client = GetFilteredEntity(t);
accepted = VerifyClientEntity(client, TRUE, FALSE);
- if not(accepted > 0)
+ if(accepted <= 0)
{
print("adminmsg: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : ".\n"));
continue;
client = GetFilteredEntity(t);
accepted = VerifyClientEntity(client, FALSE, FALSE);
- if not(accepted > 0)
+ if(accepted <= 0)
{
print("moveplayer: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : ".\n"));
continue;
client = GetIndexedEntity(argc, 2);
accepted = VerifyClientEntity(client, FALSE, TRUE);
- if not(accepted > 0)
+ if(accepted <= 0)
{
print("playerdemo: read: ", GetClientErrorString(accepted, argv(2)), ".\n");
return;
client = GetIndexedEntity(argc, 2);
accepted = VerifyClientEntity(client, FALSE, FALSE);
- if not(accepted > 0)
+ if(accepted <= 0)
{
print("playerdemo: write: ", GetClientErrorString(accepted, argv(2)), ".\n");
return;
// sort through the random list of players made earlier
for(z = 1; z <= maxclients; ++z)
{
- if not(shuffleteams_teams[i] >= x)
+ if (!(shuffleteams_teams[i] >= x))
{
- if not(shuffleteams_players[z])
+ if (!(shuffleteams_players[z]))
continue; // not a player, move on to next random slot
if(VerifyClientNumber(shuffleteams_players[z]))