string matchid;
-bool radar_showenemies;
-
.int minelayer_mines;
.float vortex_charge;
.float vortex_charge_rottime;
.int grab; // 0 = can't grab, 1 = owner can grab, 2 = owner and team mates can grab, 3 = anyone can grab
-#define PROJECTILE_MAKETRIGGER(e) (e).solid = SOLID_CORPSE; (e).dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_CORPSE
-// when doing this, hagar can go through clones
-// #define PROJECTILE_MAKETRIGGER(e) (e).solid = SOLID_BBOX
-
.int spectatee_status;
.bool zoomstate;