NULL);
size_max.z = (trace_startsolid) ? world.absmax.z : trace_endpos.z;
- LOG_INFOF("Original size: %v %v\n", world.absmin, world.absmax);
- LOG_INFOF("Currently set size: %v %v\n", world.mins, world.maxs);
- LOG_INFOF("Solid bounding box size: %v %v\n", size_min, size_max);
+ LOG_INFOF("Original size: %v %v", world.absmin, world.absmax);
+ LOG_INFOF("Currently set size: %v %v", world.mins, world.maxs);
+ LOG_INFOF("Solid bounding box size: %v %v", size_min, size_max);
return;
}
void GameCommand_macro_help()
{
- FOREACH(SERVER_COMMANDS, true, { LOG_INFOF(" ^2%s^7: %s\n", it.m_name, it.m_description); });
+ FOREACH(SERVER_COMMANDS, true, { LOG_INFOF(" ^2%s^7: %s", it.m_name, it.m_description); });
}
float GameCommand_macro_command(float argc, string command)