]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/command/sv_cmd.qc
Merge branch 'Mario/playerdemo_removal'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / sv_cmd.qc
index dba41cc9cee11d5897f58d569ff60695000b3878..1076225d82acaf1e89a00432927c4c95b8593c34 100644 (file)
@@ -1,6 +1,8 @@
 #include "sv_cmd.qh"
 #include "_mod.qh"
 
+#include <common/effects/all.qh>
+
 #include "banning.qh"
 #include "cmd.qh"
 #include "common.qh"
 #include "../player.qh"
 #include "../g_world.qh"
 #include "../ipban.qh"
-#include "../playerdemo.qh"
 #include "../teamplay.qh"
 
 #include "../bot/api.qh"
 
-#include "../mutators/_mod.qh"
+#include <server/mutators/_mod.qh>
+#include <common/gamemodes/_mod.qh>
 
 #include <common/constants.qh>
 #include <common/net_linked.qh>
 
 #include <common/monsters/sv_monsters.qh>
 
-
-void PutObserverInServer(entity this);
-
-// =====================================================
-//  Server side game commands code, reworked by Samual
-// =====================================================
-
 //  used by GameCommand_make_mapinfo()
 void make_mapinfo_Think(entity this)
 {
        if (_MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, 0, 0, 1))
        {
-               LOG_INFO("Done rebuiling mapinfos.\n");
+               LOG_INFO("Done rebuiling mapinfos.");
                MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
                delete(this);
        }
@@ -123,7 +118,7 @@ void GameCommand_adminmsg(float request, float argc)
 
                                        if (accepted <= 0)
                                        {
-                                               LOG_INFO("adminmsg: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : ".\n"));
+                                               LOG_INFO("adminmsg: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : "."));
                                                continue;
                                        }
 
@@ -144,22 +139,22 @@ void GameCommand_adminmsg(float request, float argc)
                                }
 
                                if (successful) bprint("Successfully sent message '", admin_message, "' to ", successful, ".\n");
-                               else LOG_INFO("No players given (", original_targets, ") could receive the message.\n");
+                               else LOG_INFO("No players given (", original_targets, ") could receive the message.");
 
                                return;
                        }
                }
 
                default:
-                       LOG_INFO("Incorrect parameters for ^2adminmsg^7\n");
+                       LOG_INFO("Incorrect parameters for ^2adminmsg^7");
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd adminmsg clients \"message\" [infobartime]\n");
-                       LOG_INFO("  'clients' is a list (separated by commas) of player entity ID's or nicknames\n");
-                       LOG_INFO("  If infobartime is provided, the message will be sent to infobar.\n");
-                       LOG_INFO("  Otherwise, it will just be sent as a centerprint message.\n");
-                       LOG_INFO("Examples: adminmsg 2,4 \"this infomessage will last for ten seconds\" 10\n");
-                       LOG_INFO("          adminmsg 2,5 \"this message will be a centerprint\"\n");
+                       LOG_INFO("Usage:^3 sv_cmd adminmsg clients \"message\" [infobartime]");
+                       LOG_INFO("  'clients' is a list (separated by commas) of player entity ID's or nicknames");
+                       LOG_INFO("  If infobartime is provided, the message will be sent to infobar.");
+                       LOG_INFO("  Otherwise, it will just be sent as a centerprint message.");
+                       LOG_INFO("Examples: adminmsg 2,4 \"this infomessage will last for ten seconds\" 10");
+                       LOG_INFO("          adminmsg 2,5 \"this message will be a centerprint\"");
                        return;
                }
        }
@@ -178,8 +173,8 @@ void GameCommand_allready(float request)
                default:
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd allready\n");
-                       LOG_INFO("  No arguments required.\n");
+                       LOG_INFO("Usage:^3 sv_cmd allready");
+                       LOG_INFO("  No arguments required.");
                        return;
                }
        }
@@ -193,22 +188,22 @@ void GameCommand_allspec(float request, float argc)
                {
                        string reason = argv(1);
                        int n = 0;
-                       FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), LAMBDA(
+                       FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), {
                                if (it.caplayer) it.caplayer = 0;
                                PutObserverInServer(it);
                                ++n;
-                       ));
+                       });
                        if (n)   bprint(strcat("Successfully forced all (", ftos(n), ") players to spectate", (reason ? strcat(" for reason: '", reason, "'") : ""), ".\n"));
-                       else   LOG_INFO("No players found to spectate.\n");
+                       else   LOG_INFO("No players found to spectate.");
                        return;
                }
 
                default:
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd allspec [reason]\n");
-                       LOG_INFO("  Where 'reason' is an optional argument for explanation of allspec command.\n");
-                       LOG_INFO("See also: ^2moveplayer, shuffleteams^7\n");
+                       LOG_INFO("Usage:^3 sv_cmd allspec [reason]");
+                       LOG_INFO("  Where 'reason' is an optional argument for explanation of allspec command.");
+                       LOG_INFO("See also: ^2moveplayer, shuffleteams^7");
                        return;
                }
        }
@@ -230,16 +225,16 @@ void GameCommand_anticheat(float request, float argc)
                        }
                        else
                        {
-                               LOG_INFO("anticheat: ", GetClientErrorString(accepted, argv(1)), ".\n");
+                               LOG_INFO("anticheat: ", GetClientErrorString(accepted, argv(1)), ".");
                        }
                }
 
                default:
-                       LOG_INFO("Incorrect parameters for ^2anticheat^7\n");
+                       LOG_INFO("Incorrect parameters for ^2anticheat^7");
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd anticheat client\n");
-                       LOG_INFO("  'client' is the entity number or name of the player.\n");
+                       LOG_INFO("Usage:^3 sv_cmd anticheat client");
+                       LOG_INFO("  'client' is the entity number or name of the player.");
                        return;
                }
        }
@@ -301,18 +296,18 @@ void GameCommand_bbox(float request)
                                NULL);
                        size_max.z = (trace_startsolid) ? world.absmax.z : trace_endpos.z;
 
-                       LOG_INFOF("Original size: %v %v\n", world.absmin, world.absmax);
-                       LOG_INFOF("Currently set size: %v %v\n", world.mins, world.maxs);
-                       LOG_INFOF("Solid bounding box size: %v %v\n", size_min, size_max);
+                       LOG_INFOF("Original size: %v %v", world.absmin, world.absmax);
+                       LOG_INFOF("Currently set size: %v %v", world.mins, world.maxs);
+                       LOG_INFOF("Solid bounding box size: %v %v", size_min, size_max);
                        return;
                }
 
                default:
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd bbox\n");
-                       LOG_INFO("  No arguments required.\n");
-                       LOG_INFO("See also: ^2gettaginfo, trace^7\n");
+                       LOG_INFO("Usage:^3 sv_cmd bbox");
+                       LOG_INFO("  No arguments required.");
+                       LOG_INFO("See also: ^2gettaginfo, trace^7");
                        return;
                }
        }
@@ -338,7 +333,7 @@ void GameCommand_bot_cmd(float request, float argc, string command)
                                cvar_settemp("bot_number", "0");
                                bot_fixcount();
                                cvar_settemp("bot_number", argv(2));
-                               if (!bot_fixcount()) LOG_INFO("Sorry, could not set requested bot count\n");
+                               if (!bot_fixcount()) LOG_INFO("Sorry, could not set requested bot count");
                                return;
                        }
                        else if (argv(1) == "load" && argc == 3)
@@ -348,7 +343,7 @@ void GameCommand_bot_cmd(float request, float argc, string command)
                                fh = fopen(argv(2), FILE_READ);
                                if (fh < 0)
                                {
-                                       LOG_INFO("cannot open the file\n");
+                                       LOG_INFO("cannot open the file");
                                        return;
                                }
 
@@ -370,7 +365,7 @@ void GameCommand_bot_cmd(float request, float argc, string command)
                                                        cvar_settemp("bot_number", "0");
                                                        bot_fixcount();
                                                        cvar_settemp("bot_number", argv(3));
-                                                       if (!bot_fixcount()) LOG_INFO("Sorry, could not set requested bot count\n");
+                                                       if (!bot_fixcount()) LOG_INFO("Sorry, could not set requested bot count");
                                                }
                                                else
                                                {
@@ -393,7 +388,7 @@ void GameCommand_bot_cmd(float request, float argc, string command)
 
                                        ++i;
                                }
-                               LOG_INFO(ftos(i), " commands read\n");
+                               LOG_INFO(ftos(i), " commands read");
                                fclose(fh);
                                return;
                        }
@@ -413,7 +408,7 @@ void GameCommand_bot_cmd(float request, float argc, string command)
                                                bot_num++;
                                        });
                                        if(bot_num)
-                                               LOG_INFO(strcat("Command '", substring(command, argv_start_index(2), -1), "' sent to all bots (", ftos(bot_num), ")\n"));
+                                               LOG_INFO("Command '", substring(command, argv_start_index(2), -1), "' sent to all bots (", ftos(bot_num), ")");
                                        return;
                                }
                                else
@@ -422,29 +417,29 @@ void GameCommand_bot_cmd(float request, float argc, string command)
                                        if (bot == NULL) bot = find_bot_by_name(argv(1));
                                        if (bot)
                                        {
-                                               LOG_INFO(strcat("Command '", substring(command, argv_start_index(2), -1), "' sent to bot ", bot.netname, "\n"));
+                                               LOG_INFO("Command '", substring(command, argv_start_index(2), -1), "' sent to bot ", bot.netname);
                                                bot_queuecommand(bot, substring(command, argv_start_index(2), -1));
                                                return;
                                        }
                                        else
                                        {
-                                               LOG_INFO(strcat("Error: Can't find bot with the name or id '", argv(1), "' - Did you mistype the command?\n"));  // don't return so that usage is shown
+                                               LOG_INFO("Error: Can't find bot with the name or id '", argv(1), "' - Did you mistype the command?");  // don't return so that usage is shown
                                        }
                                }
                        }
                }
 
                default:
-                       LOG_INFO("Incorrect parameters for ^2bot_cmd^7\n");
+                       LOG_INFO("Incorrect parameters for ^2bot_cmd^7");
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd bot_cmd client command [argument]\n");
-                       LOG_INFO("  'client' can be either the name of the bot or a progressive number (not the entity number!)\n");
-                       LOG_INFO("           can also be '*' or 'all' to allow sending the command to all the bots\n");
-                       LOG_INFO("  For full list of commands, see bot_cmd help [command].\n");
-                       LOG_INFO("Examples: sv_cmd bot_cmd 1 cc \"say something\"\n");
-                       LOG_INFO("          sv_cmd bot_cmd 1 presskey jump\n");
-                       LOG_INFO("          sv_cmd bot_cmd * pause\n");
+                       LOG_INFO("Usage:^3 sv_cmd bot_cmd client command [argument]");
+                       LOG_INFO("  'client' can be either the name of the bot or a progressive number (not the entity number!)");
+                       LOG_INFO("           can also be '*' or 'all' to allow sending the command to all the bots");
+                       LOG_INFO("  For full list of commands, see bot_cmd help [command].");
+                       LOG_INFO("Examples: sv_cmd bot_cmd 1 cc \"say something\"");
+                       LOG_INFO("          sv_cmd bot_cmd 1 presskey jump");
+                       LOG_INFO("          sv_cmd bot_cmd * pause");
                        return;
                }
        }
@@ -467,8 +462,8 @@ void GameCommand_cointoss(float request, float argc)
                default:
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd cointoss [result1 result2]\n");
-                       LOG_INFO("  Where 'result1' and 'result2' are user created options.\n");
+                       LOG_INFO("Usage:^3 sv_cmd cointoss [result1 result2]");
+                       LOG_INFO("  Where 'result1' and 'result2' are user created options.");
                        return;
                }
        }
@@ -485,33 +480,33 @@ void GameCommand_database(float request, float argc)
                                if (argv(1) == "save")
                                {
                                        db_save(ServerProgsDB, argv(2));
-                                       LOG_INFO(strcat("Copied serverprogs database to '", argv(2), "' in the data directory.\n"));
+                                       LOG_INFO("Copied serverprogs database to '", argv(2), "' in the data directory.");
                                        return;
                                }
                                else if (argv(1) == "dump")
                                {
                                        db_dump(ServerProgsDB, argv(2));
-                                       LOG_INFO("DB dumped.\n");  // wtf does this do?
+                                       LOG_INFO("DB dumped.");  // wtf does this do?
                                        return;
                                }
                                else if (argv(1) == "load")
                                {
                                        db_close(ServerProgsDB);
                                        ServerProgsDB = db_load(argv(2));
-                                       LOG_INFO(strcat("Loaded '", argv(2), "' as new serverprogs database.\n"));
+                                       LOG_INFO("Loaded '", argv(2), "' as new serverprogs database.");
                                        return;
                                }
                        }
                }
 
                default:
-                       LOG_INFO("Incorrect parameters for ^2database^7\n");
+                       LOG_INFO("Incorrect parameters for ^2database^7");
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd database action filename\n");
-                       LOG_INFO("  Where 'action' is the command to complete,\n");
-                       LOG_INFO("  and 'filename' is what it acts upon.\n");
-                       LOG_INFO("  Full list of commands here: \"save, dump, load.\"\n");
+                       LOG_INFO("Usage:^3 sv_cmd database action filename");
+                       LOG_INFO("  Where 'action' is the command to complete,");
+                       LOG_INFO("  and 'filename' is what it acts upon.");
+                       LOG_INFO("  Full list of commands here: \"save, dump, load.\"");
                        return;
                }
        }
@@ -534,21 +529,21 @@ void GameCommand_defer_clear(float request, float argc)
                                if (accepted > 0)
                                {
                                        stuffcmd(client, "defer clear\n");
-                                       LOG_INFO("defer clear stuffed to ", playername(client, false), "\n");
+                                       LOG_INFO("defer clear stuffed to ", playername(client, false));
                                }
-                               else { LOG_INFO("defer_clear: ", GetClientErrorString(accepted, argv(1)), ".\n"); }
+                               else { LOG_INFO("defer_clear: ", GetClientErrorString(accepted, argv(1)), "."); }
 
                                return;
                        }
                }
 
                default:
-                       LOG_INFO("Incorrect parameters for ^2defer_clear^7\n");
+                       LOG_INFO("Incorrect parameters for ^2defer_clear^7");
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd defer_clear client\n");
-                       LOG_INFO("  'client' is the entity number or name of the player.\n");
-                       LOG_INFO("See also: ^2defer_clear_all^7\n");
+                       LOG_INFO("Usage:^3 sv_cmd defer_clear client");
+                       LOG_INFO("  'client' is the entity number or name of the player.");
+                       LOG_INFO("See also: ^2defer_clear_all^7");
                        return;
                }
        }
@@ -563,21 +558,21 @@ void GameCommand_defer_clear_all(float request)
                        int n = 0;
                        float argc;
 
-                       FOREACH_CLIENT(true, LAMBDA(
+                       FOREACH_CLIENT(true, {
                                argc = tokenize_console(strcat("defer_clear ", ftos(etof(it))));
                                GameCommand_defer_clear(CMD_REQUEST_COMMAND, argc);
                                ++n;
-                       ));
-                       if (n)   LOG_INFO(strcat("Successfully stuffed defer clear to all clients (", ftos(n), ")\n"));  // should a message be added if no players were found?
+                       });
+                       if (n)   LOG_INFO("Successfully stuffed defer clear to all clients (", ftos(n), ")");  // should a message be added if no players were found?
                        return;
                }
 
                default:
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd defer_clear_all\n");
-                       LOG_INFO("  No arguments required.\n");
-                       LOG_INFO("See also: ^2defer_clear^7\n");
+                       LOG_INFO("Usage:^3 sv_cmd defer_clear_all");
+                       LOG_INFO("  No arguments required.");
+                       LOG_INFO("See also: ^2defer_clear^7");
                        return;
                }
        }
@@ -598,13 +593,13 @@ void GameCommand_delrec(float request, float argc)  // perhaps merge later with
                }
 
                default:
-                       LOG_INFO("Incorrect parameters for ^2delrec^7\n");
+                       LOG_INFO("Incorrect parameters for ^2delrec^7");
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd delrec ranking [map]\n");
-                       LOG_INFO("  'ranking' is which ranking level to clear up to, \n");
-                       LOG_INFO("  it will clear all records up to nth place.\n");
-                       LOG_INFO("  if 'map' is not provided it will use current map.\n");
+                       LOG_INFO("Usage:^3 sv_cmd delrec ranking [map]");
+                       LOG_INFO("  'ranking' is which ranking level to clear up to, ");
+                       LOG_INFO("  it will clear all records up to nth place.");
+                       LOG_INFO("  if 'map' is not provided it will use current map.");
                        return;
                }
        }
@@ -620,79 +615,79 @@ void GameCommand_effectindexdump(float request)
                        string s;
 
                        d = db_create();
-                       LOG_INFO("begin of effects list\n");
+                       LOG_INFO("begin of effects list");
                        db_put(d, "TE_GUNSHOT", "1");
-                       LOG_INFO("effect TE_GUNSHOT is ", ftos(_particleeffectnum("TE_GUNSHOT")), "\n");
+                       LOG_INFO("effect TE_GUNSHOT is ", ftos(_particleeffectnum("TE_GUNSHOT")));
                        db_put(d, "TE_GUNSHOTQUAD", "1");
-                       LOG_INFO("effect TE_GUNSHOTQUAD is ", ftos(_particleeffectnum("TE_GUNSHOTQUAD")), "\n");
+                       LOG_INFO("effect TE_GUNSHOTQUAD is ", ftos(_particleeffectnum("TE_GUNSHOTQUAD")));
                        db_put(d, "TE_SPIKE", "1");
-                       LOG_INFO("effect TE_SPIKE is ", ftos(_particleeffectnum("TE_SPIKE")), "\n");
+                       LOG_INFO("effect TE_SPIKE is ", ftos(_particleeffectnum("TE_SPIKE")));
                        db_put(d, "TE_SPIKEQUAD", "1");
-                       LOG_INFO("effect TE_SPIKEQUAD is ", ftos(_particleeffectnum("TE_SPIKEQUAD")), "\n");
+                       LOG_INFO("effect TE_SPIKEQUAD is ", ftos(_particleeffectnum("TE_SPIKEQUAD")));
                        db_put(d, "TE_SUPERSPIKE", "1");
-                       LOG_INFO("effect TE_SUPERSPIKE is ", ftos(_particleeffectnum("TE_SUPERSPIKE")), "\n");
+                       LOG_INFO("effect TE_SUPERSPIKE is ", ftos(_particleeffectnum("TE_SUPERSPIKE")));
                        db_put(d, "TE_SUPERSPIKEQUAD", "1");
-                       LOG_INFO("effect TE_SUPERSPIKEQUAD is ", ftos(_particleeffectnum("TE_SUPERSPIKEQUAD")), "\n");
+                       LOG_INFO("effect TE_SUPERSPIKEQUAD is ", ftos(_particleeffectnum("TE_SUPERSPIKEQUAD")));
                        db_put(d, "TE_WIZSPIKE", "1");
-                       LOG_INFO("effect TE_WIZSPIKE is ", ftos(_particleeffectnum("TE_WIZSPIKE")), "\n");
+                       LOG_INFO("effect TE_WIZSPIKE is ", ftos(_particleeffectnum("TE_WIZSPIKE")));
                        db_put(d, "TE_KNIGHTSPIKE", "1");
-                       LOG_INFO("effect TE_KNIGHTSPIKE is ", ftos(_particleeffectnum("TE_KNIGHTSPIKE")), "\n");
+                       LOG_INFO("effect TE_KNIGHTSPIKE is ", ftos(_particleeffectnum("TE_KNIGHTSPIKE")));
                        db_put(d, "TE_EXPLOSION", "1");
-                       LOG_INFO("effect TE_EXPLOSION is ", ftos(_particleeffectnum("TE_EXPLOSION")), "\n");
+                       LOG_INFO("effect TE_EXPLOSION is ", ftos(_particleeffectnum("TE_EXPLOSION")));
                        db_put(d, "TE_EXPLOSIONQUAD", "1");
-                       LOG_INFO("effect TE_EXPLOSIONQUAD is ", ftos(_particleeffectnum("TE_EXPLOSIONQUAD")), "\n");
+                       LOG_INFO("effect TE_EXPLOSIONQUAD is ", ftos(_particleeffectnum("TE_EXPLOSIONQUAD")));
                        db_put(d, "TE_TAREXPLOSION", "1");
-                       LOG_INFO("effect TE_TAREXPLOSION is ", ftos(_particleeffectnum("TE_TAREXPLOSION")), "\n");
+                       LOG_INFO("effect TE_TAREXPLOSION is ", ftos(_particleeffectnum("TE_TAREXPLOSION")));
                        db_put(d, "TE_TELEPORT", "1");
-                       LOG_INFO("effect TE_TELEPORT is ", ftos(_particleeffectnum("TE_TELEPORT")), "\n");
+                       LOG_INFO("effect TE_TELEPORT is ", ftos(_particleeffectnum("TE_TELEPORT")));
                        db_put(d, "TE_LAVASPLASH", "1");
-                       LOG_INFO("effect TE_LAVASPLASH is ", ftos(_particleeffectnum("TE_LAVASPLASH")), "\n");
+                       LOG_INFO("effect TE_LAVASPLASH is ", ftos(_particleeffectnum("TE_LAVASPLASH")));
                        db_put(d, "TE_SMALLFLASH", "1");
-                       LOG_INFO("effect TE_SMALLFLASH is ", ftos(_particleeffectnum("TE_SMALLFLASH")), "\n");
+                       LOG_INFO("effect TE_SMALLFLASH is ", ftos(_particleeffectnum("TE_SMALLFLASH")));
                        db_put(d, "TE_FLAMEJET", "1");
-                       LOG_INFO("effect TE_FLAMEJET is ", ftos(_particleeffectnum("TE_FLAMEJET")), "\n");
+                       LOG_INFO("effect TE_FLAMEJET is ", ftos(_particleeffectnum("TE_FLAMEJET")));
                        db_put(d, "EF_FLAME", "1");
-                       LOG_INFO("effect EF_FLAME is ", ftos(_particleeffectnum("EF_FLAME")), "\n");
+                       LOG_INFO("effect EF_FLAME is ", ftos(_particleeffectnum("EF_FLAME")));
                        db_put(d, "TE_BLOOD", "1");
-                       LOG_INFO("effect TE_BLOOD is ", ftos(_particleeffectnum("TE_BLOOD")), "\n");
+                       LOG_INFO("effect TE_BLOOD is ", ftos(_particleeffectnum("TE_BLOOD")));
                        db_put(d, "TE_SPARK", "1");
-                       LOG_INFO("effect TE_SPARK is ", ftos(_particleeffectnum("TE_SPARK")), "\n");
+                       LOG_INFO("effect TE_SPARK is ", ftos(_particleeffectnum("TE_SPARK")));
                        db_put(d, "TE_PLASMABURN", "1");
-                       LOG_INFO("effect TE_PLASMABURN is ", ftos(_particleeffectnum("TE_PLASMABURN")), "\n");
+                       LOG_INFO("effect TE_PLASMABURN is ", ftos(_particleeffectnum("TE_PLASMABURN")));
                        db_put(d, "TE_TEI_G3", "1");
-                       LOG_INFO("effect TE_TEI_G3 is ", ftos(_particleeffectnum("TE_TEI_G3")), "\n");
+                       LOG_INFO("effect TE_TEI_G3 is ", ftos(_particleeffectnum("TE_TEI_G3")));
                        db_put(d, "TE_TEI_SMOKE", "1");
-                       LOG_INFO("effect TE_TEI_SMOKE is ", ftos(_particleeffectnum("TE_TEI_SMOKE")), "\n");
+                       LOG_INFO("effect TE_TEI_SMOKE is ", ftos(_particleeffectnum("TE_TEI_SMOKE")));
                        db_put(d, "TE_TEI_BIGEXPLOSION", "1");
-                       LOG_INFO("effect TE_TEI_BIGEXPLOSION is ", ftos(_particleeffectnum("TE_TEI_BIGEXPLOSION")), "\n");
+                       LOG_INFO("effect TE_TEI_BIGEXPLOSION is ", ftos(_particleeffectnum("TE_TEI_BIGEXPLOSION")));
                        db_put(d, "TE_TEI_PLASMAHIT", "1");
-                       LOG_INFO("effect TE_TEI_PLASMAHIT is ", ftos(_particleeffectnum("TE_TEI_PLASMAHIT")), "\n");
+                       LOG_INFO("effect TE_TEI_PLASMAHIT is ", ftos(_particleeffectnum("TE_TEI_PLASMAHIT")));
                        db_put(d, "EF_STARDUST", "1");
-                       LOG_INFO("effect EF_STARDUST is ", ftos(_particleeffectnum("EF_STARDUST")), "\n");
+                       LOG_INFO("effect EF_STARDUST is ", ftos(_particleeffectnum("EF_STARDUST")));
                        db_put(d, "TR_ROCKET", "1");
-                       LOG_INFO("effect TR_ROCKET is ", ftos(_particleeffectnum("TR_ROCKET")), "\n");
+                       LOG_INFO("effect TR_ROCKET is ", ftos(_particleeffectnum("TR_ROCKET")));
                        db_put(d, "TR_GRENADE", "1");
-                       LOG_INFO("effect TR_GRENADE is ", ftos(_particleeffectnum("TR_GRENADE")), "\n");
+                       LOG_INFO("effect TR_GRENADE is ", ftos(_particleeffectnum("TR_GRENADE")));
                        db_put(d, "TR_BLOOD", "1");
-                       LOG_INFO("effect TR_BLOOD is ", ftos(_particleeffectnum("TR_BLOOD")), "\n");
+                       LOG_INFO("effect TR_BLOOD is ", ftos(_particleeffectnum("TR_BLOOD")));
                        db_put(d, "TR_WIZSPIKE", "1");
-                       LOG_INFO("effect TR_WIZSPIKE is ", ftos(_particleeffectnum("TR_WIZSPIKE")), "\n");
+                       LOG_INFO("effect TR_WIZSPIKE is ", ftos(_particleeffectnum("TR_WIZSPIKE")));
                        db_put(d, "TR_SLIGHTBLOOD", "1");
-                       LOG_INFO("effect TR_SLIGHTBLOOD is ", ftos(_particleeffectnum("TR_SLIGHTBLOOD")), "\n");
+                       LOG_INFO("effect TR_SLIGHTBLOOD is ", ftos(_particleeffectnum("TR_SLIGHTBLOOD")));
                        db_put(d, "TR_KNIGHTSPIKE", "1");
-                       LOG_INFO("effect TR_KNIGHTSPIKE is ", ftos(_particleeffectnum("TR_KNIGHTSPIKE")), "\n");
+                       LOG_INFO("effect TR_KNIGHTSPIKE is ", ftos(_particleeffectnum("TR_KNIGHTSPIKE")));
                        db_put(d, "TR_VORESPIKE", "1");
-                       LOG_INFO("effect TR_VORESPIKE is ", ftos(_particleeffectnum("TR_VORESPIKE")), "\n");
+                       LOG_INFO("effect TR_VORESPIKE is ", ftos(_particleeffectnum("TR_VORESPIKE")));
                        db_put(d, "TR_NEHAHRASMOKE", "1");
-                       LOG_INFO("effect TR_NEHAHRASMOKE is ", ftos(_particleeffectnum("TR_NEHAHRASMOKE")), "\n");
+                       LOG_INFO("effect TR_NEHAHRASMOKE is ", ftos(_particleeffectnum("TR_NEHAHRASMOKE")));
                        db_put(d, "TR_NEXUIZPLASMA", "1");
-                       LOG_INFO("effect TR_NEXUIZPLASMA is ", ftos(_particleeffectnum("TR_NEXUIZPLASMA")), "\n");
+                       LOG_INFO("effect TR_NEXUIZPLASMA is ", ftos(_particleeffectnum("TR_NEXUIZPLASMA")));
                        db_put(d, "TR_GLOWTRAIL", "1");
-                       LOG_INFO("effect TR_GLOWTRAIL is ", ftos(_particleeffectnum("TR_GLOWTRAIL")), "\n");
+                       LOG_INFO("effect TR_GLOWTRAIL is ", ftos(_particleeffectnum("TR_GLOWTRAIL")));
                        db_put(d, "TR_SEEKER", "1");
-                       LOG_INFO("effect TR_SEEKER is ", ftos(_particleeffectnum("TR_SEEKER")), "\n");
+                       LOG_INFO("effect TR_SEEKER is ", ftos(_particleeffectnum("TR_SEEKER")));
                        db_put(d, "SVC_PARTICLE", "1");
-                       LOG_INFO("effect SVC_PARTICLE is ", ftos(_particleeffectnum("SVC_PARTICLE")), "\n");
+                       LOG_INFO("effect SVC_PARTICLE is ", ftos(_particleeffectnum("SVC_PARTICLE")));
 
                        fh = fopen("effectinfo.txt", FILE_READ);
                        while ((s = fgets(fh)))
@@ -703,12 +698,12 @@ void GameCommand_effectindexdump(float request)
                                        if (db_get(d, argv(1)) != "1")
                                        {
                                                int i = _particleeffectnum(argv(1));
-                                               if (i >= 0) LOG_INFO("effect ", argv(1), " is ", ftos(i), "\n");
+                                               if (i >= 0) LOG_INFO("effect ", argv(1), " is ", ftos(i));
                                                db_put(d, argv(1), "1");
                                        }
                                }
                        }
-                       LOG_INFO("end of effects list\n");
+                       LOG_INFO("end of effects list");
 
                        db_close(d);
                        return;
@@ -717,8 +712,8 @@ void GameCommand_effectindexdump(float request)
                default:
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd effectindexdump\n");
-                       LOG_INFO("  No arguments required.\n");
+                       LOG_INFO("Usage:^3 sv_cmd effectindexdump");
+                       LOG_INFO("  No arguments required.");
                        return;
                }
        }
@@ -737,9 +732,9 @@ void GameCommand_extendmatchtime(float request)
                default:
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd extendmatchtime\n");
-                       LOG_INFO("  No arguments required.\n");
-                       LOG_INFO("See also: ^2reducematchtime^7\n");
+                       LOG_INFO("Usage:^3 sv_cmd extendmatchtime");
+                       LOG_INFO("  No arguments required.");
+                       LOG_INFO("See also: ^2reducematchtime^7");
                        return;
                }
        }
@@ -784,12 +779,12 @@ void GameCommand_gametype(float request, float argc)
                }
 
                default:
-                       LOG_INFO("Incorrect parameters for ^2gametype^7\n");
+                       LOG_INFO("Incorrect parameters for ^2gametype^7");
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd gametype mode\n");
-                       LOG_INFO("  Where 'mode' is the gametype mode to switch to.\n");
-                       LOG_INFO("See also: ^2gotomap^7\n");
+                       LOG_INFO("Usage:^3 sv_cmd gametype mode");
+                       LOG_INFO("  Where 'mode' is the gametype mode to switch to.");
+                       LOG_INFO("See also: ^2gotomap^7");
                        return;
                }
        }
@@ -824,13 +819,15 @@ void GameCommand_gettaginfo(float request, float argc)
                                if (i)
                                {
                                        v = gettaginfo(tmp_entity, i);
-                                       LOG_INFO("model ", tmp_entity.model, " frame ", ftos(tmp_entity.frame), " tag ", gettaginfo_name);
-                                       LOG_INFO(" index ", ftos(i), " parent ", ftos(gettaginfo_parent), "\n");
-                                       LOG_INFO(" vector = ", ftos(v.x), " ", ftos(v.y), " ", ftos(v.z), "\n");
-                                       LOG_INFO(" offset = ", ftos(gettaginfo_offset.x), " ", ftos(gettaginfo_offset.y), " ", ftos(gettaginfo_offset.z), "\n");
-                                       LOG_INFO(" forward = ", ftos(gettaginfo_forward.x), " ", ftos(gettaginfo_forward.y), " ", ftos(gettaginfo_forward.z), "\n");
-                                       LOG_INFO(" right = ", ftos(gettaginfo_right.x), " ", ftos(gettaginfo_right.y), " ", ftos(gettaginfo_right.z), "\n");
-                                       LOG_INFO(" up = ", ftos(gettaginfo_up.x), " ", ftos(gettaginfo_up.y), " ", ftos(gettaginfo_up.z), "\n");
+                                       LOG_INFOF(
+                                           "model %s frame %s tag %s index %s parent %s",
+                                           tmp_entity.model, ftos(tmp_entity.frame), gettaginfo_name, ftos(i), ftos(gettaginfo_parent)
+                                       );
+                                       LOG_INFOF(" vector = %s %s %s", ftos(v.x), ftos(v.y), ftos(v.z));
+                                       LOG_INFOF(" offset = %s %s %s", ftos(gettaginfo_offset.x), ftos(gettaginfo_offset.y), ftos(gettaginfo_offset.z));
+                                       LOG_INFOF(" forward = %s %s %s", ftos(gettaginfo_forward.x), ftos(gettaginfo_forward.y), ftos(gettaginfo_forward.z));
+                                       LOG_INFOF(" right = %s %s %s", ftos(gettaginfo_right.x), ftos(gettaginfo_right.y), ftos(gettaginfo_right.z));
+                                       LOG_INFOF(" up = %s %s %s", ftos(gettaginfo_up.x), ftos(gettaginfo_up.y), ftos(gettaginfo_up.z));
                                        if (argc >= 6)
                                        {
                                                v.y = -v.y;
@@ -839,7 +836,7 @@ void GameCommand_gettaginfo(float request, float argc)
                                }
                                else
                                {
-                                       LOG_INFO("bone not found\n");
+                                       LOG_INFO("bone not found");
                                }
 
                                delete(tmp_entity);
@@ -848,11 +845,11 @@ void GameCommand_gettaginfo(float request, float argc)
                }
 
                default:
-                       LOG_INFO("Incorrect parameters for ^2gettaginfo^7\n");
+                       LOG_INFO("Incorrect parameters for ^2gettaginfo^7");
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd gettaginfo model frame index [command one] [command two]\n");
-                       LOG_INFO("See also: ^2bbox, trace^7\n");
+                       LOG_INFO("Usage:^3 sv_cmd gettaginfo model frame index [command one] [command two]");
+                       LOG_INFO("See also: ^2bbox, trace^7");
                        return;
                }
        }
@@ -898,8 +895,8 @@ void GameCommand_animbench(float request, float argc)
                                        t2 += gettime(GETTIME_HIRES) - t0;
                                        n += 1;
                                }
-                               LOG_INFO("model ", tmp_entity.model, " frame ", ftos(f1), " animtime ", ftos(n / t1), "/s\n");
-                               LOG_INFO("model ", tmp_entity.model, " frame ", ftos(f2), " animtime ", ftos(n / t2), "/s\n");
+                               LOG_INFO("model ", tmp_entity.model, " frame ", ftos(f1), " animtime ", ftos(n / t1), "/s");
+                               LOG_INFO("model ", tmp_entity.model, " frame ", ftos(f2), " animtime ", ftos(n / t2), "/s");
 
                                delete(tmp_entity);
                                return;
@@ -907,11 +904,11 @@ void GameCommand_animbench(float request, float argc)
                }
 
                default:
-                       LOG_INFO("Incorrect parameters for ^2gettaginfo^7\n");
+                       LOG_INFO("Incorrect parameters for ^2gettaginfo^7");
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd gettaginfo model frame index [command one] [command two]\n");
-                       LOG_INFO("See also: ^2bbox, trace^7\n");
+                       LOG_INFO("Usage:^3 sv_cmd gettaginfo model frame index [command one] [command two]");
+                       LOG_INFO("See also: ^2bbox, trace^7");
                        return;
                }
        }
@@ -925,18 +922,18 @@ void GameCommand_gotomap(float request, float argc)
                {
                        if (argv(1))
                        {
-                               LOG_INFO(GotoMap(argv(1)), "\n");
+                               LOG_INFO(GotoMap(argv(1)));
                                return;
                        }
                }
 
                default:
-                       LOG_INFO("Incorrect parameters for ^2gotomap^7\n");
+                       LOG_INFO("Incorrect parameters for ^2gotomap^7");
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd gotomap map\n");
-                       LOG_INFO("  Where 'map' is the *.bsp file to change to.\n");
-                       LOG_INFO("See also: ^2gametype^7\n");
+                       LOG_INFO("Usage:^3 sv_cmd gotomap map");
+                       LOG_INFO("  Where 'map' is the *.bsp file to change to.");
+                       LOG_INFO("See also: ^2gametype^7");
                        return;
                }
        }
@@ -963,9 +960,9 @@ void GameCommand_lockteams(float request)
                default:
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd lockteams\n");
-                       LOG_INFO("  No arguments required.\n");
-                       LOG_INFO("See also: ^2unlockteams^7\n");
+                       LOG_INFO("Usage:^3 sv_cmd lockteams");
+                       LOG_INFO("  No arguments required.");
+                       LOG_INFO("See also: ^2unlockteams^7");
                        return;
                }
        }
@@ -989,9 +986,9 @@ void GameCommand_make_mapinfo(float request)
                default:
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd make_mapinfo\n");
-                       LOG_INFO("  No arguments required.\n");
-                       LOG_INFO("See also: ^2radarmap^7\n");
+                       LOG_INFO("Usage:^3 sv_cmd make_mapinfo");
+                       LOG_INFO("  No arguments required.");
+                       LOG_INFO("See also: ^2radarmap^7");
                        return;
                }
        }
@@ -1027,7 +1024,7 @@ void GameCommand_moveplayer(float request, float argc)
 
                                        if (accepted <= 0)
                                        {
-                                               LOG_INFO("moveplayer: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : ".\n"));
+                                               LOG_INFO("moveplayer: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : "."));
                                                continue;
                                        }
 
@@ -1043,7 +1040,7 @@ void GameCommand_moveplayer(float request, float argc)
                                                }
                                                else
                                                {
-                                                       LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ") is already spectating.\n");
+                                                       LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ") is already spectating.");
                                                }
                                                continue;
                                        }
@@ -1063,7 +1060,7 @@ void GameCommand_moveplayer(float request, float argc)
                                                                if (team_id == client.team)  // already on the destination team
                                                                {
                                                                        // keep the forcing undone
-                                                                       LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ") is already on the ", Team_ColoredFullName(client.team), (targets ? "^7, skipping to next player.\n" : "^7.\n"));
+                                                                       LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ") is already on the ", Team_ColoredFullName(client.team), (targets ? "^7, skipping to next player.\n" : "^7."));
                                                                        continue;
                                                                }
                                                                else if (team_id == 0)  // auto team
@@ -1080,12 +1077,12 @@ void GameCommand_moveplayer(float request, float argc)
                                                                // Check to see if the destination team is even available
                                                                switch (team_id)
                                                                {
-                                                                       case NUM_TEAM_1: if (c1 == -1) { LOG_INFO("Sorry, can't move player to red team if it doesn't exist.\n"); return; } break;
-                                                                       case NUM_TEAM_2: if (c2 == -1) { LOG_INFO("Sorry, can't move player to blue team if it doesn't exist.\n"); return; } break;
-                                                                       case NUM_TEAM_3: if (c3 == -1) { LOG_INFO("Sorry, can't move player to yellow team if it doesn't exist.\n"); return; } break;
-                                                                       case NUM_TEAM_4: if (c4 == -1) { LOG_INFO("Sorry, can't move player to pink team if it doesn't exist.\n"); return; } break;
+                                                                       case NUM_TEAM_1: if (c1 == -1) { LOG_INFO("Sorry, can't move player to red team if it doesn't exist."); return; } break;
+                                                                       case NUM_TEAM_2: if (c2 == -1) { LOG_INFO("Sorry, can't move player to blue team if it doesn't exist."); return; } break;
+                                                                       case NUM_TEAM_3: if (c3 == -1) { LOG_INFO("Sorry, can't move player to yellow team if it doesn't exist."); return; } break;
+                                                                       case NUM_TEAM_4: if (c4 == -1) { LOG_INFO("Sorry, can't move player to pink team if it doesn't exist."); return; } break;
 
-                                                                       default: LOG_INFO("Sorry, can't move player here if team ", destination, " doesn't exist.\n");
+                                                                       default: LOG_INFO("Sorry, can't move player here if team ", destination, " doesn't exist.");
                                                                                return;
                                                                }
 
@@ -1094,7 +1091,7 @@ void GameCommand_moveplayer(float request, float argc)
                                                                if (MoveToTeam(client, team_id, 6))
                                                                {
                                                                        successful = strcat(successful, (successful ? ", " : ""), playername(client, false));
-                                                                       LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ") has been moved to the ", Team_ColoredFullName(team_id), "^7.\n");
+                                                                       LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ") has been moved to the ", Team_ColoredFullName(team_id), "^7.");
                                                                }
                                                                else
                                                                {
@@ -1104,36 +1101,36 @@ void GameCommand_moveplayer(float request, float argc)
                                                        }
                                                        else
                                                        {
-                                                               LOG_INFO("Can't change teams when currently not playing a team game.\n");
+                                                               LOG_INFO("Can't change teams when currently not playing a team game.");
                                                                return;
                                                        }
                                                }
                                                else
                                                {
-                                                       LOG_INFO("Can't change teams if the player isn't in the game.\n");  // well technically we could, but should we allow that? :P
+                                                       LOG_INFO("Can't change teams if the player isn't in the game.");  // well technically we could, but should we allow that? :P
                                                        return;
                                                }
                                        }
                                }
 
                                if (successful) bprint("Successfully moved players ", successful, " to destination ", destination, ".\n");
-                               else LOG_INFO("No players given (", original_targets, ") are able to move.\n");
+                               else LOG_INFO("No players given (", original_targets, ") are able to move.");
 
                                return;  // still correct parameters so return to avoid usage print
                        }
                }
 
                default:
-                       LOG_INFO("Incorrect parameters for ^2moveplayer^7\n");
+                       LOG_INFO("Incorrect parameters for ^2moveplayer^7");
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd moveplayer clients destination\n");
-                       LOG_INFO("  'clients' is a list (separated by commas) of player entity ID's or nicknames\n");
-                       LOG_INFO("  'destination' is what to send the player to, be it team or spectating\n");
-                       LOG_INFO("  Full list of destinations here: \"spec, spectator, red, blue, yellow, pink, auto.\"\n");
-                       LOG_INFO("Examples: sv_cmd moveplayer 1,3,5 red 3\n");
-                       LOG_INFO("          sv_cmd moveplayer 2 spec \n");
-                       LOG_INFO("See also: ^2allspec, shuffleteams^7\n");
+                       LOG_INFO("Usage:^3 sv_cmd moveplayer clients destination");
+                       LOG_INFO("  'clients' is a list (separated by commas) of player entity ID's or nicknames");
+                       LOG_INFO("  'destination' is what to send the player to, be it team or spectating");
+                       LOG_INFO("  Full list of destinations here: \"spec, spectator, red, blue, yellow, pink, auto.\"");
+                       LOG_INFO("Examples: sv_cmd moveplayer 1,3,5 red 3");
+                       LOG_INFO("          sv_cmd moveplayer 2 spec ");
+                       LOG_INFO("See also: ^2allspec, shuffleteams^7");
                        return;
                }
        }
@@ -1147,13 +1144,13 @@ void GameCommand_nospectators(float request)
                {
                        blockSpectators = 1;
                        // give every spectator <g_maxplayers_spectator_blocktime> seconds time to become a player
-                       FOREACH_CLIENT(IS_REAL_CLIENT(it) && (IS_SPEC(it) || IS_OBSERVER(it)) && !it.caplayer, LAMBDA(
+                       FOREACH_CLIENT(IS_REAL_CLIENT(it) && (IS_SPEC(it) || IS_OBSERVER(it)) && !it.caplayer, {
                                if(!it.caplayer)
                                {
                                        CS(it).spectatortime = time;
                                        Send_Notification(NOTIF_ONE_ONLY, it, MSG_INFO, INFO_SPECTATE_WARNING, autocvar_g_maxplayers_spectator_blocktime);
                                }
-                       ));
+                       });
                        bprint(strcat("^7All spectators will be automatically kicked when not joining the game after ", ftos(autocvar_g_maxplayers_spectator_blocktime), " seconds!\n"));
                        return;
                }
@@ -1161,88 +1158,8 @@ void GameCommand_nospectators(float request)
                default:
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd nospectators\n");
-                       LOG_INFO("  No arguments required.\n");
-                       return;
-               }
-       }
-}
-
-void GameCommand_playerdemo(float request, float argc)
-{
-       switch (request)
-       {
-               case CMD_REQUEST_COMMAND:
-               {
-                       if (argv(2) && argv(3))
-                       {
-                               entity client;
-                               float i, n, accepted;
-
-                               switch (argv(1))
-                               {
-                                       case "read":
-                                       {
-                                               client = GetIndexedEntity(argc, 2);
-                                               accepted = VerifyClientEntity(client, false, true);
-
-                                               if (accepted <= 0)
-                                               {
-                                                       LOG_INFO("playerdemo: read: ", GetClientErrorString(accepted, argv(2)), ".\n");
-                                                       return;
-                                               }
-
-                                               playerdemo_open_read(client, argv(next_token));
-                                               return;
-                                       }
-
-                                       case "write":
-                                       {
-                                               client = GetIndexedEntity(argc, 2);
-                                               accepted = VerifyClientEntity(client, false, false);
-
-                                               if (accepted <= 0)
-                                               {
-                                                       LOG_INFO("playerdemo: write: ", GetClientErrorString(accepted, argv(2)), ".\n");
-                                                       return;
-                                               }
-
-                                               playerdemo_open_write(client, argv(next_token));
-                                               return;
-                                       }
-
-                                       case "auto_read_and_write":
-                                       {
-                                               n = GetFilteredNumber(argv(3));
-                                               cvar_set("bot_number", ftos(n));
-
-                                               localcmd("wait; wait; wait\n");
-                                               for (i = 0; i < n; ++i)
-                                                       localcmd("sv_cmd playerdemo read ", ftos(i + 2), " ", argv(2), ftos(i + 1), "\n");
-                                               localcmd("sv_cmd playerdemo write 1 ", ftos(n + 1), "\n");
-                                               return;
-                                       }
-
-                                       case "auto_read":
-                                       {
-                                               n = GetFilteredNumber(argv(3));
-                                               cvar_set("bot_number", ftos(n));
-
-                                               localcmd("wait; wait; wait\n");
-                                               for (i = 0; i < n; ++i)
-                                                       localcmd("sv_cmd playerdemo read ", ftos(i + 2), " ", argv(2), ftos(i + 1), "\n");
-                                               return;
-                                       }
-                               }
-                       }
-               }
-
-               default:
-                       LOG_INFO("Incorrect parameters for ^2playerdemo^7\n");
-               case CMD_REQUEST_USAGE:
-               {
-                       LOG_INFO("\nUsage:^3 sv_cmd playerdemo command (entitynumber filename | entitynumber botnumber)\n");
-                       LOG_INFO("  Full list of commands here: \"read, write, auto_read_and_write, auto_read.\"\n");
+                       LOG_INFO("Usage:^3 sv_cmd nospectators");
+                       LOG_INFO("  No arguments required.");
                        return;
                }
        }
@@ -1255,15 +1172,15 @@ void GameCommand_printstats(float request)
                case CMD_REQUEST_COMMAND:
                {
                        DumpStats(false);
-                       LOG_INFO("stats dumped.\n");
+                       LOG_INFO("stats dumped.");
                        return;
                }
 
                default:
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd printstats\n");
-                       LOG_INFO("  No arguments required.\n");
+                       LOG_INFO("Usage:^3 sv_cmd printstats");
+                       LOG_INFO("  No arguments required.");
                        return;
                }
        }
@@ -1279,13 +1196,13 @@ void GameCommand_radarmap(float request, float argc)
                }
 
                default:
-                       LOG_INFO("Incorrect parameters for ^2radarmap^7\n");
+                       LOG_INFO("Incorrect parameters for ^2radarmap^7");
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd radarmap [--force] [--loop] [--quit] [--block | --trace | --sample | --lineblock] [--sharpen N] [--res W H] [--qual Q]\n");
-                       LOG_INFO("  The quality factor Q is roughly proportional to the time taken.\n");
-                       LOG_INFO("  trace supports no quality factor; its result should look like --block with infinite quality factor.\n");
-                       LOG_INFO("See also: ^2make_mapinfo^7\n");
+                       LOG_INFO("Usage:^3 sv_cmd radarmap [--force] [--loop] [--quit] [--block | --trace | --sample | --lineblock] [--sharpen N] [--res W H] [--qual Q]");
+                       LOG_INFO("  The quality factor Q is roughly proportional to the time taken.");
+                       LOG_INFO("  trace supports no quality factor; its result should look like --block with infinite quality factor.");
+                       LOG_INFO("See also: ^2make_mapinfo^7");
                        return;
                }
        }
@@ -1304,9 +1221,9 @@ void GameCommand_reducematchtime(float request)
                default:
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd reducematchtime\n");
-                       LOG_INFO("  No arguments required.\n");
-                       LOG_INFO("See also: ^2extendmatchtime^7\n");
+                       LOG_INFO("Usage:^3 sv_cmd reducematchtime");
+                       LOG_INFO("  No arguments required.");
+                       LOG_INFO("See also: ^2extendmatchtime^7");
                        return;
                }
        }
@@ -1328,12 +1245,12 @@ void GameCommand_setbots(float request, float argc)
                }
 
                default:
-                       LOG_INFO("Incorrect parameters for ^2setbots^7\n");
+                       LOG_INFO("Incorrect parameters for ^2setbots^7");
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd setbots botnumber\n");
-                       LOG_INFO("  Where 'botnumber' is the amount of bots to set bot_number cvar to.\n");
-                       LOG_INFO("See also: ^2bot_cmd^7\n");
+                       LOG_INFO("Usage:^3 sv_cmd setbots botnumber");
+                       LOG_INFO("  Where 'botnumber' is the amount of bots to set bot_number cvar to.");
+                       LOG_INFO("See also: ^2bot_cmd^7");
                        return;
                }
        }
@@ -1347,19 +1264,19 @@ void GameCommand_shuffleteams(float request)
                {
                        if (!teamplay)
                        {
-                               LOG_INFO("Can't shuffle teams when currently not playing a team game.\n");
+                               LOG_INFO("Can't shuffle teams when currently not playing a team game.");
                                return;
                        }
 
-                       FOREACH_CLIENT(IS_PLAYER(it) || it.caplayer, LAMBDA(
+                       FOREACH_CLIENT(IS_PLAYER(it) || it.caplayer, {
                                if (it.team_forced) {
                                        // we could theoretically assign forced players to their teams
                                        // and shuffle the rest to fill the empty spots but in practise
                                        // either all players or none are gonna have forced teams
-                                       LOG_INFO("Can't shuffle teams because at least one player has a forced team.\n");
+                                       LOG_INFO("Can't shuffle teams because at least one player has a forced team.");
                                        return;
                                }
-                       ));
+                       });
 
                        int number_of_teams = 0;
                        CheckAllowedTeams(NULL);
@@ -1369,11 +1286,11 @@ void GameCommand_shuffleteams(float request)
                        if (c4 >= 0) number_of_teams = max(4, number_of_teams);
 
                        int team_index = 0;
-                       FOREACH_CLIENT_RANDOM(IS_PLAYER(it) || it.caplayer, LAMBDA(
+                       FOREACH_CLIENT_RANDOM(IS_PLAYER(it) || it.caplayer, {
                                int target_team_number = Team_NumberToTeam(team_index + 1);
                                if (it.team != target_team_number) MoveToTeam(it, target_team_number, 6);
                                team_index = (team_index + 1) % number_of_teams;
-                       ));
+                       });
 
                        bprint("Successfully shuffled the players around randomly.\n");
                        return;
@@ -1382,9 +1299,9 @@ void GameCommand_shuffleteams(float request)
                default:
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd shuffleteams\n");
-                       LOG_INFO("  No arguments required.\n");
-                       LOG_INFO("See also: ^2moveplayer, allspec^7\n");
+                       LOG_INFO("Usage:^3 sv_cmd shuffleteams");
+                       LOG_INFO("  No arguments required.");
+                       LOG_INFO("See also: ^2moveplayer, allspec^7");
                        return;
                }
        }
@@ -1409,11 +1326,11 @@ void GameCommand_stuffto(float request, float argc)
                                        if (accepted > 0)
                                        {
                                                stuffcmd(client, strcat("\n", argv(next_token), "\n"));
-                                               LOG_INFO(strcat("Command: \"", argv(next_token), "\" sent to ", GetCallerName(client), " (", argv(1), ").\n"));
+                                               LOG_INFO("Command: \"", argv(next_token), "\" sent to ", GetCallerName(client), " (", argv(1), ").");
                                        }
                                        else
                                        {
-                                               LOG_INFO("stuffto: ", GetClientErrorString(accepted, argv(1)), ".\n");
+                                               LOG_INFO("stuffto: ", GetClientErrorString(accepted, argv(1)), ".");
                                        }
 
                                        return;
@@ -1421,19 +1338,19 @@ void GameCommand_stuffto(float request, float argc)
                        }
 
                        default:
-                               LOG_INFO("Incorrect parameters for ^2stuffto^7\n");
+                               LOG_INFO("Incorrect parameters for ^2stuffto^7");
                        case CMD_REQUEST_USAGE:
                        {
-                               LOG_INFO("\nUsage:^3 sv_cmd stuffto client \"command\"\n");
-                               LOG_INFO("  'client' is the entity number or name of the player,\n");
-                               LOG_INFO("  and 'command' is the command to be sent to that player.\n");
+                               LOG_INFO("Usage:^3 sv_cmd stuffto client \"command\"");
+                               LOG_INFO("  'client' is the entity number or name of the player,");
+                               LOG_INFO("  and 'command' is the command to be sent to that player.");
                                return;
                        }
                }
 #else
                if (request)
                {
-                       LOG_INFO("stuffto command is not enabled on this server.\n");
+                       LOG_INFO("stuffto command is not enabled on this server.");
                        return;
                }
 #endif
@@ -1454,7 +1371,7 @@ void GameCommand_trace(float request, float argc)
                                case "debug":
                                {
                                        float hitcount = 0;
-                                       LOG_INFO("TEST CASE. If this returns the runaway loop counter error, possibly everything is oaky.\n");
+                                       LOG_INFO("TEST CASE. If this returns the runaway loop counter error, possibly everything is oaky.");
                                        float worst_endpos_bug = 0;
                                        for ( ; ; )
                                        {
@@ -1501,12 +1418,12 @@ void GameCommand_trace(float request, float argc)
                                                                        }
                                                                }
 
-                                                               LOG_INFO("safe distance to back off: ", ftos(safe * vlen(p - start)), "qu\n");
-                                                               LOG_INFO("unsafe distance to back off: ", ftos(unsafe * vlen(p - start)), "qu\n");
+                                                               LOG_INFO("safe distance to back off: ", ftos(safe * vlen(p - start)), "qu");
+                                                               LOG_INFO("unsafe distance to back off: ", ftos(unsafe * vlen(p - start)), "qu");
 
                                                                tracebox(p, PL_MIN_CONST + '0.1 0.1 0.1', PL_MAX_CONST - '0.1 0.1 0.1', p, MOVE_NOMONSTERS, NULL);
-                                                               if (trace_startsolid) LOG_INFO("trace_endpos much in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n");
-                                                               else LOG_INFO("trace_endpos just in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n");
+                                                               if (trace_startsolid) LOG_INFO("trace_endpos much in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p));
+                                                               else LOG_INFO("trace_endpos just in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p));
                                                                if (++hitcount >= 10) break;
                                                        }
                                                        else
@@ -1527,8 +1444,8 @@ void GameCommand_trace(float request, float argc)
                                                                if (dq > worst_endpos_bug)
                                                                {
                                                                        worst_endpos_bug = dq;
-                                                                       LOG_INFO("trace_endpos still before solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n");
-                                                                       LOG_INFO("could go ", ftos(dq), " units further to ", vtos(q), "\n");
+                                                                       LOG_INFO("trace_endpos still before solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p));
+                                                                       LOG_INFO("could go ", ftos(dq), " units further to ", vtos(q));
                                                                        if (++hitcount >= 10) break;
                                                                }
                                                        }
@@ -1544,7 +1461,7 @@ void GameCommand_trace(float request, float argc)
                                        vv = trace_endpos;
                                        if (trace_fraction == 1)
                                        {
-                                               LOG_INFO("not above ground, aborting\n");
+                                               LOG_INFO("not above ground, aborting");
                                                return;
                                        }
                                        f = 0;
@@ -1553,28 +1470,33 @@ void GameCommand_trace(float request, float argc)
                                                dv = randomvec();
                                                if (dv.z > 0) dv = -1 * dv;
                                                tracebox(vv, e.mins, e.maxs, vv + dv, MOVE_NORMAL, e);
-                                               if (trace_startsolid) LOG_INFO("bug 1\n");
+                                               if (trace_startsolid) LOG_INFO("bug 1");
                                                if (trace_fraction == 1)
                                                {
                                                        if (dv.z < f)
                                                        {
                                                                LOG_INFO("bug 2: ", ftos(dv.x), " ", ftos(dv.y), " ", ftos(dv.z));
-                                                               LOG_INFO(" (", ftos(asin(dv.z / vlen(dv)) * 180 / M_PI), " degrees)\n");
+                                                               LOG_INFO(" (", ftos(asin(dv.z / vlen(dv)) * 180 / M_PI), " degrees)");
                                                                f = dv.z;
                                                        }
                                                }
                                        }
-                                       LOG_INFO("highest possible dist: ", ftos(f), "\n");
+                                       LOG_INFO("highest possible dist: ", ftos(f));
                                        return;
                                }
 
                                case "walk":
                                {
-                                       if (argc == 4)
+                                       if (argc == 4 || argc == 5)
                                        {
                                                e = nextent(NULL);
-                                               if (tracewalk(e, stov(argv(2)), e.mins, e.maxs, stov(argv(3)), MOVE_NORMAL)) LOG_INFO("can walk\n");
-                                               else LOG_INFO("cannot walk\n");
+                                               int dphitcontentsmask_save = e.dphitcontentsmask;
+                                               e.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_PLAYERCLIP | DPCONTENTS_BOTCLIP;
+                                               if (tracewalk(e, stov(argv(2)), e.mins, e.maxs, stov(argv(3)), stof(argv(4)), MOVE_NORMAL))
+                                                       LOG_INFO("can walk");
+                                               else
+                                                       LOG_INFO("cannot walk");
+                                               e.dphitcontentsmask = dphitcontentsmask_save;
                                                return;
                                        }
                                }
@@ -1597,12 +1519,14 @@ void GameCommand_trace(float request, float argc)
                }
 
                default:
-                       LOG_INFO("Incorrect parameters for ^2trace^7\n");
+                       LOG_INFO("Incorrect parameters for ^2trace^7");
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd trace command (startpos endpos)\n");
-                       LOG_INFO("  Full list of commands here: \"debug, debug2, walk, showline.\"\n");
-                       LOG_INFO("See also: ^2bbox, gettaginfo^7\n");
+                       LOG_INFO("Usage:^3 sv_cmd trace command [startpos endpos] [endpos_height]");
+                       LOG_INFO("  Where startpos and endpos are parameters for 'walk' and 'showline' commands,");
+                       LOG_INFO("  'endpos_height' is an optional parameter for 'walk' command,");
+                       LOG_INFO("  Full list of commands here: \"debug, debug2, walk, showline.\"");
+                       LOG_INFO("See also: ^2bbox, gettaginfo^7");
                        return;
                }
        }
@@ -1629,9 +1553,9 @@ void GameCommand_unlockteams(float request)
                default:
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd unlockteams\n");
-                       LOG_INFO("  No arguments required.\n");
-                       LOG_INFO("See also: ^2lockteams^7\n");
+                       LOG_INFO("Usage:^3 sv_cmd unlockteams");
+                       LOG_INFO("  No arguments required.");
+                       LOG_INFO("See also: ^2lockteams^7");
                        return;
                }
        }
@@ -1648,17 +1572,17 @@ void GameCommand_warp(float request, float argc)
                                if (argc >= 2)
                                {
                                        CampaignLevelWarp(stof(argv(1)));
-                                       LOG_INFO("Successfully warped to campaign level ", argv(1), ".\n");
+                                       LOG_INFO("Successfully warped to campaign level ", argv(1), ".");
                                }
                                else
                                {
                                        CampaignLevelWarp(-1);
-                                       LOG_INFO("Successfully warped to next campaign level.\n");
+                                       LOG_INFO("Successfully warped to next campaign level.");
                                }
                        }
                        else
                        {
-                               LOG_INFO("Not in campaign, can't level warp\n");
+                               LOG_INFO("Not in campaign, can't level warp");
                        }
                        return;
                }
@@ -1666,9 +1590,9 @@ void GameCommand_warp(float request, float argc)
                default:
                case CMD_REQUEST_USAGE:
                {
-                       LOG_INFO("\nUsage:^3 sv_cmd warp [level]\n");
-                       LOG_INFO("  'level' is the level to change campaign mode to.\n");
-                       LOG_INFO("  if 'level' is not provided it will change to the next level.\n");
+                       LOG_INFO("Usage:^3 sv_cmd warp [level]");
+                       LOG_INFO("  'level' is the level to change campaign mode to.");
+                       LOG_INFO("  if 'level' is not provided it will change to the next level.");
                        return;
                }
        }
@@ -1724,7 +1648,6 @@ SERVER_COMMAND(lockteams, "Disable the ability for players to switch or enter te
 SERVER_COMMAND(make_mapinfo, "Automatically rebuild mapinfo files") { GameCommand_make_mapinfo(request); }
 SERVER_COMMAND(moveplayer, "Change the team/status of a player") { GameCommand_moveplayer(request, arguments); }
 SERVER_COMMAND(nospectators, "Automatically remove spectators from a match") { GameCommand_nospectators(request); }
-SERVER_COMMAND(playerdemo, "Control the ability to save demos of players") { GameCommand_playerdemo(request, arguments); }
 SERVER_COMMAND(printstats, "Dump eventlog player stats and other score information") { GameCommand_printstats(request); }
 SERVER_COMMAND(radarmap, "Generate a radar image of the map") { GameCommand_radarmap(request, arguments); }
 SERVER_COMMAND(reducematchtime, "Decrease the timelimit value incrementally") { GameCommand_reducematchtime(request); }
@@ -1737,32 +1660,32 @@ SERVER_COMMAND(warp, "Choose different level in campaign") { GameCommand_warp(re
 
 void GameCommand_macro_help()
 {
-       FOREACH(SERVER_COMMANDS, true, LAMBDA(LOG_INFOF("  ^2%s^7: %s\n", it.m_name, it.m_description)));
+       FOREACH(SERVER_COMMANDS, true, { LOG_INFOF("  ^2%s^7: %s", it.m_name, it.m_description); });
 }
 
 float GameCommand_macro_command(float argc, string command)
 {
        string c = strtolower(argv(0));
-       FOREACH(SERVER_COMMANDS, it.m_name == c, LAMBDA(
+       FOREACH(SERVER_COMMANDS, it.m_name == c, {
                it.m_invokecmd(it, CMD_REQUEST_COMMAND, NULL, argc, command);
                return true;
-       ));
+       });
        return false;
 }
 
 float GameCommand_macro_usage(float argc)
 {
        string c = strtolower(argv(1));
-       FOREACH(SERVER_COMMANDS, it.m_name == c, LAMBDA(
+       FOREACH(SERVER_COMMANDS, it.m_name == c, {
                it.m_invokecmd(it, CMD_REQUEST_USAGE, NULL, argc, "");
                return true;
-       ));
+       });
        return false;
 }
 
 void GameCommand_macro_write_aliases(float fh)
 {
-       FOREACH(SERVER_COMMANDS, true, LAMBDA(CMD_Write_Alias("qc_cmd_sv", it.m_name, it.m_description)));
+       FOREACH(SERVER_COMMANDS, true, { CMD_Write_Alias("qc_cmd_sv", it.m_name, it.m_description); });
 }
 
 
@@ -1784,20 +1707,22 @@ void GameCommand(string command)
        {
                if (argc == 1)
                {
-                       LOG_INFO("\nServer console commands:\n");
+                       LOG_INFO("Server console commands:");
                        GameCommand_macro_help();
 
-                       LOG_INFO("\nBanning commands:\n");
+                       LOG_INFO("\nBanning commands:");
                        BanCommand_macro_help();
 
-                       LOG_INFO("\nCommon networked commands:\n");
+                       LOG_INFO("\nCommon networked commands:");
                        CommonCommand_macro_help(NULL);
 
-                       LOG_INFO("\nGeneric commands shared by all programs:\n");
+                       LOG_INFO("\nGeneric commands shared by all programs:");
                        GenericCommand_macro_help();
 
-                       LOG_INFO("\nUsage:^3 sv_cmd COMMAND...^7, where possible commands are listed above.\n");
-                       LOG_INFO("For help about a specific command, type sv_cmd help COMMAND\n");
+                       LOG_INFO(
+                           "\nUsage:^3 sv_cmd COMMAND...^7, where possible commands are listed above.\n"
+                "For help about a specific command, type sv_cmd help COMMAND"
+            );
 
                        return;
                }
@@ -1840,5 +1765,5 @@ void GameCommand(string command)
        }
 
        // nothing above caught the command, must be invalid
-       LOG_INFO(((command != "") ? strcat("Unknown server command \"", command, "\"") : "No command provided"), ". For a list of supported commands, try sv_cmd help.\n");
+       LOG_INFO(((command != "") ? strcat("Unknown server command \"", command, "\"") : "No command provided"), ". For a list of supported commands, try sv_cmd help.");
 }