Merge branch 'master' into Mario/monsters
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_damage.qc
index 5b31081..4cae477 100644 (file)
@@ -56,22 +56,6 @@ float damage_gooddamage;
 .float istypefrag;
 .float taunt_soundtime;
 
-
-float IsDifferentTeam(entity a, entity b)
-{
-       if(teamplay)
-       {
-               if(a.team == b.team)
-                       return 0;
-       }
-       else
-       {
-               if(a == b)
-                       return 0;
-       }
-       return 1;
-}
-
 float IsFlying(entity a)
 {
        if(a.flags & FL_ONGROUND)
@@ -143,7 +127,7 @@ void GiveFrags (entity attacker, entity targ, float f, float deathtype)
                                GiveFrags_randomweapons.classname = "GiveFrags_randomweapons";
                        }
 
-                       if(inWarmupStage)
+                       if(warmup_stage)
                                GiveFrags_randomweapons.weapons = warmup_start_weapons;
                        else
                                GiveFrags_randomweapons.weapons = start_weapons;
@@ -247,7 +231,7 @@ void Obituary_SpecialDeath(
                {
                        if(deathent.death_msgmurder)
                        {
-                               Send_Notification_WOVA(
+                               Send_Notification_WOCOVA(
                                        NOTIF_ONE,
                                        notif_target,
                                        MSG_MULTI,
@@ -255,7 +239,7 @@ void Obituary_SpecialDeath(
                                        s1, s2, s3, "",
                                        f1, f2, f3, 0
                                );
-                               Send_Notification_WOVA(
+                               Send_Notification_WOCOVA(
                                        NOTIF_ALL_EXCEPT,
                                        notif_target,
                                        MSG_INFO,
@@ -269,7 +253,7 @@ void Obituary_SpecialDeath(
                {
                        if(deathent.death_msgself)
                        {
-                               Send_Notification_WOVA(
+                               Send_Notification_WOCOVA(
                                        NOTIF_ONE,
                                        notif_target,
                                        MSG_MULTI,
@@ -277,7 +261,7 @@ void Obituary_SpecialDeath(
                                        s1, s2, s3, "",
                                        f1, f2, f3, 0
                                );
-                               Send_Notification_WOVA(
+                               Send_Notification_WOCOVA(
                                        NOTIF_ALL_EXCEPT,
                                        notif_target,
                                        MSG_INFO,
@@ -308,7 +292,7 @@ float Obituary_WeaponDeath(
 
                if(death_message)
                {
-                       Send_Notification_WOVA(
+                       Send_Notification_WOCOVA(
                                NOTIF_ONE,
                                notif_target,
                                MSG_MULTI,
@@ -316,7 +300,7 @@ float Obituary_WeaponDeath(
                                s1, s2, s3, "",
                                f1, f2, 0, 0
                        );
-                       Send_Notification_WOVA(
+                       Send_Notification_WOCOVA(
                                NOTIF_ALL_EXCEPT,
                                notif_target,
                                MSG_INFO,
@@ -409,7 +393,7 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype)
        // ======
        else if(IS_PLAYER(attacker))
        {
-               if(!IsDifferentTeam(attacker, targ))
+               if(SAME_TEAM(attacker, targ))
                {
                        LogDeath("tk", deathtype, attacker, targ);
                        GiveFrags(attacker, targ, -1, deathtype);
@@ -462,30 +446,51 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype)
                                kill_count_to_target = 0;
                        }
 
-                       float verbose_allowed = (autocvar_notification_server_allows_frag_verbose && ((autocvar_notification_server_allows_frag_verbose == 2) || inWarmupStage));
                        if(targ.istypefrag)
                        {
-                               if(attacker.FRAG_VERBOSE && verbose_allowed)
-                                       Send_Notification(NOTIF_ONE, attacker, MSG_CENTER, CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE, targ.netname, kill_count_to_attacker, (IS_BOT_CLIENT(targ) ? NO_MSG : targ.ping));
-                               else
-                                       Send_Notification(NOTIF_ONE, attacker, MSG_CENTER, CENTER_DEATH_MURDER_TYPEFRAG, targ.netname, kill_count_to_attacker);
-
-                               if(targ.FRAG_VERBOSE && verbose_allowed)
-                                       Send_Notification(NOTIF_ONE, targ, MSG_CENTER, CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE, attacker.netname, kill_count_to_target, attacker.health, attacker.armorvalue, (IS_BOT_CLIENT(attacker) ? NO_MSG : attacker.ping));
-                               else
-                                       Send_Notification(NOTIF_ONE, targ, MSG_CENTER, CENTER_DEATH_MURDER_TYPEFRAGGED, attacker.netname, kill_count_to_target);
+                               Send_Notification(
+                                       NOTIF_ONE,
+                                       attacker,
+                                       MSG_CHOICE,
+                                       CHOICE_TYPEFRAG,
+                                       targ.netname,
+                                       kill_count_to_attacker,
+                                       (IS_BOT_CLIENT(targ) ? NO_MSG : targ.ping)
+                               );
+                               Send_Notification(
+                                       NOTIF_ONE,
+                                       targ,
+                                       MSG_CHOICE,
+                                       CHOICE_TYPEFRAGGED,
+                                       attacker.netname,
+                                       kill_count_to_target,
+                                       attacker.health,
+                                       attacker.armorvalue,
+                                       (IS_BOT_CLIENT(attacker) ? NO_MSG : attacker.ping)
+                               );
                        }
                        else
                        {
-                               if(attacker.FRAG_VERBOSE && verbose_allowed)
-                                       Send_Notification(NOTIF_ONE, attacker, MSG_CENTER, CENTER_DEATH_MURDER_FRAG_VERBOSE, targ.netname, kill_count_to_attacker, (IS_BOT_CLIENT(targ) ? NO_MSG : targ.ping));
-                               else
-                                       Send_Notification(NOTIF_ONE, attacker, MSG_CENTER, CENTER_DEATH_MURDER_FRAG, targ.netname, kill_count_to_attacker);
-
-                               if(targ.FRAG_VERBOSE && verbose_allowed)
-                                       Send_Notification(NOTIF_ONE, targ, MSG_CENTER, CENTER_DEATH_MURDER_FRAGGED_VERBOSE, attacker.netname, kill_count_to_target, attacker.health, attacker.armorvalue, (IS_BOT_CLIENT(attacker) ? NO_MSG : attacker.ping));
-                               else
-                                       Send_Notification(NOTIF_ONE, targ, MSG_CENTER, CENTER_DEATH_MURDER_FRAGGED, attacker.netname, kill_count_to_target);
+                               Send_Notification(
+                                       NOTIF_ONE,
+                                       attacker,
+                                       MSG_CHOICE,
+                                       CHOICE_FRAG,
+                                       targ.netname,
+                                       kill_count_to_attacker,
+                                       (IS_BOT_CLIENT(targ) ? NO_MSG : targ.ping)
+                               );
+                               Send_Notification(
+                                       NOTIF_ONE,
+                                       targ,
+                                       MSG_CHOICE,
+                                       CHOICE_FRAGGED,
+                                       attacker.netname,
+                                       kill_count_to_target,
+                                       attacker.health,
+                                       attacker.armorvalue,
+                                       (IS_BOT_CLIENT(attacker) ? NO_MSG : attacker.ping)
+                               );
                        }
 
                        if not(Obituary_WeaponDeath(targ, TRUE, deathtype, targ.netname, attacker.netname, deathlocation, targ.killcount, kill_count_to_attacker))
@@ -650,7 +655,7 @@ void Damage (entity targ, entity inflictor, entity attacker, float damage, float
        if(DEATH_ISWEAPON(deathtype, WEP_HOOK) || DEATH_ISWEAPON(deathtype, WEP_TUBA))
        {
                if(IS_PLAYER(targ))
-                       if not(IsDifferentTeam(targ, attacker))
+                       if(SAME_TEAM(targ, attacker))
                        {
                                self = oldself;
                                return;
@@ -659,6 +664,10 @@ void Damage (entity targ, entity inflictor, entity attacker, float damage, float
 
        if(deathtype == DEATH_KILL || deathtype == DEATH_TEAMCHANGE || deathtype == DEATH_AUTOTEAMCHANGE)
        {
+               // exit the vehicle before killing (fixes a crash)
+               if(IS_PLAYER(targ) && targ.vehicle)
+                       vehicles_exit(VHEF_RELESE);
+       
                // These are ALWAYS lethal
                // No damage modification here
                // Instead, prepare the victim for his death...
@@ -683,7 +692,7 @@ void Damage (entity targ, entity inflictor, entity attacker, float damage, float
                                damage = 0;
                                force = '0 0 0';
                        }
-                       else if(!IsDifferentTeam(attacker, targ))
+                       else if(SAME_TEAM(attacker, targ))
                        {
                                if(autocvar_teamplay_mode == 1)
                                        damage = 0;
@@ -802,7 +811,7 @@ void Damage (entity targ, entity inflictor, entity attacker, float damage, float
 
                        if(IS_PLAYER(victim) || victim.turrcaps_flags & TFL_TURRCAPS_ISTURRET || victim.flags & FL_MONSTER)
                        {
-                               if(IsDifferentTeam(victim, attacker))
+                               if(DIFF_TEAM(victim, attacker))
                                {
                                        if(damage > 0)
                                        {