]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_triggers.qc
Replace `vector_[xyz]` with `vector.[xyz]` where possible
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_triggers.qc
index c5fb08c965c2afa88d6f6f3aecf1d58974c333bd..7d3c16eaf8d2d632ec831a7bc1723be3749e3b9d 100644 (file)
@@ -847,9 +847,9 @@ float pointparticles_SendEntity(entity to, float fl)
        }
        if(fl & 4)
        {
-               WriteCoord(MSG_ENTITY, self.origin_x);
-               WriteCoord(MSG_ENTITY, self.origin_y);
-               WriteCoord(MSG_ENTITY, self.origin_z);
+               WriteCoord(MSG_ENTITY, self.origin.x);
+               WriteCoord(MSG_ENTITY, self.origin.y);
+               WriteCoord(MSG_ENTITY, self.origin.z);
        }
        if(fl & 1)
        {
@@ -858,12 +858,12 @@ float pointparticles_SendEntity(entity to, float fl)
                        WriteShort(MSG_ENTITY, self.modelindex);
                        if(fl & 0x80)
                        {
-                               WriteCoord(MSG_ENTITY, self.mins_x);
-                               WriteCoord(MSG_ENTITY, self.mins_y);
-                               WriteCoord(MSG_ENTITY, self.mins_z);
-                               WriteCoord(MSG_ENTITY, self.maxs_x);
-                               WriteCoord(MSG_ENTITY, self.maxs_y);
-                               WriteCoord(MSG_ENTITY, self.maxs_z);
+                               WriteCoord(MSG_ENTITY, self.mins.x);
+                               WriteCoord(MSG_ENTITY, self.mins.y);
+                               WriteCoord(MSG_ENTITY, self.mins.z);
+                               WriteCoord(MSG_ENTITY, self.maxs.x);
+                               WriteCoord(MSG_ENTITY, self.maxs.y);
+                               WriteCoord(MSG_ENTITY, self.maxs.z);
                        }
                }
                else
@@ -871,9 +871,9 @@ float pointparticles_SendEntity(entity to, float fl)
                        WriteShort(MSG_ENTITY, 0);
                        if(fl & 0x80)
                        {
-                               WriteCoord(MSG_ENTITY, self.maxs_x);
-                               WriteCoord(MSG_ENTITY, self.maxs_y);
-                               WriteCoord(MSG_ENTITY, self.maxs_z);
+                               WriteCoord(MSG_ENTITY, self.maxs.x);
+                               WriteCoord(MSG_ENTITY, self.maxs.y);
+                               WriteCoord(MSG_ENTITY, self.maxs.z);
                        }
                }
                WriteShort(MSG_ENTITY, self.cnt);
@@ -1003,12 +1003,12 @@ float rainsnow_SendEntity(entity to, float sf)
 {
        WriteByte(MSG_ENTITY, ENT_CLIENT_RAINSNOW);
        WriteByte(MSG_ENTITY, self.state);
-       WriteCoord(MSG_ENTITY, self.origin_x + self.mins_x);
-       WriteCoord(MSG_ENTITY, self.origin_y + self.mins_y);
-       WriteCoord(MSG_ENTITY, self.origin_z + self.mins_z);
-       WriteCoord(MSG_ENTITY, self.maxs_x - self.mins_x);
-       WriteCoord(MSG_ENTITY, self.maxs_y - self.mins_y);
-       WriteCoord(MSG_ENTITY, self.maxs_z - self.mins_z);
+       WriteCoord(MSG_ENTITY, self.origin.x + self.mins.x);
+       WriteCoord(MSG_ENTITY, self.origin.y + self.mins.y);
+       WriteCoord(MSG_ENTITY, self.origin.z + self.mins.z);
+       WriteCoord(MSG_ENTITY, self.maxs.x - self.mins.x);
+       WriteCoord(MSG_ENTITY, self.maxs.y - self.mins.y);
+       WriteCoord(MSG_ENTITY, self.maxs.z - self.mins.z);
        WriteShort(MSG_ENTITY, compressShortVector(self.dest));
        WriteShort(MSG_ENTITY, self.count);
        WriteByte(MSG_ENTITY, self.cnt);
@@ -1040,7 +1040,7 @@ void spawnfunc_func_rain()
                self.cnt = 12;
        if (!self.count)
                self.count = 2000;
-       self.count = 0.01 * self.count * (self.size_x / 1024) * (self.size_y / 1024);
+       self.count = 0.01 * self.count * (self.size.x / 1024) * (self.size.y / 1024);
        if (self.count < 1)
                self.count = 1;
        if(self.count > 65535)
@@ -1078,7 +1078,7 @@ void spawnfunc_func_snow()
                self.cnt = 12;
        if (!self.count)
                self.count = 2000;
-       self.count = 0.01 * self.count * (self.size_x / 1024) * (self.size_y / 1024);
+       self.count = 0.01 * self.count * (self.size.x / 1024) * (self.size.y / 1024);
        if (self.count < 1)
                self.count = 1;
        if(self.count > 65535)
@@ -1107,7 +1107,7 @@ void misc_laser_aim()
                else
                {
                        a = vectoangles(self.enemy.origin - self.origin);
-                       a_x = -a_x;
+                       a_x = -a.x;
                        if(a != self.mangle)
                        {
                                self.mangle = a;
@@ -1226,15 +1226,15 @@ float laser_SendEntity(entity to, float fl)
        WriteByte(MSG_ENTITY, fl);
        if(fl & 1)
        {
-               WriteCoord(MSG_ENTITY, self.origin_x);
-               WriteCoord(MSG_ENTITY, self.origin_y);
-               WriteCoord(MSG_ENTITY, self.origin_z);
+               WriteCoord(MSG_ENTITY, self.origin.x);
+               WriteCoord(MSG_ENTITY, self.origin.y);
+               WriteCoord(MSG_ENTITY, self.origin.z);
        }
        if(fl & 8)
        {
-               WriteByte(MSG_ENTITY, self.colormod_x * 255.0);
-               WriteByte(MSG_ENTITY, self.colormod_y * 255.0);
-               WriteByte(MSG_ENTITY, self.colormod_z * 255.0);
+               WriteByte(MSG_ENTITY, self.colormod.x * 255.0);
+               WriteByte(MSG_ENTITY, self.colormod.y * 255.0);
+               WriteByte(MSG_ENTITY, self.colormod.z * 255.0);
                if(fl & 0x40)
                        WriteByte(MSG_ENTITY, self.alpha * 255.0);
                if(fl & 0x20)
@@ -1249,14 +1249,14 @@ float laser_SendEntity(entity to, float fl)
        {
                if(fl & 0x80)
                {
-                       WriteCoord(MSG_ENTITY, self.enemy.origin_x);
-                       WriteCoord(MSG_ENTITY, self.enemy.origin_y);
-                       WriteCoord(MSG_ENTITY, self.enemy.origin_z);
+                       WriteCoord(MSG_ENTITY, self.enemy.origin.x);
+                       WriteCoord(MSG_ENTITY, self.enemy.origin.y);
+                       WriteCoord(MSG_ENTITY, self.enemy.origin.z);
                }
                else
                {
-                       WriteAngle(MSG_ENTITY, self.mangle_x);
-                       WriteAngle(MSG_ENTITY, self.mangle_y);
+                       WriteAngle(MSG_ENTITY, self.mangle.x);
+                       WriteAngle(MSG_ENTITY, self.mangle.y);
                }
        }
        if(fl & 4)
@@ -1917,7 +1917,7 @@ string trigger_magicear_processmessage(entity ear, entity source, float teamsay,
                if (!(ear.spawnflags & 256))
                        return msgin;
 
-               if(!W_Tuba_HasPlayed(source, ear.message, ear.movedir_x, !(ear.spawnflags & 512), ear.movedir_y, ear.movedir_z))
+               if(!W_Tuba_HasPlayed(source, ear.message, ear.movedir.x, !(ear.spawnflags & 512), ear.movedir.y, ear.movedir.z))
                        return msgin;
 
                magicear_matched = TRUE;