer, caller);  // really?
                                                stuffcmd(caller, "menu_showteamselect\n");
@@ -141,7 +143,7 @@ void ClientCommand_clientversion(entity caller, float request, float argc)  // i
        }
 }
 
-void ClientCommand_mv_getpicture(entity caller, float request, float argc)  // internal command, used only by code
+void ClientCommand_mv_getpicture(entity caller, int request, int argc)  // internal command, used only by code
 {
        switch (request)
        {
@@ -166,7 +168,118 @@ void ClientCommand_mv_getpicture(entity caller, float request, float argc)  // i
        }
 }
 
-void ClientCommand_join(entity caller, float request)
+void ClientCommand_wpeditor(entity caller, int request, int argc)
+{
+       switch (request)
+       {
+               case CMD_REQUEST_COMMAND:
+               {
+                       if (!autocvar_g_waypointeditor)
+                       {
+                               sprint(caller, "ERROR: this command works only if the waypoint editor is on\n");
+                               return;
+                       }
+
+                       if (argv(1) != "")
+                       {
+                               if (argv(1) == "spawn")
+                               {
+                                       string s = argv(2);
+                                       if (!IS_PLAYER(caller))
+                                               sprint(caller, "ERROR: this command works only if you are player\n");
+                                       else
+                                               waypoint_spawn_fromeditor(caller, (s == "crosshair"), (s == "jump"), (s == "crouch"), (s == "support"));
+                                       return;
+                               }
+                               else if (argv(1) == "remove")
+                               {
+                                       if (!IS_PLAYER(caller))
+                                               sprint(caller, "ERROR: this command works only if you are player\n");
+                                       else
+                                               waypoint_remove_fromeditor(caller);
+                                       return;
+                               }
+                               else if (argv(1) == "hardwire")
+                               {
+                                       string s = argv(2);
+                                       waypoint_start_hardwiredlink(caller, (s == "crosshair"));
+                                       return;
+                               }
+                               else if (argv(1) == "lock")
+                               {
+                                       waypoint_lock(caller);
+                                       return;
+                               }
+                               else if (argv(1) == "unreachable")
+                               {
+                                       if (!IS_PLAYER(caller))
+                                               sprint(caller, "ERROR: this command works only if you are player\n");
+                                       else
+                                               waypoint_unreachable(caller);
+                                       return;
+                               }
+                               else if (argv(1) == "saveall")
+                               {
+                                       waypoint_saveall();
+                                       return;
+                               }
+                               else if (argv(1) == "relinkall")
+                               {
+                                       waypoint_schedulerelinkall();
+                                       return;
+                               }
+                               else if (argv(1) == "symaxis")
+                               {
+                                       if (argv(2) == "set" || argv(2) == "get")
+                                       {
+                                               waypoint_getSymmetricalAxis_cmd(caller, (argv(2) == "set"), 3);
+                                               return;
+                                       }
+                               }
+                               else if (argv(1) == "symorigin")
+                               {
+                                       if (argv(2) == "set" || argv(2) == "get")
+                                       {
+                                               waypoint_getSymmetricalOrigin_cmd(caller, (argv(2) == "set"), 3);
+                                               return;
+                                       }
+                               }
+                       }
+               }
+
+               default:
+                       sprint(caller, "Incorrect parameters for ^2wpeditor^7\n");
+               case CMD_REQUEST_USAGE:
+               {
+                       sprint(caller, "\nUsage:^3 cmd wpeditor action\n");
+                       sprint(caller, "  Where 'action' can be:\n");
+                       sprint(caller, "   ^5spawn^7: spawns a waypoint at player's position\n");
+                       sprint(caller, "   ^5remove^7: removes player's nearest waypoint\n");
+                       sprint(caller, "   ^5unreachable^7: reveals waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
+                       sprint(caller, "   ^5saveall^7: saves all waypoints and links to file\n");
+                       sprint(caller, "   ^5relinkall^7: relinks all waypoints as if they were respawned\n");
+                       sprint(caller, "   ^5spawn crosshair^7: spawns a waypoint at crosshair's position\n");
+                       sprint(caller, "   ^7 in general useful to create special and hardwired links with ease from existing waypoints\n");
+                       sprint(caller, "   ^7 in particular it's the only way to create custom jumppad waypoints (spawn another waypoint to create destination))\n");
+                       sprint(caller, "   ^5spawn jump^7: spawns a jump waypoint (place it at least 60 qu before jump start, spawn another waypoint to create destination)\n");
+                       sprint(caller, "   ^5spawn crouch^7: spawns a crouch waypoint (it links only to very close waypoints)\n");
+                       sprint(caller, "   ^5spawn support^7: spawns a support waypoint (spawn another waypoint to create destination from which all incoming links are removed)\n");
+                       sprint(caller, "   ^7 useful to replace links to problematic jumppad/teleport waypoints\n");
+                       sprint(caller, "   ^5hardwire^7: marks the nearest waypoint as origin of a new hardwired link (spawn another waypoint over an existing one to create destination)\n");
+                       sprint(caller, "   ^5hardwire crosshair^7: marks the waypoint at crosshair instead of the nearest waypoint\n");
+                       sprint(caller, "   ^5lock^7: locks link display of the aimed waypoint (unlocks if no waypoint is found at crosshair's position)\n");
+                       sprint(caller, "   ^5symorigin get|set\n");
+                       sprint(caller, "   ^5symorigin get|set p1 p2 ... pX\n");
+                       sprint(caller, "   ^5symaxis get|set p1 p2\n");
+                       sprint(caller, "   ^7 where p1 p2 ... pX are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical"
+                                                               " so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n");
+                       sprint(caller, "  See 'wpeditor_menu' for a selectable list of various commands and useful settings to edit waypoints.\n");
+                       return;
+               }
+       }
+}
+
+void ClientCommand_join(entity caller, int request)
 {
        switch (request)
        {
@@ -190,7 +303,37 @@ void ClientCommand_join(entity caller, float request)
        }
 }
 
-void ClientCommand_physics(entity caller, float request, float argc)
+void ClientCommand_kill(entity caller, int request)
+{
+       switch (request)
+       {
+               case CMD_REQUEST_COMMAND:
+               {
+                       if(IS_SPEC(caller) || IS_OBSERVER(caller))
+                               return; // no point warning about this, command does nothing
+
+                       if(GetResource(caller, RES_HEALTH) <= 0)
+                       {
+                               sprint(caller, "Can't die - you are already dead!\n");
+                               return;
+                       }
+
+                       ClientKill(caller);
+
+                       return;  // never fall through to usage
+               }
+
+               default:
+               case CMD_REQUEST_USAGE:
+               {
+                       sprint(caller, "\nUsage:^3 cmd kill\n");
+                       sprint(caller, "  No arguments required.\n");
+                       return;
+               }
+       }
+}
+
+void ClientCommand_physics(entity caller, int request, int argc)
 {
        switch (request)
        {
@@ -212,7 +355,7 @@ void ClientCommand_physics(entity caller, float request, float argc)
 
                        if (Physics_Valid(command) || command == "default")
                        {
-                               stuffcmd(caller, strcat("\nseta cl_physics ", command, "\nsendcvar cl_physics\n"));
+                               stuffcmd(caller, strcat("\nseta cl_physics ", command, "\n"));
                                sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
                                return;
                        }
@@ -230,7 +373,7 @@ void ClientCommand_physics(entity caller, float request, float argc)
        }
 }
 
-void ClientCommand_ready(entity caller, float request)  // todo: anti-spam for toggling readyness
+void ClientCommand_ready(entity caller, int request)  // todo: anti-spam for toggling readyness
 {
        switch (request)
        {
@@ -279,7 +422,7 @@ void ClientCommand_ready(entity caller, float request)  // todo: anti-spam for t
        }
 }
 
-void ClientCommand_say(entity caller, float request, float argc, string command)
+void ClientCommand_say(entity caller, int request, int argc, string command)
 {
        switch (request)
        {
@@ -299,13 +442,14 @@ void ClientCommand_say(entity caller, float request, float argc, string command)
        }
 }
 
-void ClientCommand_say_team(entity caller, float request, float argc, string command)
+void ClientCommand_say_team(entity caller, int request, int argc, string command)
 {
        switch (request)
        {
                case CMD_REQUEST_COMMAND:
                {
-                       if (argc >= 2)   Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
+                       if (argc >= 2)
+                               Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
                        return;  // never fall through to usage
                }
 
@@ -320,7 +464,7 @@ void ClientCommand_say_team(entity caller, float request, float argc, string com
 }
 
 .bool team_selected;
-void ClientCommand_selectteam(entity caller, float request, float argc)
+void ClientCommand_selectteam(entity caller, int request, int argc)
 {
        switch (request)
        {
@@ -339,7 +483,7 @@ void ClientCommand_selectteam(entity caller, float request, float argc)
                                sprint(caller, "^7selectteam can only be used in teamgames\n");
                                return;
                        }
-                       if (caller.team_forced > 0)
+                       if (Player_GetForcedTeamIndex(caller) > 0)
                        {
                                sprint(caller, "^7selectteam can not be used as your team is forced\n");
                                return;
@@ -425,7 +569,7 @@ void ClientCommand_selectteam(entity caller, float request, float argc)
        }
 }
 
-void ClientCommand_selfstuff(entity caller, float request, string command)
+void ClientCommand_selfstuff(entity caller, int request, string command)
 {
        switch (request)
        {
@@ -449,7 +593,7 @@ void ClientCommand_selfstuff(entity caller, float request, string command)
        }
 }
 
-void ClientCommand_sentcvar(entity caller, float request, float argc, string command)
+void ClientCommand_sentcvar(entity caller, int request, int argc, string command)
 {
        switch (request)
        {
@@ -483,7 +627,7 @@ void ClientCommand_sentcvar(entity caller, float request, float argc, string com
        }
 }
 
-void ClientCommand_spectate(entity caller, float request)
+void ClientCommand_spectate(entity caller, int request)
 {
        switch (request)
        {
@@ -523,7 +667,7 @@ void ClientCommand_spectate(entity caller, float request)
        }
 }
 
-void ClientCommand_suggestmap(entity caller, float request, float argc)
+void ClientCommand_suggestmap(entity caller, int request, int argc)
 {
        switch (request)
        {
@@ -547,7 +691,7 @@ void ClientCommand_suggestmap(entity caller, float request, float argc)
        }
 }
 
-void ClientCommand_tell(entity caller, float request, float argc, string command)
+void ClientCommand_tell(entity caller, int request, int argc, string command)
 {
        switch (request)
        {
@@ -604,7 +748,7 @@ void ClientCommand_tell(entity caller, float request, float argc, string command
        }
 }
 
-void ClientCommand_voice(entity caller, float request, float argc, string command)
+void ClientCommand_voice(entity caller, int request, int argc, string command)
 {
        switch (request)
        {
@@ -618,6 +762,18 @@ void ClientCommand_voice(entity caller, float request, float argc, string comman
                                        sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
                                        return;
                                }
+                               if (IS_DEAD(caller))
+                               {
+                                       // don't warn the caller when trying to taunt while dead, just don't play any sounds!
+                                       // we still allow them to see warnings if it's invalid, so a dead player can find out the sounds in peace
+                                       return;
+                               }
+                               if (IS_SPEC(caller) || IS_OBSERVER(caller))
+                               {
+                                       // observers/spectators have no player model of their own to play taunts from
+                                       // again, allow them to see warnings
+                                       return;
+                               }
                                string msg = "";
                                if (argc >= 3)
                                        msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
@@ -641,7 +797,7 @@ void ClientCommand_voice(entity caller, float request, float argc, string comman
 
 /* use this when creating a new command, making sure to place it in alphabetical order... also,
 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
-void ClientCommand_(entity caller, float request)
+void ClientCommand_(entity caller, int request)
 {
     switch(request)
     {
@@ -672,6 +828,7 @@ void ClientCommand_(entity caller, float request)
        CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
        CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
        CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
+       CLIENT_COMMAND("kill", ClientCommand_kill(ent, request), "Become a member of the dead") \
        CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
        CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
        CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
@@ -685,6 +842,7 @@ void ClientCommand_(entity caller, float request)
        CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
        CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
        CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
+       CLIENT_COMMAND("wpeditor", ClientCommand_wpeditor(ent, request, arguments), "Waypoint editor commands") \
        /* nothing */
 
 void ClientCommand_macro_help(entity caller)
@@ -696,7 +854,7 @@ void ClientCommand_macro_help(entity caller)
 #undef CLIENT_COMMAND
 }
 
-float ClientCommand_macro_command(float argc, entity caller, string command)
+float ClientCommand_macro_command(int argc, entity caller, string command)
 {
        #define CLIENT_COMMAND(name, function, description) \
                { if (name == strtolower(argv(0))) { function; return true; } }
@@ -707,7 +865,7 @@ float ClientCommand_macro_command(float argc, entity caller, string command)
        return false;
 }
 
-float ClientCommand_macro_usage(float argc, entity caller)
+float ClientCommand_macro_usage(int argc, entity caller)
 {
        #define CLIENT_COMMAND(name, function, description) \
                { if (name == strtolower(argv(1))) { function; return true; } }
@@ -745,7 +903,7 @@ void SV_ParseClientCommand(entity this, string command)
        // if we're banned, don't even parse the command
        if (Ban_MaybeEnforceBanOnce(this)) return;
 
-       float argc = tokenize_console(command);
+       int argc = tokenize_console(command);
 
        // Guide for working with argc arguments by example:
        // argc:   1    - 2      - 3     - 4
@@ -759,10 +917,12 @@ void SV_ParseClientCommand(entity this, string command)
                case "begin": break;                               // handled by engine in host_cmd.c
                case "download": break;                            // handled by engine in cl_parse.c
                case "mv_getpicture": break;                       // handled by server in this file
+               case "wpeditor": break;                            // handled by server in this file
                case "pause": break;                               // handled by engine in host_cmd.c
                case "prespawn": break;                            // handled by engine in host_cmd.c
                case "sentcvar": break;                            // handled by server in this file
                case "spawn": break;                               // handled by engine in host_cmd.c
+               case "color": case "topcolor": case "bottomcolor": if(teamplay) return; else break; // handled by engine in host_cmd.c
                case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
 
                default: