]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_damage.qc
Merge remote-tracking branch 'origin/divVerent/allow-override-item-model'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_damage.qc
index 6b0fe0d47825d69c3c67301deda69e3854bfbb02..bd4426c3aaa68e30ad4705208bf04fbcb2d81b42 100644 (file)
@@ -228,32 +228,34 @@ string Obituary_ExtraFragInfo(entity player) // Extra fragmessage information
        string handicap_output;
        string output;
 
-       // health/armor of attacker (person who killed you)
-       if(autocvar_sv_fraginfo_stats && (player.health >= 1))
-               if((autocvar_sv_fraginfo_stats == 2) || !inWarmupStage)
+       if(autocvar_sv_fraginfo && ((autocvar_sv_fraginfo == 2) || inWarmupStage))
+       {
+               // health/armor of attacker (person who killed you)
+               if(autocvar_sv_fraginfo_stats && (player.health >= 1))
                        health_output = strcat("^7(Health ^1", ftos(rint(player.health)), "^7 / Armor ^2", ftos(rint(player.armorvalue)), "^7)");
-       
-       // ping display
-       if(autocvar_sv_fraginfo_ping)
-               ping_output = ((clienttype(player) == CLIENTTYPE_BOT) ? "^2Bot" : strcat("Ping ", ((player.ping >= 150) ? "^1" : "^2"), ftos(player.ping), "ms"));
                
-       // handicap display 
-       if(autocvar_sv_fraginfo_handicap) 
-       {
-               if(autocvar_sv_fraginfo_handicap == 2)  
-                       handicap_output = strcat(output, strcat("Handicap ^2", ((player.cvar_cl_handicap <= 1) ? "Off" : ftos(player.cvar_cl_handicap))));
-               else if(player.cvar_cl_handicap) // with _handicap 1, only show this if there actually is a handicap enabled.   
-                       handicap_output = strcat("Handicap ^2", ftos(player.cvar_cl_handicap));
+               // ping display
+               if(autocvar_sv_fraginfo_ping)
+                       ping_output = ((clienttype(player) == CLIENTTYPE_BOT) ? "^2Bot" : strcat("Ping ", ((player.ping >= 150) ? "^1" : "^2"), ftos(rint(player.ping)), "ms"));
+                       
+               // handicap display 
+               if(autocvar_sv_fraginfo_handicap) 
+               {
+                       if(autocvar_sv_fraginfo_handicap == 2)  
+                               handicap_output = strcat(output, strcat("Handicap ^2", ((player.cvar_cl_handicap <= 1) ? "Off" : ftos(rint(player.cvar_cl_handicap)))));
+                       else if(player.cvar_cl_handicap) // with _handicap 1, only show this if there actually is a handicap enabled.   
+                               handicap_output = strcat("Handicap ^2", ftos(rint(player.cvar_cl_handicap)));
+               }
+               
+               // format the string
+               output = strcat(health_output, (health_output ? ((ping_output || handicap_output) ? " ^7(" : "") : ((ping_output || handicap_output) ? "^7(" : "")), 
+                       ping_output, (handicap_output ? "^7 / " : ""), 
+                       handicap_output, ((ping_output || handicap_output) ? "^7)" : ""));
+               
+               // add new line to the beginning if there is a message
+               if(output) { output = strcat("\n", output); }
        }
        
-       // format the string
-       output = strcat(health_output, (health_output ? " ^7(" : ((ping_output || handicap_output) ? "^7(" : "")), 
-               ping_output, ((ping_output && handicap_output) ? "^7 / " : ""), 
-               handicap_output, ((ping_output || handicap_output) ? "^7)" : ""));
-       
-       // add new line to the beginning if there is a message
-       if(output) { output = strcat("\n", output); }
-               
        return output;
 }
 
@@ -365,7 +367,7 @@ void Obituary (entity attacker, entity inflictor, entity targ, float deathtype)
                }
                else if (attacker.classname == "player")
                {
-                       if(teamplay && attacker.team == targ.team)
+                       if(!IsDifferentTeam(attacker, targ))
                        {
                                if(attacker.team == COLOR_TEAM1)
                                        type = KILL_TEAM_RED;
@@ -403,7 +405,7 @@ void Obituary (entity attacker, entity inflictor, entity targ, float deathtype)
                                        PlayerStats_Event(targ, PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM, 1);
                                }
 
-                               if((autocvar_sv_fraginfo_typefrag) && (targ.BUTTON_CHAT)) {
+                               if(targ.BUTTON_CHAT) {
                                        Send_CSQC_KillCenterprint(attacker, s, Obituary_ExtraFragInfo(targ), KILL_TYPEFRAG, MSG_KILL);
                                        Send_CSQC_KillCenterprint(targ, a, Obituary_ExtraFragInfo(attacker), KILL_TYPEFRAGGED, MSG_KILL);
                                } else {
@@ -597,7 +599,7 @@ void Damage (entity targ, entity inflictor, entity attacker, float damage, float
                                damage = 0;
                                force = '0 0 0';
                        }
-                       else if(teamplay && attacker.team == targ.team)
+                       else if(!IsDifferentTeam(attacker, targ))
                        {
                                if(autocvar_teamplay_mode == 1)
                                        damage = 0;
@@ -629,6 +631,7 @@ void Damage (entity targ, entity inflictor, entity attacker, float damage, float
                                                        {
                                                                vector v;
                                                                v = healtharmor_applydamage(attacker.armorvalue, autocvar_g_balance_armor_blockpercent, mirrordamage);
+                                                               v_z = 0; // fteqcc sucks
                                                                attacker.dmg_take += v_x;
                                                                attacker.dmg_save += v_y;
                                                                attacker.dmg_inflictor = inflictor;
@@ -640,12 +643,13 @@ void Damage (entity targ, entity inflictor, entity attacker, float damage, float
                                                        {
                                                                vector v;
                                                                v = healtharmor_applydamage(targ.armorvalue, autocvar_g_balance_armor_blockpercent, damage);
+                                                               v_z = 0; // fteqcc sucks
                                                                targ.dmg_take += v_x;
                                                                targ.dmg_save += v_y;
                                                                targ.dmg_inflictor = inflictor;
                                                                damage = 0;
-                                if(!autocvar_g_friendlyfire_virtual_force)
-                                    force = '0 0 0';
+                                                               if(!autocvar_g_friendlyfire_virtual_force)
+                                                                       force = '0 0 0';
                                                        }
                                                }
                                                else
@@ -999,7 +1003,7 @@ float RadiusDamage (entity inflictor, entity attacker, float coredamage, float e
 
        stat_damagedone = 0;
 
-       targ = WarpZone_FindRadius (blastorigin, rad, FALSE);
+       targ = WarpZone_FindRadius (blastorigin, rad + MAX_DAMAGEEXTRARADIUS, FALSE);
        while (targ)
        {
                next = targ.chain;
@@ -1012,7 +1016,7 @@ float RadiusDamage (entity inflictor, entity attacker, float coredamage, float e
                                diff = targ.WarpZone_findradius_dist;
                                // round up a little on the damage to ensure full damage on impacts
                                // and turn the distance into a fraction of the radius
-                               power = 1 - ((vlen (diff) - 2) / rad);
+                               power = 1 - ((vlen (diff) - bound(MIN_DAMAGEEXTRARADIUS, targ.damageextraradius, MAX_DAMAGEEXTRARADIUS)) / rad);
                                //bprint(" ");
                                //bprint(ftos(power));
                                //if (targ == attacker)