]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/ctf.qc
Merge remote branch 'origin/master' into terencehill/centerprint_stuff
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / ctf.qc
index cf16cecff77aedae5f569a8aff92b3f0901f8e51..8e93ab44a1aa13a6b7a5c994b409142277b27b34 100644 (file)
@@ -49,7 +49,7 @@ float ctf_captureshield_shielded(entity p)
 
        // player is in the worse half, if >= half the players are better than him, or consequently, if < half of the players are worse
        // use this rule here
-       
+
        if(players_worseeq >= players_total * captureshield_max_ratio)
                return FALSE;
 
@@ -66,12 +66,12 @@ void ctf_captureshield_update(entity p, float dir)
                {
                        if(should)
                        {
-                               centerprint_atprio(p, CENTERPRIO_SHIELDING, "^3You are now ^4shielded^3 from the flag\n^3for ^1too many unsuccessful attempts^3 to capture.\n\n^3Make some defensive scores before trying again.");
+                               Send_CSQC_Centerprint_Generic(other, CPID_CTF_CAPTURESHIELD, "^3You are ^4shielded^3 from the flag\n^3for ^1too many unsuccessful attempts^3 to capture.\n\n^3Get some defensive scores before trying again.", 5, 0);
                                // TODO csqc notifier for this
                        }
                        else
                        {
-                               centerprint_atprio(p, CENTERPRIO_SHIELDING, "^3You are now free.\n\n^3Feel free to ^1try to capture^3 the flag again\n^3if you think you will succeed.");
+                               Send_CSQC_Centerprint_Generic(p, CPID_CTF_CAPTURESHIELD, "^3You are now free.\n\n^3Feel free to ^1try to capture^3 the flag again\n^3if you think you will succeed.", 5, 0);
                                // TODO csqc notifier for this
                        }
                        p.ctf_captureshielded = should;
@@ -88,6 +88,7 @@ float ctf_captureshield_customize()
        return TRUE;
 }
 
+.float ctf_captureshield_touch_msgtime;
 void ctf_captureshield_touch()
 {
        if not(other.ctf_captureshielded)
@@ -99,7 +100,9 @@ void ctf_captureshield_touch()
        mymid = (self.absmin + self.absmax) * 0.5;
        othermid = (other.absmin + other.absmax) * 0.5;
        Damage(other, self, self, 0, DEATH_HURTTRIGGER, mymid, normalize(othermid - mymid) * captureshield_force);
-       centerprint_atprio(other, CENTERPRIO_SHIELDING, "^3You are ^4shielded^3 from the flag\n^3for ^1too many unsuccessful attempts^3 to capture.\n\n^3Get some defensive scores before trying again.");
+       if (time - other.ctf_captureshield_touch_msgtime > 2)
+               Send_CSQC_Centerprint_Generic(other, CPID_CTF_CAPTURESHIELD, "^3You are ^4shielded^3 from the flag\n^3for ^1too many unsuccessful attempts^3 to capture.\n\n^3Get some defensive scores before trying again.", 5, 0);
+       other.ctf_captureshield_touch_msgtime = time;
 }
 
 void ctf_flag_spawnstuff()
@@ -125,15 +128,9 @@ void ctf_flag_spawnstuff()
        self.basewaypoint = self.nearestwaypoint;
 
        if(self.team == COLOR_TEAM1)
-       {
-               WaypointSprite_SpawnFixed("redbase", self.origin + '0 0 61', self, sprite);
-               WaypointSprite_UpdateTeamRadar(self.sprite, RADARICON_FLAG, colormapPaletteColor(COLOR_TEAM1 - 1, FALSE));
-       }
+               WaypointSprite_SpawnFixed("redbase", self.origin + '0 0 61', self, sprite, RADARICON_FLAG, colormapPaletteColor(COLOR_TEAM1 - 1, FALSE));
        else
-       {
-               WaypointSprite_SpawnFixed("bluebase", self.origin + '0 0 61', self, sprite);
-               WaypointSprite_UpdateTeamRadar(self.sprite, RADARICON_FLAG, colormapPaletteColor(COLOR_TEAM2 - 1, FALSE));
-       }
+               WaypointSprite_SpawnFixed("bluebase", self.origin + '0 0 61', self, sprite, RADARICON_FLAG, colormapPaletteColor(COLOR_TEAM2 - 1, FALSE));
 }
 
 float ctf_score_value(string parameter)
@@ -296,11 +293,11 @@ void DropFlag(entity e, entity penalty_receiver, entity attacker)
        ctf_captureshield_update(p, 0); // shield only
        e.playerid = attacker.playerid;
        e.ctf_droptime = time;
-       WaypointSprite_Spawn("flagdropped", 0, 0, e, '0 0 1' * 61, world, COLOR_TEAM1 + COLOR_TEAM2 - e.team, e, waypointsprite_attachedforcarrier, FALSE);
+       WaypointSprite_Spawn("flagdropped", 0, 0, e, '0 0 1' * 61, world, COLOR_TEAM1 + COLOR_TEAM2 - e.team, e, waypointsprite_attachedforcarrier, FALSE, RADARICON_FLAG, '0 1 1');
+       WaypointSprite_Ping(e.waypointsprite_attachedforcarrier);
        
        if(p.waypointsprite_attachedforcarrier)
        {
-               WaypointSprite_Ping(p.waypointsprite_attachedforcarrier);
                WaypointSprite_DetachCarrier(p);
        }
        else
@@ -309,7 +306,7 @@ void DropFlag(entity e, entity penalty_receiver, entity attacker)
                backtrace("Flag carrier had no flag sprite?!?");
        }
        LogCTF("dropped", p.team, p);
-       sound (self, CHAN_TRIGGER, self.noise4, VOL_BASE, ATTN_NONE);
+       sound (p, CH_TRIGGER, self.noise4, VOL_BASE, ATTN_NONE);
 
        setattachment(e, world, "");
        e.damageforcescale = autocvar_g_balance_ctf_damageforcescale;
@@ -364,7 +361,7 @@ void FlagThink()
                {
                        bprint("The ", self.netname, " became impatient after ", ftos_decimals(flagcaptimerecord, 2), " seconds and returned itself\n");
 
-                       sound (self, CHAN_TRIGGER, self.noise3, VOL_BASE, ATTN_NONE);
+                       sound (self, CH_TRIGGER_SINGLE, self.noise3, VOL_BASE, ATTN_NONE);
                        self.owner.impulse = 141; // returning!
 
                        e = self;
@@ -391,7 +388,7 @@ void FlagThink()
                if (time > self.pain_finished)
                {
                        bprint("The ", self.netname, " has returned to base\n");
-                       sound (self, CHAN_TRIGGER, self.noise3, VOL_BASE, ATTN_NONE);
+                       sound (self, CH_TRIGGER_SINGLE, self.noise3, VOL_BASE, ATTN_NONE);
                        LogCTF("returned", self.team, world);
                        ReturnFlag(self);
                }
@@ -405,12 +402,18 @@ void FlagThink()
                DropFlag(self, world, world);
                return;
        }
-
-       if(autocvar_g_ctf_allow_drop)
-       if(e.BUTTON_USE)
-               DropFlag(self, e, world);
 };
 
+float ctf_usekey()
+{
+       if(self.flagcarried)
+       {
+               DropFlag(self.flagcarried, self, world);
+               return TRUE;
+       }
+       return FALSE;
+}
+
 void flag_cap_ring_spawn(vector org)
 {
        shockwave_spawn("models/ctf/shockwavetransring.md3", org - '0 0 15', -0.8, 0, 1);
@@ -493,7 +496,7 @@ void FlagTouch()
                        }
                }
 
-               sound (other, CHAN_AUTO, self.noise2, VOL_BASE, ATTN_NONE);
+               sound (other, CH_TRIGGER, self.noise2, VOL_BASE, ATTN_NONE);
                WaypointSprite_DetachCarrier(other);
                if(self.speedrunning)
                        FakeTimeLimit(other, -1);
@@ -509,10 +512,10 @@ void FlagTouch()
        {
                if (other.next_take_time > time)
                        return;
-                       
+
                if (autocvar_g_ctf_flag_pickup_effects) // pickup effect
                        pointparticles(particleeffectnum("smoke_ring"), 0.5 * (self.absmin + self.absmax), '0 0 0', 1);
-                       
+
                // pick up
                self.flagpickuptime = time; // used for timing runs
                self.speedrunning = other.speedrunning; // if speedrunning, flag will self-return and teleport the owner back after the record
@@ -531,7 +534,7 @@ void FlagTouch()
                self.dropperid = other.playerid;
                PlayerScore_Add(other, SP_CTF_PICKUPS, 1);
                LogCTF("steal", self.team, other);
-               sound (other, CHAN_AUTO, self.noise, VOL_BASE, ATTN_NONE);
+               sound (other, CH_TRIGGER, self.noise, VOL_BASE, ATTN_NONE);
 
                FOR_EACH_PLAYER(player)
                        if(player.team == self.team)
@@ -540,8 +543,7 @@ void FlagTouch()
                self.movetype = MOVETYPE_NONE;
                setorigin(self, FLAG_CARRY_POS);
                setattachment(self, other, "");
-               WaypointSprite_AttachCarrier("flagcarrier", other);
-               WaypointSprite_UpdateTeamRadar(other.waypointsprite_attachedforcarrier, RADARICON_FLAGCARRIER, '1 1 0');
+               WaypointSprite_AttachCarrier("flagcarrier", other, RADARICON_FLAGCARRIER, '1 1 0');
                WaypointSprite_Ping(self.sprite);
 
                return;
@@ -587,7 +589,7 @@ void FlagTouch()
                        }
                        PlayerScore_Add(other, SP_CTF_RETURNS, 1);
                        LogCTF("return", self.team, other);
-                       sound (other, CHAN_AUTO, self.noise1, VOL_BASE, ATTN_NONE);
+                       sound (other, CH_TRIGGER, self.noise1, VOL_BASE, ATTN_NONE);
                        ReturnFlag(self);
                }
                else if (!other.flagcarried && (other.playerid != self.dropperid || time > self.ctf_droptime + autocvar_g_balance_ctf_delay_collect))
@@ -597,7 +599,7 @@ void FlagTouch()
 
                        if (autocvar_g_ctf_flag_pickup_effects) // field pickup effect
                                pointparticles(particleeffectnum("smoke_ring"), 0.5 * (self.absmin + self.absmax), '0 0 0', 1);
-                       
+
                        // pick up
                        self.solid = SOLID_NOT;
                        setorigin(self, self.origin); // relink
@@ -619,7 +621,7 @@ void FlagTouch()
                        UpdateFrags(other, f);
                        PlayerScore_Add(other, SP_CTF_PICKUPS, 1);
                        LogCTF("pickup", self.team, other);
-                       sound (other, CHAN_AUTO, self.noise, VOL_BASE, ATTN_NONE);
+                       sound (other, CH_TRIGGER, self.noise, VOL_BASE, ATTN_NONE);
 
                        FOR_EACH_PLAYER(player)
                                if(player.team == self.team)
@@ -630,8 +632,7 @@ void FlagTouch()
                        setattachment(self, other, "");
                        self.damageforcescale = 0;
                        self.takedamage = DAMAGE_NO;
-                       WaypointSprite_AttachCarrier("flagcarrier", other);
-                       WaypointSprite_UpdateTeamRadar(other.waypointsprite_attachedforcarrier, RADARICON_FLAGCARRIER, '1 1 0');
+                       WaypointSprite_AttachCarrier("flagcarrier", other, RADARICON_FLAGCARRIER, '1 1 0');
                }
        }
 };
@@ -736,7 +737,7 @@ void item_flag_postspawn()
                if(self.team == COLOR_TEAM2)
                        // Blue
                        self.glow_color = 210;
-                       
+
                self.glow_size = 25;
                self.glow_trail = 1;
        }
@@ -1081,7 +1082,7 @@ entity(float cteam) ctf_team_has_commander =
        entity pl;
        if(cteam != COLOR_TEAM1 || cteam != COLOR_TEAM2)
                return world;
-       
+
        FOR_EACH_REALPLAYER(pl) {
                if(pl.team == cteam && pl.iscommander) {
                        return pl;
@@ -1099,7 +1100,7 @@ void(entity e, float st) ctf_setstate =
 void(float cteam) ctf_new_commander =
 {
        entity pl, plmax;
-       
+
        plmax = world;
        FOR_EACH_REALPLAYER(pl) {
                if(pl.team == cteam) {
@@ -1124,14 +1125,14 @@ void(float cteam) ctf_new_commander =
 void() ctf_clientconnect =
 {
        self.iscommander = FALSE;
-       
+
        if(!self.team || self.classname != "player") {
                ctf_setstate(self, -1);
        } else
                ctf_setstate(self, 0);
 
        self.team_saved = self.team;
-       
+
        if(self.team != 0 && self.classname == "player" && !ctf_team_has_commander(self.team)) {
                ctf_new_commander(self.team);
        }
@@ -1156,9 +1157,9 @@ void() ctf_playerchanged =
                        ctf_setstate(self, -1);
                ctf_new_commander(self.team_saved);
        }
-       
+
        self.team_saved = self.team;
-       
+
        ctf_new_commander(self.team);
 };