#include "../common/playerstats.qh"
#include "../common/teams.qh"
#include "../common/util.qh"
+#include <common/gamemodes/_mod.qh>
#include <common/gamemodes/rules.qh>
#include <common/weapons/_all.qh>
#include "../lib/csqcmodel/sv_model.qh"
farcent.nextthink = time + 0.1;
setthink(farcent, SUB_Remove);
}
- else
+ else if(targ.move_movetype != MOVETYPE_NOCLIP)
{
targ.velocity = targ.velocity + farce;
}