Merge branch 'packer-/impure_team_cvars' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_world.qc
index d32b8c9..2c4c863 100644 (file)
 #include "../common/constants.qh"
 #include "../common/deathtypes.qh"
 #include "../common/mapinfo.qh"
-#include "../common/monsters/monsters.qh"
+#include "../common/monsters/all.qh"
 #include "../common/monsters/sv_monsters.qh"
 #include "../common/notifications.qh"
 #include "../common/playerstats.qh"
 #include "../common/stats.qh"
 #include "../common/teams.qh"
 #include "../common/util.qh"
-#include "../common/weapons/weapons.qh"
+#include "../common/items/all.qh"
+#include "../common/weapons/all.qh"
 
 const float LATENCY_THINKRATE = 10;
 .float latency_sum;
@@ -188,6 +189,8 @@ void cvar_changes_init()
                BADCVAR("g_configversion");
                BADCVAR("g_maplist_index");
                BADCVAR("halflifebsp");
+               BADCVAR("sv_mapformat_is_quake2");
+               BADCVAR("sv_mapformat_is_quake3");
                BADPREFIX("sv_world");
 
                // client
@@ -558,6 +561,7 @@ void spawnfunc___init_dedicated_server(void)
        // needs to be done so early because of the constants they create
        CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
        CALL_ACCUMULATED_FUNCTION(RegisterMonsters);
+       CALL_ACCUMULATED_FUNCTION(RegisterItems);
        CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
        CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
        CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
@@ -606,6 +610,7 @@ void spawnfunc_worldspawn (void)
        // needs to be done so early because of the constants they create
        CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
        CALL_ACCUMULATED_FUNCTION(RegisterMonsters);
+       CALL_ACCUMULATED_FUNCTION(RegisterItems);
        CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
        CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
        CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);