Merge branch 'master' into terencehill/accuracy_shotgun
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_damage.qc
index 029660c..713cf38 100644 (file)
@@ -521,7 +521,7 @@ void Ice_Think(entity this)
        this.nextthink = time;
 }
 
-void Freeze (entity targ, float freeze_time, float frozen_type, float show_waypoint)
+void Freeze (entity targ, float revivespeed, float frozen_type, float show_waypoint)
 {
        if(!IS_PLAYER(targ) && !IS_MONSTER(targ)) // only specified entities can be freezed
                return;
@@ -534,10 +534,11 @@ void Freeze (entity targ, float freeze_time, float frozen_type, float show_waypo
        STAT(FROZEN, targ) = frozen_type;
        targ.revive_progress = ((frozen_type == 3) ? 1 : 0);
        SetResourceAmount(targ, RESOURCE_HEALTH, ((frozen_type == 3) ? targ_maxhealth : 1));
-       targ.revive_speed = freeze_time;
+       targ.revive_speed = revivespeed;
        if(targ.bot_attack)
                IL_REMOVE(g_bot_targets, targ);
        targ.bot_attack = false;
+       targ.freeze_time = time;
 
        entity ice = new(ice);
        ice.owner = targ;