]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_damage.qc
Merge branch 'master' into Mario/vehicles
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_damage.qc
index d170cf4c020db0b7e229777a858fb5c55afb6825..913f3dd23d4c206a5da3d15983728298b75aa45d 100644 (file)
@@ -19,7 +19,7 @@
     #include "../common/deathtypes.qh"
     #include "mutators/mutators_include.qh"
     #include "tturrets/include/turrets_early.qh"
-    #include "vehicles/vehicles_def.qh"
+    #include "../common/vehicles/sv_vehicles.qh"
     #include "../csqcmodellib/sv_model.qh"
     #include "../common/playerstats.qh"
     #include "g_hook.qh"
@@ -676,7 +676,7 @@ void Damage (entity targ, entity inflictor, entity attacker, float damage, float
        {
                // exit the vehicle before killing (fixes a crash)
                if(IS_PLAYER(targ) && targ.vehicle)
-                       vehicles_exit(VHEF_RELESE);
+                       vehicles_exit(VHEF_RELEASE);
 
                // These are ALWAYS lethal
                // No damage modification here